zCaptain the level 5 Ghoul Necromancer by johnnyzero

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsFaster Run/Rest/Explore 1.0.4
zTome 1.0.4
Rest Tweaks (Rechargeables, Auto-use and More!) 1.0.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassNecromancer
Level / Exp5 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 11)
Dexterity11 (base 10)
Constitution17 (base 10)
Magic26 (base 26)
Willpower14 (base 16)
Cunning14 (base 11)

Resources

Life420/420
Mana108/108
Souls3/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+80%

Vision

Sight10
Lite0

Offense: Mainhand

Damage17
Accuracy15
Crit Chance6%
APR8
Speed1.00

Offense: Spell

Spellpower30.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower20.2
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%

Defense: Base

Armour (hardiness)5 (30%)
Defense7.35
Ranged Defense7.35
Fatigue8
Physical Save11.55
Spell Save14
Mental Save9.8

Defense: Resistances

Lightning+ 5%( 70%)
Temporal+ 6%( 70%)
Fire+ 15%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Blind Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Necrosis1.30
5/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done

Equipment

Tool
On feet
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Rested for 99 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 47 turns (stop reason: at exit).


You gain 0.05 gold from the transmogrification of
elm totem of thorny skin [power 15] (20 cooldown).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (18/18, 9-10.8 power, 1 apr).
You gain 2.23 gold from the transmogrification of
hateful quiver of elm arrows of psychokinesis (7/7, 10-14 power, 5 apr).
You gain 0.77 gold from the transmogrification of
iron shield of cold resistance (+16%) (4 def, 2 armour, 20 block).
You gain 0.92 gold from the transmogrification of
iron plate armour of acid resistance (3 def, 7 armour).
You gain 1.42 gold from the transmogrification of
cleansing iron plate armour of cold resistance (3 def, 7 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 1.03 gold from the transmogrification of
mindwoven woollen robe of light (+16%) (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (7-9.8 power, 2 apr).
You gain 0.99 gold from the transmogrification of
acidic iron waraxe (6.5-9.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid damage).
You gain 1.46 gold from the transmogrification of
earthen elm magestaff (10-12 power, 2 apr, fire damage).
You gain 0.87 gold from the transmogrification of
iron mace of crippling (7-9.8 power, 2 apr).
You gain 1.76 gold from the transmogrification of
acidic steel longsword of crippling (12-16.8 power, 3 apr).
You gain 0.96 gold from the transmogrification of
acidic iron longsword (5-7 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 2.69 gold from the transmogrification of
huntsman's iron dagger of erosion (5-6.5 power, 5 apr).
You gain 1.03 gold from the transmogrification of
acidic iron battleaxe (7-10.5 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You feel very confident walking into this place.