zCaptain the level 24 Ghoul Necromancer by johnnyzero

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsFaster Run/Rest/Explore 1.0.4
zTome 1.0.4
Rest Tweaks (Rechargeables, Auto-use and More!) 1.0.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassNecromancer
Level / Exp24 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity11 (base 10)
Constitution34 (base 20)
Magic51 (base 50)
Willpower51 (base 40)
Cunning16 (base 11)

Resources

Life-104/827
Mana12/488
Souls1/10
Healing Factor1.45
Regeneration0.3625

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+108%

Vision

Sight10
Lite0

Offense: Mainhand

Damage31
Accuracy15
Crit Chance6%
APR4
Speed1.00

Offense: Spell

Spellpower45
Crit Chance10%
Speed1

Offense: Mind

Mindpower41.366666666667
Crit Chance13%
Speed1

Offense: Damage Bonus

Acid+21%
Light+10%
Lightning+6%
Blight+9%
Darkness+20%
Mind+20%
Nature+10%

Offense: Damage Penetration

Light+5%

Defense: Base

Armour (hardiness)23 (70%)
Defense13.35
Ranged Defense13.35
Fatigue2
Physical Save25.575
Spell Save32.85
Mental Save29.225

Defense: Resistances

Acid+ 27%( 70%)
Light+ 43%( 70%)
Blight+ 28%( 70%)
All+ 6%( 70%)
Cold+ 34%( 70%)
Nature+ 53%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance29%
Bleed Resistance100%
Confusion Resistance10%
Fear Resistance100%
Stun Resistance50%
Poison Resistance80%
Blind Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Necrosis1.30
5/5
1/5
1/5
0/5
Spell / Necrotic minions1.50
5/5
5/5
1/5
5/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
1/5
2/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
2/5
5/5
5/5
Spell / Conveyance1.20
5/5
0/5
0/5
0/5
Technique / Combat training1.00
2/5
1/5
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect
beneficial effect
beneficial effect

Quests

done
done
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A different point of view Learned the five chapters of Orc history through loremaster Hadak's tales.
By zCaptain the Ghoul Necromancer level 18
7th Flare 122nd year of Ascendancy at 12:47
see stats
Eye of the storm Freed Derth from the onslaught of the mad Tempest, Urkis.
By zCaptain the Ghoul Necromancer level 20
3rd Dusk 122nd year of Ascendancy at 16:15
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By zCaptain the Ghoul Necromancer level 18
7th Flare 122nd year of Ascendancy at 11:36
see stats
Level 10 Got a character to level 10.
By zCaptain the Ghoul Necromancer level 10
10th Mirth 122nd year of Ascendancy at 04:14
see stats
Level 20 Got a character to level 20.
By zCaptain the Ghoul Necromancer level 20
1st Dusk 122nd year of Ascendancy at 06:37
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By zCaptain the Ghoul Necromancer level 23
12nd Dusk 122nd year of Ascendancy at 17:40
see stats
Tales of the Spellblaze Learned the eight chapters of the Spellblaze Chronicles.
By zCaptain the Ghoul Necromancer level 18
7th Flare 122nd year of Ascendancy at 12:47
see stats
The Legend of Garkul Learned the five chapters of the Legend of Garkul.
By zCaptain the Ghoul Necromancer level 18
7th Flare 122nd year of Ascendancy at 12:47
see stats
The Restless Dead Disturbed an old battlefield and survived the consequences.
By zCaptain the Ghoul Necromancer level 10
10th Mirth 122nd year of Ascendancy at 17:53
see stats

Log

ZCaptain hits Iceblock for 13 lightning damage.
ZCaptain hits Iceblock for 15 mind damage.
ZCaptain hits Iceblock for 4 nature damage.
ZCaptain hits Iceblock for 5 blight damage.
ZCaptain hits Iceblock for 22 nature damage.
Master vampire hits zCaptain for 9 blight damage.
Talent Invoke Darkness is ready to use.
ZCaptain hits Iceblock for 16 darkness damage.
ZCaptain hits Iceblock for 16 darkness damage.

ZCaptain casts Invoke Darkness.

ZCaptain's spell attains critical power!
ZCaptain forces the iceblock to shatter.

ZCaptain is free from the ice.

The Master casts Strike.

The Master's loses some focus.

Elder vampire misses master vampire.

Skeleton archer uses Reload.

Skeleton archer is confused and fails to use Attack.

Skeleton warrior resists the bane!

Master vampire resists the bane!

Degenerated skeleton warrior wanders around!.

Master vampire resists the bane!

The Master shrugs off the effect 'Bane of Confusion'!
ZCaptain hits skeleton archer for 19 darkness damage.
Master vampire uses Stun.

Master vampire drains life from zCaptain!

Master vampire shrugs off the effect 'Poisoned'!
ZCaptain resists the stunning blow!

Saving game...