Chronomancy / Speed Control | 1.30 |
| 0/5 |
Effective talent level: 0.0
Use mode: Activated
Paradox cost: 15.00
Range: 6.00
Cooldown: 12
Travel Speed: instantaneous
Usage Speed: 1 turn
Is: a spell
Description: Inflicts 5.02 temporal damage, and attempts to stun all creatures in a radius 1 ball for 2 turns.
The stun duration will scale with your Paradox, and the damage will scale with your Paradox and Spellpower. Stop
| 0/5 |
Effective talent level: 0.0
Use mode: Activated
Paradox cost: 22.50
Range: 6.00
Cooldown: 24
Travel Speed: instantaneous
Usage Speed: 1 turn
Is: a spell
Description: Creates a time distortion in a radius of 2 that lasts for 5 turns, decreasing global speed by 11% for 3 turns and inflicting 1.70 temporal damage each turn to all targets within the area.
The slow effect and damage dealt will scale with your Paradox and Spellpower. Slow
| 0/5 |
Effective talent level: 0.0
Use mode: Activated
Paradox cost: 30.00
Range: melee/personal
Cooldown: 24
Travel Speed: instantaneous
Usage Speed: instant
Is: a spell
Description: Increases your global speed by 2% for the next 4 game turns. Each time you move with this effect active, you'll leave behind an image of yourself for two turns that may draw enemy attacks.
The speed increase will scale with your Paradox and Spellpower. Haste
| 0/5 |
Chronomancy / Age Manipulation | 1.30 |
Effective talent level: 1.3
Use mode: Activated
Paradox cost: 7.50
Range: 10.00
Cooldown: 4
Travel Speed: 500% of base
Usage Speed: 1 turn
Is: a spell
Description: Projects a bolt of temporal energy that deals 23.67 temporal damage, and reduces all of the target's stats by 4 for 3 turns.
At talent level 4 you may project a second bolt.
The damage dealt will scale with your Paradox and Spellpower. Turn Back the Clock
| 1/5 |
Effective talent level: 0.0
Use mode: Activated
Paradox cost: 22.50
Range: melee/personal
Cooldown: 14
Travel Speed: instantaneous
Usage Speed: 1 turn
Is: a spell
Description: Reverts the minds of all creatures in a radius 4 cone to an infantile state, in effect confusing them for 1 turns.
The duration will scale with your Paradox. Temporal Fugue
| 0/5 |
Effective talent level: 0.0
Use mode: Activated
Paradox cost: 30.00
Range: melee/personal
Cooldown: 14
Travel Speed: instantaneous
Usage Speed: 1 turn
Is: a spell
Description: You surround yourself with a radius 3 distortion of time, which deals 2.97 stacking temporal damage over 3 turns to all other creatures. The effect lasts 5 turns.
The damage dealt will scale with your Paradox and Spellpower. Ashes to Ashes
| 0/5 |
Effective talent level: 0.0
Use mode: Activated
Paradox cost: 15.00
Range: melee/personal
Cooldown: 10
Travel Speed: instantaneous
Usage Speed: 1 turn
Is: a spell
Description: You revert your body to a previous state, healing yourself for 17.83 life and removing 0 physical status effects (both good and bad).
The amount of life healed will scale with your Paradox and Spellpower. Body Reversion
| 0/5 |
Chronomancy / Time Travel | 1.30 |
Effective talent level: 1.3
Use mode: Activated
Range: melee/personal
Cooldown: 24
Travel Speed: instantaneous
Usage Speed: 1 turn
Is: a spell
Description: By slightly reorganizing history, you reduce your Paradox by 41 and temporarily stabilize the timeline; this allows chronomancy to be used without chance of failure for 1 turns (backfires and anomalies may still occur).
The paradox reduction will increase with your Spellpower. Static History
| 1/5 |
Effective talent level: 0.0
Use mode: Activated
Paradox cost: 7.50
Range: 6.00
Cooldown: 6
Travel Speed: instantaneous
Usage Speed: 1 turn
Is: a spell
Description: Inflicts 8.16 temporal damage, if the target fails a spell save. If your target survives, it will be removed from time for 2 turns.
The duration will scale with your Paradox. The damage will scale with your Paradox and Spellpower. Time Skip
| 0/5 |
Effective talent level: 0.0
Use mode: Activated
Paradox cost: 15.00
Range: melee/personal
Cooldown: 6
Travel Speed: instantaneous
Usage Speed: 1 turn
Is: a spell
Description: Creates a temporal echo in a nova around you, in a radius of 1. Affected targets will take 4.53 temporal damage, as well as 10% of the difference between their current life and max life as additional temporal damage.
