6788 the level 11 Dwarf Adventurer by plubme

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignInfinite
ModeNormal Adventure
SexMale
RaceDwarf
ClassAdventurer
Level / Exp11 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 16)
Dexterity12 (base 12)
Constitution17 (base 12)
Magic27 (base 21)
Willpower45 (base 32)
Cunning12 (base 12)

Resources

Life305/305
Mana335/335
Equilibrium0
Soul10/10
Healing Factor1.1945851900988
Regeneration5.0769870579201

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy32
Crit Chance9%
APR15
Speed1.00

Offense: Spell

Spellpower25
Crit Chance3%
Speed1

Offense: Mind

Mindpower30
Crit Chance5%
Speed1

Offense: Damage Bonus

Arcane+21%
Darkness+25%
Cold+15%
Nature+38%

Defense: Base

Armour (hardiness)18 (30%)
Defense23
Ranged Defense22
Fatigue1
Physical Save20
Spell Save23
Mental Save30

Defense: Resistances

Darkness+ 36%( 70%)
Light-10%( 70%)
Blight+ 30%( 70%)
Fire-10%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Spell / Master of flesh1.00
5/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.00
1/5
0/5
0/5
0/5
Spell / Squire1.00
3/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.00
1/5
1/5
0/5
0/5
Wild-gift / Dwarven nature1.00
3/5
1/5
0/5
0/5
Spell / Undeath1.00
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.00
2/5
2/5
0/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.00
5/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect
beneficial effect
beneficial effect

Quests

active
done
active
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By 6788 the Dwarf Adventurer level 10
31st Voratun 122nd year of Ascendancy at 06:00
see stats

Log


Minotaur uses
Infusion: Regeneration.
Minotaur starts regenerating health quickly.

Ghoul is confused and fails to use Attack.

Talent War Hound is ready to use.
Poison from 6788 hits Minotaur for
1 nature damage.
Ghoul warrior hits Minotaur for 18 physical damage.
Ghoul warrior uses
Ghoulish Leap.
Ghoul warrior speeds up.


Minotaur hits Ghoul warrior for 7 fire damage.
Minotaur hits Ghoul for 50 physical, 7 fire (57 total damage).
Minotaur killed Ghoul!
Your summoned ghoul warrior disappears.
Your summoned ghoul warrior disappears.

Resting starts...

Talent Call of the Grave is ready to use.
6788 seems more focused.

6788 deactivates
Squire: Melee.
Talent Rune: Shielding is ready to use.
Your summoned ghoul disappears.
Rested for 23 turns (stop reason: all resources and life at maximum).


Talent Squire: Melee is ready to use.
6788 casts
Rune: Shielding.
A shield forms around 6788.

Ran for 12 turns (stop reason: hostile spotted to the east (minotaur)).


6788 casts
Call of the Grave.