zCaptain the level 12 Ghoul Necromancer by johnnyzero

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsFaster Run/Rest/Explore 1.0.4
zTome 1.0.4
Rest Tweaks (Rechargeables, Auto-use and More!) 1.0.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassNecromancer
Level / Exp12 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 20)
Dexterity14 (base 10)
Constitution19 (base 10)
Magic24 (base 18)
Willpower42 (base 36)
Cunning9 (base 11)

Resources

Life-20/530
Mana253/297
Souls10/10
Healing Factor1.25
Regeneration0.3125

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite0

Offense: Mainhand

Damage24
Accuracy22
Crit Chance3%
APR3
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower27.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower30.5
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+4%
Arcane+4%
Lightning+3%
Physical+6%

Defense: Base

Armour (hardiness)31.4 (60%)
Defense19.4
Ranged Defense19.4
Fatigue32
Physical Save26.7
Spell Save26.55
Mental Save24.425

Defense: Resistances

Darkness+ 23%( 70%)
Nature+ 18%( 70%)
Fire+ 10%( 70%)
Physical+ 5%( 70%)
Cold+ 33%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Stun Resistance50%
Poison Resistance80%
Blind Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Necrosis1.30
5/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
1/5
5/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
1/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By zCaptain the Ghoul Necromancer level 10
3rd Summertide 122nd year of Ascendancy at 13:22
see stats

Log

Horned Horror is recovering from the damage!
ZCaptain hits Horned Horror for 22 blight damage.
Horned Horror throws a finishing uppercut.

ZCaptain is stunned!

ZCaptain hits Horned Horror for 8 arcane damage.
Horned Horror hits zCaptain for 7 physical, 22 lightning damage (total 28.77).

ZCaptain hits Horned Horror for 7 physical, 2 nature, 2 temporal, 2 darkness damage (total 10.52).
ZCaptain hits Horned Horror for 6 blight damage.
Horned Horror throws two quick punches.

ZCaptain hits Horned Horror for 2 arcane, 2 arcane damage (total 3.97).
Horned Horror hits zCaptain for 28 physical, 22 lightning, 24 physical, 22 lightning damage (total 94.81).
ZCaptain is not stunned anymore.


ZCaptain hits Horned Horror for 22 blight damage.
Invoke Darkness is still on cooldown for 1 turns.

ZCaptain hits Horned Horror for 34 physical, 5 nature, 6 temporal, 6 darkness damage (total 50.18).
Horned Horror casts Lightning.

Talent Rune: Manasurge is ready to use.
Talent Rune: Phase Door is ready to use.
Talent Invoke Darkness is ready to use.
ZCaptain hits Horned Horror for 8 arcane damage.
Horned Horror hits zCaptain for 31 physical, 22 lightning, 76 lightning damage (total 127.57).
ZCaptain hits Horned Horror for 22 blight damage.

ZCaptain hits Horned Horror for 29 physical, 5 nature, 6 temporal, 6 darkness damage (total 45.22).
Talent Rune: Shielding is ready to use.
Horned Horror throws two quick punches.

Horned Horror casts Lightning.

Saving game...