Tapes and CD's the level 10 Higher Archer by lildude2014

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArcher
Level / Exp10 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 20)
Dexterity38 (base 34)
Constitution15 (base 10)
Magic18 (base 12)
Willpower10 (base 10)
Cunning15 (base 13)

Resources

Life328/328
Stamina137/137
Healing Factor1.0405405405405
Regeneration0.26013513513514

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite5
Infravision6
See Stealth18.097534654637
See Invisible18.097534654637

Offense: Mainhand

Damage50
Accuracy46
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower18
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+4%
Acid+9%
Light+4%
All0%

Offense: Damage Penetration

Lightning+5%

Defense: Base

Armour (hardiness)19.317011280365 (73.452380952381%)
Defense21
Ranged Defense21
Fatigue18
Physical Save16
Spell Save14
Mental Save13

Defense: Resistances

Lightning+ 9%( 70%)
Light+ 5%( 70%)
Blight+ 3%( 70%)
Acid+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
1/5
0/5
Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Agility1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Marksmanship1.30
4/5
2/5
1/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
3/5
0/5
3/5
0/5
0/5
Race / Higher1.00
1/5
2/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
done
done
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Tapes and CD's the Higher Archer level 10
6th Flare 122nd year of Ascendancy at 01:13
see stats

Log

Tapes and CD's's Shoot hits Cave bear for 42 physical, 5 acid, 8 fire (56 total damage).
Cave bear misses Tapes and CD's.
Bleeding from Tapes and CD's hits Cave bear for
10 physical damage.

Tapes and CD's shoots!
Tapes and CD's's Shoot hits Cave bear for
42 physical, 5 acid, 8 fire (56 total damage).
Bleeding from Tapes and CD's hits Cave bear for
10 physical damage.
Talent Steady Shot is ready to use.

Tapes and CD's uses
Volley.
You collect a new ingredient:
bear paw (1).
Tapes and CD's's Volley hits Cave bear for
42 physical damage.
Tapes and CD's's Volley killed Cave bear!

Resting starts...

Talent Volley is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Tapes and CD's picks up (w.):
iron torque of clear mind [power 1] (25 cooldown).
Lore found:
Spellhunter's Guide part 2: How to Battle a Magic-User
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 32 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Tapes and CD's picks up (y.):
citrine.
There is a way to the previous level here (press '' or right click to use).
Ran for 83 turns (stop reason: at exit).


Tapes and CD's shoots!