Nightmares the level 15 Cornac Solipsist by nightmares

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSolipsist
Level / Exp15 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity14 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower49 (base 41)
Cunning43 (base 36)

Resources

Life145/145
Psi272/272
Psi_feedback0/120
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+114.92647058824%

Vision

Sight10
Lite4
Infravision7
See Stealth8
See Invisible6

Offense: Mainhand

Damage12
Accuracy32
Crit Chance20%
APR15
Speed1.00

Offense: Offhand

Damage10
Accuracy32
Crit Chance15%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance11%
Speed1

Offense: Mind

Mindpower43.640945211209
Crit Chance14%
Speed1

Defense: Base

Armour (hardiness)16 (30%)
Defense16.4
Ranged Defense18.4
Fatigue0
Physical Save19.7875
Spell Save23.51875
Mental Save33.1

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%
Poison Resistance100%
Confusion Resistance26%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
2/5
0/5
0/5
0/5
Psionic / Slumber1.30
0/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.50
5/5
1/5
1/5
0/5
Psionic / Nightmare1.30
3/5
1/5
0/5
0/5
Psionic / Thought-Forms1.30
5/5
1/5
0/5
0/5
Psionic / Distortion1.30
1/5
1/5
1/5
1/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.00
0/5
0/5
0/5
0/5
Psionic / Feedback1.30
3/5
1/5
2/5
2/5
Psionic / Mentalism1.30
5/5
0/5
0/5
0/5
Psionic / Dreaming1.30
1/5
0/5
1/5
0/5

Effects

beneficial effect

Quests

done
done
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Nightmares the Cornac Solipsist level 10
10th Flare 122nd year of Ascendancy at 16:32
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Nightmares the Cornac Solipsist level 12
42nd Dusk 122nd year of Ascendancy at 12:45
see stats
That was close Killed your target while having only 1 life left.
By Nightmares the Cornac Solipsist level 15
55th Haze 122nd year of Ascendancy at 02:38
see stats
The Right thing to do Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Nightmares the Cornac Solipsist level 12
46th Dusk 122nd year of Ascendancy at 00:27
see stats
The secret city Discovered the truth about mages.
By Nightmares the Cornac Solipsist level 11
11st Dusk 122nd year of Ascendancy at 11:03
see stats
Unstoppable Returned from the dead.
By Nightmares the Cornac Solipsist level 12
45th Dusk 122nd year of Ascendancy at 01:16
see stats

Log

Today is the 59th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 07:51.

Today is the 60th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:28.


Today is the 61st Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:53.


Today is the 62nd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:18.


Today is the 63rd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:11.


There is a Last Hope (Town) here (press '' or right click to use).

There is a Last Hope (Town) here (press '' or right click to use).
Today is the 64th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:36.


Today is the 65th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:58.


Today is the 66th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:06.


Today is the 67th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:26.


There is a Zigur (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...


Saving done.


The shopkeeper spends a great deal of time going over the finer details of channeling energy through mindstars with you.