Sprinklepie the level 50 Whitehoof Archmage by MoogleDan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignOrcs
ModeNormal Roguelike
SexFemale
RaceWhitehoof
ClassArchmage
Level / Exp50 / 1570%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 10)
Dexterity13 (base 10)
Constitution62 (base 60)
Magic129 (base 60)
Willpower92 (base 60)
Cunning76 (base 29)

Resources

Life1278/1278
Mana567/630
Paradox301
Steam100/100
Healing Factor1.3362068965517
Regeneration0.33405172413793

Speed

Mental0%
Attack0%
Movement+61.20512205326%
Spell0%
Global+127.94117647059%

Vision

Sight10
Lite-1
Infravision15
See Stealth25.249512117942
See Invisible82.684419067496

Offense: Mainhand

Damage65
Accuracy7
Crit Chance31%
APR5
Speed1.00

Offense: Spell

Spellpower99
Crit Chance87%
Speed1

Offense: Mind

Mindpower63
Crit Chance29%
Speed1

Offense: Damage Bonus

Arcane+74%
Mind+17%
All+5%
Lightning+67%
Light+30%
Temporal+51%
Physical+42%
Cold+98%
Fire+99%
Darkness+30%

Offense: Damage Penetration

Acid+30%
Lightning+50%
Temporal+30%
Cold+50%
Arcane+50%
Fire+50%
All+25%

Defense: Base

Armour (hardiness)65.221591148752 (35.629139072848%)
Defense69
Ranged Defense79
Fatigue0
Physical Save25
Spell Save45
Mental Save60

Defense: Resistances

Darkness+ 64%( 70%)
Lightning+ 51%( 70%)
Light+ 51%( 80%)
Temporal+ 43%( 70%)
Blight+ 34%( 70%)
Arcane+ 67%( 70%)
Acid+ 32%( 70%)
All+ 30%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance78%
Poison Resistance100%
Blind Resistance0%
Silence Resistance79%
Bleed Resistance100%
Disarm Resistance100%
Instadeath Resistance100%
Pinning Resistance100%

Inscriptions (5/5)