The percentage and damage scales with your Paradox and Spellpower. Echoes From The Past
| 0/5 |
Effective talent level: 0.0
Use mode: Activated
Paradox cost: 30.00
Range: melee/personal
Cooldown: 50
Travel Speed: instantaneous
Usage Speed: 1 turn
Is: a spell
Description: Manipulate the flow of time, reducing the cooldown of all your talents on cooldown by 1 turns, and reducing the duration of most status effects currently affecting you (good or bad) by 1 turns.
The effect will scale with your Paradox. Temporal Reprieve
| 0/5 |
Chronomancy / Matter | 1.30 |
Effective talent level: 1.3
Use mode: Activated
Paradox cost: 7.50
Range: 10.00
Cooldown: 3
Travel Speed: instantaneous
Usage Speed: 1 turn
Is: a spell
Description: Fires a beam that turns matter into dust, inflicting 20.45 temporal damage and 20.45 physical damage.
The damage will scale with your Paradox and Spellpower. Dust to Dust
| 1/5 |
Effective talent level: 0.0
Use mode: Sustained
Sustain paradox cost: 100.00
Range: melee/personal
Cooldown: 12
Travel Speed: instantaneous
Usage Speed: 1 turn
Is: a spell
Description: Fragile spikes of carbon protrude from your flesh, clothing, and armor, increasing your armor rating by 2 and inflicting 2.66 bleed damage over six turns on attackers. Each time you're struck, the armor increase will be reduced by 1. Each turn the spell will regenerate 1 armor up to its starting value.
If the armor increase from the spell ever falls below 1, the sustain will deactivate and the effect will end.
The armor and bleed damage will increase with your Spellpower. Carbon Spikes
| 0/5 |
Effective talent level: 0.0
Use mode: Activated
Paradox cost: 22.50
Range: 10.00
Cooldown: 10
Travel Speed: instantaneous
Usage Speed: 1 turn
Is: a spell
Description: Destabilizes the target, inflicting 1.35 temporal damage per turn for 10 turns. If the target dies while destabilized, it will explode, doing 3.43 temporal damage and 3.43 physical damage in a radius of 4.
If the target dies while also under the effects of continuum destabilization, all explosion damage will be done as temporal damage.
The damage will scale with your Paradox and Spellpower. Destabilize
| 0/5 |
Effective talent level: 0.0
Use mode: Activated
Paradox cost: 30.00
Range: 10.00
Cooldown: 4
Travel Speed: instantaneous
Usage Speed: 1 turn
Is: a spell
Description: Attempts to pull the target apart at a molecular level, inflicing 5.31 temporal damage and 5.31 physical damage. If the target ends up with low enough life ( Quantum Spike
| 0/5 |
Chronomancy / Gravity | 1.30 |
Effective talent level: 0.0
Use mode: Activated
Paradox cost: 7.50
Range: melee/personal
Cooldown: 4
Travel Speed: instantaneous
Usage Speed: 1 turn
Is: a spell
Description: Sends out a blast wave of gravity in a 4 radius cone, dealing 4.00 physical damage and knocking back creatures caught in the area. This deals 50% extra damage to pinned targets, in addition to the knockback.
The blast wave may hit targets more then once, depending on the radius and the knockback effect.
The damage will scale with your Paradox and Spellpower. Repulsion Blast
| 0/5 |
Effective talent level: 0.0
Use mode: Activated
Paradox cost: 15.00
Range: 10.00
Cooldown: 6
Travel Speed: instantaneous
Usage Speed: 1 turn
Is: a spell
Description: Creates a gravity spike in a radius of 2 that moves all targets towards the spells center and inflicts 4.00 physical damage. This deals 50% extra damage to pinned targets, in addition to the knockback.
The damage dealt will scale with your Paradox and Spellpower. Gravity Spike
| 0/5 |
Effective talent level: 0.0
Use mode: Activated
Paradox cost: 22.50
Range: melee/personal
Cooldown: 14
Travel Speed: instantaneous
Usage Speed: 1 turn
Is: a spell
Description: You surround yourself with a radius 1 distortion of gravity, knocking back and dealing 1.72 physical damage to all creatures inside it. The effect lasts 3 turns. Deals 50% extra damage to pinned targets, in addition to the knockback.
The blast wave may hit targets more then once, depending on the radius and the knockback effect.
The damage will scale with your Paradox and Spellpower. Repulsion Field
| 0/5 |
Effective talent level: 0.0
Use mode: Activated
Paradox cost: 30.00
Range: 10.00
Cooldown: 24
Travel Speed: instantaneous
Usage Speed: 1 turn
Is: a spell
Description: Increases local gravity of an area, doing 2.29 physical damage with a chance to pin in a radius of 2 each turn for 3 turns.
The damage done will scale with your Paradox and Spellpower. Gravity Well
| 0/5 |