Sleeper Agent the level 6 Cornac Solipsist by lildude2014

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceCornac
ClassSolipsist
Level / Exp6 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower30 (base 25)
Cunning21 (base 19)

Resources

Life120/120
Psi150/150
Healing Factor1
Regeneration0.85

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy22
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage8
Accuracy22
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower28
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save9.3
Spell Save14.69
Mental Save17

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
5/5
1/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
1/5
1/5
0/5
0/5
Psionic / Slumber1.30
1/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Feedback1.30
1/5
0/5
0/5
0/5
Psionic / Mentalism1.30
1/5
0/5
0/5
0/5
Psionic / Dreaming1.30
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

On fingers
In main hand
Light source
Main armor
In off hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 3.26 gold from the transmogrification of
Areda the Shimmeroozer (19/19, 14-17 power, 1 apr).
You gain 0.85 gold from the transmogrification of
impenetrable iron plate armour (0 def, 12 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.75 gold from the transmogrification of
rough leather cap of constitution (+3) (0 def, 1 armour).
You gain 3.93 gold from the transmogrification of
balanced iron waraxe of phasing (12-16 power, 8 apr).
You gain 3.65 gold from the transmogrification of
cruel elm starstaff of illumination (10-12 power, 2 apr, light element).
You gain 2.80 gold from the transmogrification of
Surefire.
You gain 2.40 gold from the transmogrification of
balanced iron dagger (10-13 power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.