Hare the level 8 Skeleton Sun Paladin by parvulus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.0
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassSun Paladin
Level / Exp8 / 46%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22.252931520016 (base 15)
Dexterity16.252931520016 (base 10)
Constitution12 (base 12)
Magic28 (base 25)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life242/253
Positive40/41
Stamina121/121
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage19
Accuracy21
Crit Chance15%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower27.5
Crit Chance7%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)14.62 (59.10447761194%)
Defense12.188526032005
Ranged Defense20.094263016003
Fatigue21
Physical Save22.687753681359
Spell Save23.343490665356
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
1/5
1/5
0/5
0/5
Celestial / Sun1.30
5/5
1/5
1/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
2/5
1/5
0/5
Celestial / Light1.30
1/5
1/5
1/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect
detrimental effect

Quests

done
active
active
done
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Hare the Skeleton Sun Paladin level 5
4th Mirth 122nd year of Ascendancy at 02:44
see stats

Log

Assassin hits Hare for (37 absorbed), 12 physical, 4 light, 23 physical, 6 acid (46 total damage).

Hare hits Rogue for 4 lightning, 1 light, 4 lightning, 1 light (11 total damage).
Rogue hits Hare for 37 physical damage.
Hare the level 8 skeleton sun paladin was impaled to death by a rogue on level 2 of Unknown tunnels.
You have 3 life(s) left.
Hare is not stunned anymore.

Hare deactivates Weapon of Light.

Hare deactivates Chant of Fortitude.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Rogue killed Hare!
Saving done.

Talent Rune: Phase Door is ready to use.
Talent Shield Pummel is ready to use.
Talent Dig is ready to use.
Talent Bathe in Light is ready to use.
Talent Rune: Shielding is ready to use.
Talent Healing Light is ready to use.
Talent Weapon of Light is ready to use.
Talent Rune: Heat Beam is ready to use.
Talent Chant of Fortitude is ready to use.
Hare activates Chant of Fortitude.

Hare activates Weapon of Light.

Talent Barrier is ready to use.
Talent Bone Armour is ready to use.

Hare casts Path of the Sun.