Arse mage the level 1 Vampire Blood Mage by daed4tanek

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceVampire
ClassBlood Mage
Level / Exp1 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity13 (base 10)
Constitution22.742305735974 (base 17)
Magic20 (base 15)
Willpower15 (base 10)
Cunning13 (base 10)

Resources

Life178/178
Vim20/20
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage22
Accuracy7
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance7%
Speed1

Offense: Mind

Mindpower20.35
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1.05
Ranged Defense1.05
Fatigue0
Physical Save12.509807007591
Spell Save12.25
Mental Save9.8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Trauma1.30
2/5
0/5
0/5
0/5
Corruption / Blood1.30
0/5
0/5
0/5
0/5
Corruption / Pyre1.30
0/5
0/5
0/5
0/5
Corruption / Vim1.30
2/5
0/5
0/5
0/5

Generic Talents

Undead / Vampire1.00
Corruption / Blood spear1.30
2/5
0/5
0/5
0/5
Corruption / Blood magic1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Burning from Arse mage killed Skeleton warrior!
Resting starts...

The shield around Arse mage crumbles.

Talent Searing Ire is ready to use.
Talent Rune: Shielding is ready to use.
Talent Rune: Heat Beam is ready to use.
Rested for 80 turns (stop reason: all resources and life at maximum).


You pickup 0.65 gold pieces.

Ran for 2 turns (stop reason: at object).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Arse mage picks up (l.):
psychokinetic pouch of iron shots (15/15, 15-18 power, 1 apr).
Ran for 5 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
There is a previous level here (press '' or right click to use).
Ran for 29 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Arse mage deactivates Blood Spear.