Arcane Madness the level 10 Higher Archmage by burntpancakezero

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp10 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity16 (base 10)
Constitution13 (base 10)
Magic38 (base 34)
Willpower25 (base 24)
Cunning11 (base 11)

Resources

Life220/220
Mana245/245
Positive0/77
Healing Factor1.12
Regeneration2.184

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite1
Infravision10
See Stealth6
See Invisible6

Offense: Mainhand

Damage15
Accuracy24
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower45.551280513315
Crit Chance9%
Speed1

Offense: Mind

Mindpower24.45
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)16 (45%)
Defense10.1
Ranged Defense10.1
Fatigue1
Physical Save9.275
Spell Save21.4625
Mental Save13.475

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%
Poison Resistance20%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Meta1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.30
5/5
5/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.50
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
1/5
1/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5

Effects

talent

Quests

active
done
done
active
active
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Arcane Madness the Higher Archmage level 10
75th Dusk 122nd year of Ascendancy at 10:00
see stats
Matrix style! Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Arcane Madness the Higher Archmage level 4
74th Pyre 122nd year of Ascendancy at 20:05
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Arcane Madness the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 18:37
see stats
The Arena Unlocked Arena mode.
By Arcane Madness the Higher Archmage level 5
58th Dusk 122nd year of Ascendancy at 16:01
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Arcane Madness deactivates Arcane Power.

Arcane Madness activates Arcane Power.