Dorcy the level 19 Skeleton Sun Paladin by Meragon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassSun Paladin
Level / Exp19 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength41 (base 28)
Dexterity27 (base 10)
Constitution51 (base 43)
Magic51 (base 28)
Willpower18 (base 10)
Cunning23 (base 10)

Resources

Life856/856
Positive64/64
Stamina174/174
Healing Factor1.8140316950178
Regeneration11.337698093861

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision1
See Stealth10
See Invisible22

Offense: Mainhand

Damage50
Accuracy46
Crit Chance24%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower40
Crit Chance15%
Speed1

Offense: Mind

Mindpower25
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+16%
Light+10%
Physical+5%
Mind+10%
All0%

Offense: Damage Penetration

Light+5%
Physical+5%

Defense: Base

Armour (hardiness)37.521305378697 (73.607947236566%)
Defense13
Ranged Defense13
Fatigue20
Physical Save27
Spell Save37
Mental Save42

Defense: Resistances

Acid+ 17%( 70%)
Blight+ 26%( 70%)
All+ 8%( 70%)
Lightning+ 14%( 70%)
Light+ 70%( 70%)
Temporal+ 14%( 70%)
Darkness+ 17%( 70%)
Fire+ 17%( 70%)
Nature+ 16%( 70%)

Defense: Immunities

Pinning Resistance22%
Confusion Resistance32%
Fear Resistance100%
Poison Resistance100%
Blind Resistance67%
Disarm Resistance20%
Bleed Resistance100%
Instadeath Resistance100%
Knockback Resistance60%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
1/5
1/5
2/5
0/5
Celestial / Combat1.30
5/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
1/5
4/5
0/5
Technique / Shield offense1.00
2/5
1/5
0/5
0/5
Celestial / Radiance1.30
5/5
1/5
2/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
2/5
1/5
2/5
Celestial / Light1.30
1/5
1/5
1/5
0/5
Celestial / Chants1.30
2/5
1/5
1/5
0/5
Technique / Combat training1.00
3/5
4/5
0/5
3/5
1/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Exterminator (Roguelike) Killed 1000 creatures.
By Dorcy the Skeleton Sun Paladin level 16
32nd Dusk 122nd year of Ascendancy at 23:05
see stats
Level 10 (Roguelike) Got a character to level 10.
By Dorcy the Skeleton Sun Paladin level 10
3rd Summertide 122nd year of Ascendancy at 09:24
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Dorcy the Skeleton Sun Paladin level 12
1st Dusk 122nd year of Ascendancy at 12:55
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Dorcy the Skeleton Sun Paladin level 11
9th Flare 122nd year of Ascendancy at 08:32
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Dorcy the Skeleton Sun Paladin level 16
32nd Dusk 122nd year of Ascendancy at 23:09
see stats

Log

Dorcy picks up (p.): prismatic cured leather armour of cold resistance (6 def, 4 armour).
Dorcy picks up (j.):
Girdle of the Calm Waters.
Dorcy picks up (e.):
warbringer's steel dagger of erosion (12-16 power, 6 apr).
Dorcy picks up (e.):
flaming steel dagger (14-18 power, 6 apr).
Lore found:
Girdle of the Calm Waters
You can read all your collected lore in the game menu, by pressing Escape.


Dorcy deactivates
Searing Sight.
Dorcy activates
Searing Sight.
Dorcy deactivates
Weapon of Light.
Dorcy activates
Weapon of Light.
Dorcy deactivates
Chant of Fortitude.
Dorcy activates
Chant of Fortitude.
Resting starts...

Talent Shield Pummel is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


The shield around Dorcy crumbles.

Talent Bathe in Light is ready to use.
Talent Bone Armour is ready to use.
Talent Barrier is ready to use.
Dorcy picks up (j.):
cured leather sling.
There is a Long tunnel to the island of Rel here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 53 turns (stop reason: at exit).