Runes
Runes
Runes
Runes
Runes

Class Talents

Spell / Temporal1.50
5/5
5/5
5/5
5/5
Spell / Air1.30
5/5
5/5
5/5
5/5
Spell / Arcane1.30
5/5
5/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
2/5
5/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
5/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
5/5
1/5
1/5
0/5
0/5
0/5
Spell / Aegis1.30
4/5
4/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
2/5
0/5
0/5
Steamtech / Physics1.00
1/5
1/5
2/5
0/5
Spell / Divination1.30
1/5
5/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Race / Whitehooves1.20
5/5
5/5
5/5
2/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Roguelike) Buy an item from an AAA.
By Sprinklepie the Whitehoof Archmage level 16
1st Revenge 124th year of Ascendancy at 00:34
see stats
Across the Narrow Sea (Roguelike) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Sprinklepie the Whitehoof Archmage level 16
9th Revenge 124th year of Ascendancy at 00:32
see stats
Blood on the Moon (Roguelike) Kill all of the Star Gazers within 7 game turns.
By Sprinklepie the Whitehoof Archmage level 30
19th Pain 124th year of Ascendancy at 01:23
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Sprinklepie the Whitehoof Archmage level 29
18th Pain 124th year of Ascendancy at 02:53
see stats
For a Few Gold More (Roguelike) Completely deplete an AAA's stock.
By Sprinklepie the Whitehoof Archmage level 50
9th Destruction 124th year of Ascendancy at 10:00
see stats
Imp'ing Away (Roguelike) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Sprinklepie the Whitehoof Archmage level 50
21st Destruction 124th year of Ascendancy at 19:00
see stats
Level 10 (Roguelike) Got a character to level 10.
By Sprinklepie the Whitehoof Archmage level 10
45th Retaking 124th year of Ascendancy at 08:13
see stats
Level 20 (Roguelike) Got a character to level 20.
By Sprinklepie the Whitehoof Archmage level 20
41st Revenge 124th year of Ascendancy at 23:03
see stats
Level 30 (Roguelike) Got a character to level 30.
By Sprinklepie the Whitehoof Archmage level 30
18th Pain 124th year of Ascendancy at 09:07
see stats
Level 40 (Roguelike) Got a character to level 40.
By Sprinklepie the Whitehoof Archmage level 40
19th Loss 124th year of Ascendancy at 05:08
see stats
Level 50 (Roguelike) Got a character to level 50.
By Sprinklepie the Whitehoof Archmage level 50
51st Loss 124th year of Ascendancy at 01:19
see stats
No Steam, No Palace. No Palace, No Palace! (Roguelike) Destroyed the Palace of Fumes without first destroying the geothermal valves in the Steam Quarry.
By Sprinklepie the Whitehoof Archmage level 50
52nd Loss 124th year of Ascendancy at 14:43
see stats
Once Upon A Time, In the West... (Roguelike) Hear the Eidolon's retelling of the Scourge from the West's journey.
By Sprinklepie the Whitehoof Archmage level 36
2nd Loss 124th year of Ascendancy at 15:11
see stats
One Ill Turn Deserves Another (Roguelike) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Sprinklepie the Whitehoof Archmage level 50
52nd Loss 124th year of Ascendancy at 14:43
see stats
Reclaiming Garkul's Heritage (Roguelike) Freed the remnants of the Prides from the Internment Camp.
By Sprinklepie the Whitehoof Archmage level 36
47th Dearth 124th year of Ascendancy at 04:06
see stats
Size matters (Roguelike) Did over 600 damage in one attack.
By Sprinklepie the Whitehoof Archmage level 22
45th Revenge 124th year of Ascendancy at 09:27
see stats
The Dead God Rests (Roguelike) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Sprinklepie the Whitehoof Archmage level 50
21st Destruction 124th year of Ascendancy at 14:40
see stats
The High Lady's Destiny (Finale) (Roguelike) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Sprinklepie the Whitehoof Archmage level 41
21st Loss 124th year of Ascendancy at 09:01
see stats
This will make a big Omelette! (Roguelike) Collected 40 ritch eggs in the Ritch Hive.
By Sprinklepie the Whitehoof Archmage level 25
5th Pain 124th year of Ascendancy at 09:12
see stats
Treasure Hoarder (Roguelike) Amassed 3000 gold pieces.
By Sprinklepie the Whitehoof Archmage level 35
46th Dearth 124th year of Ascendancy at 12:16
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Sprinklepie the Whitehoof Archmage level 21
44th Revenge 124th year of Ascendancy at 17:26
see stats
True Savior (Roguelike) Freed all the Orc Prides without killing a single mind-controlled orc.
By Sprinklepie the Whitehoof Archmage level 36
47th Dearth 124th year of Ascendancy at 04:06
see stats

Log

You collect a new ingredient: lump of voratun (1).
You gain 8.06 gold from the melting of
fearforged voratun mail armour of acid resistance (5 def, 10 armour).
You gain 6.54 gold from the melting of
mindcaging drakeskin leather hat of knowledge (0 def, 5 armour).
You collect a new ingredient:
lump of voratun (1).
You gain 4.44 gold from the melting of
champion's voratun helm (0 def, 5 armour).
You gain 2.72 gold from the melting of
regal elven-silk cloak of protection (3 def, 0 armour).
You gain 9.65 gold from the melting of
ravager's drakeskin leather belt of shielding.
You gain 3.37 gold from the melting of
insulating drakeskin leather belt of dampening.
You gain 14.83 gold from the melting of
infernal dragonbone vilestaff of invocation (30-36 power, 6 apr, fire element).
You gain 1.64 gold from the melting of
biting gale rune (damage 247; dur 4; cd 21).
You collect a new ingredient:
stack of herbs (goldleaf) (5).
You gain 1.00 gold from the melting of
wild infusion (res 21%; magical; dur 4; cd 11).
You gain 4.15 gold from the melting of
medical injector implant (efficiency 146% / cooldown 76%).
There is a Entrance to the Palace of Fumes here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

New Achievement: Imp'ing Away (Roguelike)!

Sprinklepie deactivates
Chant of Fortitude.
Sprinklepie deactivates
Shielding.
Sprinklepie deactivates
Keen Senses.
Sprinklepie deactivates
Essence of Speed.
Sprinklepie deactivates
Thunderstorm.
The furious lightning storm around Sprinklepie calms down and disappears.
Sprinklepie deactivates
Stone Skin.
Sprinklepie deactivates
Arcane Power.
Sprinklepie deactivates
Feather Wind.