Timezone the level 16 Cornac Temporal Warden by hanador

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassTemporal Warden
Level / Exp16 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 13)
Dexterity40 (base 40)
Constitution24 (base 18)
Magic23 (base 18)
Willpower23 (base 16)
Cunning14 (base 12)

Resources

Life321/400
Stamina47/138
Paradox175
Healing Factor1.1
Regeneration3.905

Speed

Mental0%
Attack0%
Movement+53.700057852607%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth5
See Invisible8

Offense: Mainhand

Damage28
Accuracy50
Crit Chance6%
APR8
Speed0.80

Offense: Offhand

Damage20
Accuracy50
Crit Chance6%
APR6
Speed1.00

Offense: Spell

Spellpower24
Crit Chance2%
Speed1

Offense: Mind

Mindpower23.85
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+4%
Temporal+7%
All0%

Defense: Base

Armour (hardiness)14 (30%)
Defense29.647270555096
Ranged Defense29.647270555096
Fatigue14
Physical Save22.4
Spell Save21.05
Mental Save24.475

Defense: Resistances

Lightning+ 13%( 70%)
Temporal+ 14%( 70%)
Darkness+ 8%( 70%)
Fire+ 17%( 70%)
Cold+ 19%( 70%)
All+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Archery - bows1.00
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
4/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
2/5
1/5
0/5
0/5
Technique / Dual techniques1.00
2/5
5/5
1/5
1/5
Technique / Dual weapons1.00
1/5
1/5
0/5
0/5
Chronomancy / Speed Control1.10
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Chronomancy / Chronomancy1.10
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.00
5/5
0/5
0/5
0/5
Technique / Combat training1.10
1/5
2/5
5/5
0/5
2/5

Effects

talent
talent
detrimental effect
detrimental effect

Quests

active
failed
done
failed
done
done
done
active
done
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Home sweet home (Exploration mode) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Timezone the Cornac Temporal Warden level 15
44th Dusk 122nd year of Ascendancy at 20:03
see stats
Impossible Death (Exploration mode) Got killed by your future self.
By Timezone the Cornac Temporal Warden level 16
56th Dusk 122nd year of Ascendancy at 13:33
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Timezone the Cornac Temporal Warden level 10
1st Dusk 122nd year of Ascendancy at 13:16
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Timezone the Cornac Temporal Warden level 12
28th Dusk 122nd year of Ascendancy at 13:42
see stats
Wibbly Wobbly Timey Wimey Stuff (Exploration mode) Killed the weaver queen and the temporal defiler.
By Timezone the Cornac Temporal Warden level 4
77th Pyre 122nd year of Ascendancy at 17:43
see stats

Log

Ran for 2 turns (stop reason: taken damage).
Wasting from Timezone the Paradox Mage hits
Timezone for (22 absorbed), 0 temporal (0 total damage).

Ran for 2 turns (stop reason: taken damage).

Timezone the Paradox Mage's wasting temporal area effect hits
Timezone for (11 absorbed), 0 temporal (0 total damage).
Talent Flurry is ready to use.
Wasting from Timezone the Paradox Mage hits
Timezone for (24 absorbed), 0 temporal (0 total damage).

Ran for 2 turns (stop reason: taken damage).

Timezone the Paradox Mage's wasting temporal area effect hits
Timezone for (11 absorbed), 0 temporal (0 total damage).

Talent Whirlwind is ready to use.
Talent Dual Strike is ready to use.
Ran for 2 turns (stop reason: taken damage).

Wasting from Timezone the Paradox Mage hits
Timezone for (24 absorbed), 0 temporal (0 total damage).

Talent Sweep is ready to use.

Wasting from Timezone the Paradox Mage hits
Timezone for (24 absorbed), 0 temporal (0 total damage).
Resting starts...

Rested for 1 turns (stop reason: taken damage).

Timezone stops regenerating health quickly.

The shield around Timezone crumbles.


Wasting from Timezone the Paradox Mage hits
Timezone for (24 absorbed), 0 temporal (0 total damage).
Timezone stops wasting away.

There is a Temporal Rift here (press '' or right click to use).

This rift in time has been created by the paradox. You dare not enter it; it could make things worse. Another Warden will have to fix your mess.