Zsierz the level 11 Yeek Brawler by Mochafox

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceYeek
ClassBrawler
Level / Exp11 / 77%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity28 (base 23)
Constitution15 (base 10)
Magic11 (base 10)
Willpower16 (base 10)
Cunning22 (base 18)

Resources

Life305/305
Stamina145/145
Healing Factor1.1705405405405
Regeneration5.3754428668698

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth22.531537443297
See Invisible22.531537443297

Offense: Barehand

Damage25
Accuracy42
Crit Chance13%
APR3
Speed0.80

Offense: Spell

Spellpower11
Crit Chance5%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)19 (36.618610747051%)
Defense32
Ranged Defense32
Fatigue5.5475638051044
Physical Save10
Spell Save9
Mental Save13

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Finishing moves1.30
0/5
0/5
0/5
0/5
Cunning / Tactical1.30
2/5
2/5
0/5
0/5
Technique / Combat veteran1.10
1/5
1/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.10
0/5
0/5
0/5
0/5
Technique / Mobility1.36
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
1/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active
done
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Zsierz the Yeek Brawler level 10
10th Mirth 122nd year of Ascendancy at 17:50
see stats
The Arena (Madness (Roguelike) difficulty) Unlocked Arena mode.
By Zsierz the Yeek Brawler level 11
12nd Dusk 122nd year of Ascendancy at 01:05
see stats
The secret city (Madness (Roguelike) difficulty) Discovered the truth about mages.
By Zsierz the Yeek Brawler level 10
3rd Dusk 122nd year of Ascendancy at 05:21
see stats

Log

Zsierz picks up (c.): sun infusion (rad 6; power 20; turns 3; dispels darkness).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Zsierz picks up (d.):
wild infusion (resist 12%; cure physical).
Zsierz picks up (e.):
wild infusion of the warrior (resist 16%; cure mental).
Zsierz picks up (g.):
manasurge rune (697% regen over 10 turns; 35 instant mana).
Zsierz picks up (e.):
wild infusion (resist 11%; cure mental).
Zsierz picks up (d.):
sun infusion of the psychic (rad 5; power 30; turns 3; dispels darkness).
Zsierz picks up (a.):
healing infusion (heal 20).
There is a way to the next level here (press '' or right click to use).
Ran for 57 turns (stop reason: at exit).


You gain 1.23 gold from the transmogrification of
pouch of iron shots of erosion (13/13, 14.5-17.4 power, 1 apr).
You gain 2.50 gold from the transmogrification of
Tooth of the Mouth (dig speed 12 turns).
You gain 1.10 gold from the transmogrification of
grounding linen wizard hat of lightning (+21%) (1 def, 0 armour).
You gain 2.94 gold from the transmogrification of
scholar's pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.99 gold from the transmogrification of
chilling iron greatmaul (16.5-24.75 power, 1 apr).
You gain 2.30 gold from the transmogrification of
phase door rune of the titan (range 6; power 24; dur 5).
You gain 0.59 gold from the transmogrification of
manasurge rune (600% regen over 10 turns; 30 instant mana).
You gain 0.60 gold from the transmogrification of
manasurge rune (697% regen over 10 turns; 35 instant mana).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (resist 16%; cure mental).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 11%; cure mental).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 12%; cure physical).
You gain 1.13 gold from the transmogrification of
sun infusion of the psychic (rad 5; power 30; turns 3; dispels darkness).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 6; power 20; turns 3; dispels darkness).
You gain 0.55 gold from the transmogrification of
healing infusion (heal 20).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Zsierz deactivates Striking Stance.