CN IR the level 7 Cornac Necromancer by kalistri

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceCornac
ClassNecromancer
Level / Exp7 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic35 (base 30)
Willpower16 (base 16)
Cunning14 (base 14)

Resources

Life69/69
Mana172/172
Soul9/11
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage13
Accuracy6
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower32
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+12%

Defense: Base

Armour (hardiness)8 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save7
Spell Save17
Mental Save10

Defense: Resistances

Cold+ 6%( 70%)
Physical+ 15%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
3/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Glacial waste1.30
4/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
3/5
3/5
0/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
done
active

Equipment

Tool
On fingers
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

CN IR picks up (q.): ametrine.
CN IR picks up (j.):
agate.
CN IR picks up (s.):
citrine.
CN IR picks up (s.):
citrine.
You pickup 0.65 gold pieces.

You pickup 0.55 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


CN IR deactivates
Hiemal Shield.
CN IR activates
Hiemal Shield.

Space around you starts to dissolve...


Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 24 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

CN IR wears:
insulating linen wizard hat (1 def, 0 armour).

You gain 5.25 gold from the transmogrification of
cleansing elm wand of lightning storm [power 122] (15 cooldown).
You gain 5.00 gold from the transmogrification of
elm totem of summon tentacle [power 95] (25 cooldown).
You gain 0.25 gold from the transmogrification of
elm magestaff (100% power, 2 apr, cold element).
You gain 2.09 gold from the transmogrification of
cruel elm magestaff (100% power, 2 apr, fire element).
You gain 4.72 gold from the transmogrification of
Yvemiba the Eclipsemoon (100% power, 2 apr, cold element).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.