Layunne the level 12 Ghost Dread Knight by Shal

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceGhost
ClassDread Knight
Level / Exp12 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 33)
Dexterity10 (base 10)
Constitution9 (base 12)
Magic15 (base 8)
Willpower33 (base 29)
Cunning16 (base 13)

Resources

Life182/182
Mana281/281
Stamina190/190
Hate35/100
Healing Factor0.42630897950566
Regeneration0.49025532643151

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision8

Offense: Mainhand

Damage34
Accuracy31
Crit Chance15%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower21.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower24.75
Crit Chance4%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)56.92 (96.030927835052%)
Defense21
Ranged Defense26.5
Fatigue21
Physical Save15.225
Spell Save17.675
Mental Save22.0125

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance5%
Bleed Resistance100%
Confusion Resistance59%
Fear Resistance44%
Stun Resistance59%
Poison Resistance100%
Knockback Resistance44%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Tactical1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Cursed / Fears1.30
1/5
2/5
2/5
0/5
Cursed / Punishments1.10
0/5
0/5
0/5
0/5
Cursed / Gloom1.30
4/5
2/5
0/5
0/5
Cursed / Strife1.10
1/5
3/5
1/5
0/5

Generic Talents

Spell / Aegis1.00
1/5
0/5
0/5
0/5
Race / Ghost1.10
2/5
1/5
1/5
0/5
Technique / Field control1.00
0/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
4/5
0/5
0/5
Technique / Conditioning1.10
0/5
0/5
0/5
0/5
Technique / Thuggery1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
2/5
1/5
0/5

Effects

talent

Quests

done
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Layunne the Ghost Dread Knight level 10
5th Flare 122nd year of Ascendancy at 14:49
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Layunne the Ghost Dread Knight level 10
6th Flare 122nd year of Ascendancy at 01:17
see stats
The Arena Unlocked Arena mode.
By Layunne the Ghost Dread Knight level 4
3rd Mirth 122nd year of Ascendancy at 11:45
see stats

Log

Layunne is free from the hex.
Talent Rush is ready to use.
Ran for 34 turns (stop reason: at door).


Ran for 7 turns (stop reason: at door).


There is a next level here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


You gain 2.95 gold from the transmogrification of
steel plate armour 'Lisabretira' (4 def, 9 armour).
You gain 1.01 gold from the transmogrification of
cleansing iron plate armour (3 def, 7 armour).
You gain 0.76 gold from the transmogrification of
rough leather armour of acid resistance (1 def, 2 armour).
You gain 2.15 gold from the transmogrification of
elm starstaff 'Noonquick' (10-12 power, 2 apr, light element).
You gain 2.81 gold from the transmogrification of
earthen elm starstaff of warding (10-12 power, 2 apr, physical element).
You gain 5.15 gold from the transmogrification of
cruel ash magestaff of illumination (15-18 power, 3 apr, arcane element).
You gain 1.04 gold from the transmogrification of
rough leather sling of fire.
You gain 2.20 gold from the transmogrification of
Boltsmasher.
You gain 2.30 gold from the transmogrification of
Dawnfame the vined mindstar (5-5.5 power, 18 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron mace (12-16.8 power, 2 apr).
You gain 2.40 gold from the transmogrification of
Hellbright (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (16-24 power, 1 apr).
You gain 0.59 gold from the transmogrification of
manasurge rune (600% regen over 10 turns; 30 instant mana).
You gain 0.59 gold from the transmogrification of
manasurge rune (666% regen over 10 turns; 33 instant mana).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (resist 14%; cure mental).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 14%; cure magical).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.