Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.3 |
Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Steamtech UI 1.1.4 Corner-Only Threat Brackets 1.1.5Changes the threat brackets in shockbolt so they're only the upper left corner and don't hide the healthbars. Items Vault 1.2.0Donators/Buyers bonus! |
Campaign | Arena |
Mode | Normal Roguelike |
Sex | Male |
Race | Dwarf |
Class | Brawler |
Level / Exp | 11 / 34% |
Size | medium |
Lifes / Deaths | Killed by Ryal at level 11 on the 17th Voratun 122nd year of Ascendancy at 15:02 / 1 |
Primary Stats
Strength | 27 (base 17) |
Dexterity | 17 (base 19) |
Constitution | 18 (base 10) |
Magic | 8 (base 10) |
Willpower | 13 (base 10) |
Cunning | 36 (base 36) |
Resources
Life | -41/349 |
Stamina | 138/138 |
Healing Factor | 1 |
Regeneration | 7.1630642735512 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Infravision | 1 |
Offense: Barehand
Damage | 47 |
Accuracy | 24 |
Crit Chance | 10% |
APR | 3 |
Speed | 0.80 |
Offense: Spell
Spellpower | 8 |
Crit Chance | 9% |
Speed | 1 |
Offense: Mind
Mindpower | 21.75 |
Crit Chance | 9% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 8 (30%) |
Defense | 11.939902842129 |
Ranged Defense | 11.939902842129 |
Fatigue | 7 |
Physical Save | 21.375 |
Spell Save | 13.35 |
Mental Save | 21.575 |
Defense: Resistances
All | 0%( 70%) |
Defense: Immunities
Disarm Resistance | 21% |
Pinning Resistance | 20% |
Instadeath Resistance | 100% |
Knockback Resistance | 24% |
Inscriptions (2/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
Technique / Pugilism | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Finishing moves | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Tactical | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.10 |
| 1/5 |
| 4/5 |
| 0/5 |
| 0/5 |
Generic Talents
Race / Dwarf | 1.00 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Technique / Unarmed training | 1.30 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Field control | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Conditioning | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Mobility | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.10 |
| 0/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Effects
talent | Striking Stance |
beneficial effect | The target is in the middle of a combo chain and has earned 5 combo points. 5 Combo |
detrimental effect | Huge cut that bleeds, doing 21.22 physical damage per turn. Bleeding |
detrimental effect | The more you use infusions, the longer they will take to recharge (+2 cooldowns). Infusion Saturation |
beneficial effect | Countering melee attacks: Has a 35% chance to get an automatic counter attack when avoiding a melee attack. (1.5 counters remaining) Counter Attacking |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
On fingers | steel ring of tenacity steel ring of tenacityCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Disarm immunity: +21% Pinning immunity: +20% Knockback immunity: +24% Maximum life: +20.00 Rings can have magical properties. |
On fingers | savior's copper ring of darkness (+20%) savior's copper ring of darkness (+20%)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +20% darkness Changes damage: +10% darkness Physical save: +7 Spell save: +6 Mental save: +6 Rings can have magical properties. |
Main armor | spiked rough leather armour (1 def, 2 armour) spiked rough leather armour (1 def, 2 armour)Requires: - Strength 10 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% Damage when hit (Melee): 10 physical A suit of armour made of leather. |
On hands | iron gauntlets of strength (+2) (0 def, 1 armour) iron gauntlets of strength (+2) (0 def, 1 armour)Requires: - Talent Armour Training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +6 Armour: +1 Changes stats: +2 Str When used to modify unarmed attacks: Base power: 13.5 - 18.9 Uses stats: 40% Str, 40% Cun, 40% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Physical crit. chance: +2.0% Attack speed: 83% Metal gloves protecting the hands up to the middle of the lower arm. |
On feet | miner's pair of rough leather boots (0 def, 5 armour) miner's pair of rough leather boots (0 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +5 Fatigue: +1% Infravision radius: +1 A pair of boots made of leather. |
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Inventory
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Achievements
By Punchez the Dwarf Brawler level 10
17th Voratun 122nd year of Ascendancy at 09:16 see stats
Log
Punchez stops regenerating health quickly.
Punchez receives 19 healing.
Ryal uses Throw Bones.
Punchez starts to bleed.
Ryal hits Punchez for (8 resist armour), 13 physical (13 total damage).
Punchez has finished recovering.
Bleeding from Ryal hits Punchez for (8 resist armour), 13 physical (13 total damage).
Talent Double Strike is ready to use.
Bleeding from Ryal hits Punchez for (8 resist armour), 13 physical (13 total damage).
Ryal hits Punchez for (8 resist armour), 42 physical, (1 resist armour), 0 blight (42 total damage).
Punchez hits Ryal for 8 physical damage.
Bleeding from Ryal hits Punchez for (8 resist armour), 13 physical (13 total damage).
Punchez throws two quick punches.
Punchez hits Ryal for 28 physical, 31 physical (58 total damage).
Ryal hits Punchez for (8 resist armour), 48 physical, (1 resist armour), 0 blight (48 total damage).
Punchez hits Ryal for 8 physical damage.
A part of Ryal's bone shield regenerates.
Talent Infusion: Regeneration is ready to use.
Bleeding from Ryal hits Punchez for (8 resist armour), 13 physical (13 total damage).
Punchez misses Ryal.
Ryal uses Knockback.
Ryal hits Punchez for (8 resist armour), 68 physical (68 total damage).
Punchez hits Ryal for (8 to bones), 0 physical (0 total damage).
Punchez the level 11 dwarf brawler was bled to death by Ryal on level 15 of The Arena.
Ryal killed Punchez!