Ligma the level 1 Drem Sun Paladin by lildude2014

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDrem
ClassSun Paladin
Level / Exp1 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 15)
Dexterity11 (base 10)
Constitution11 (base 10)
Magic19 (base 17)
Willpower9 (base 10)
Cunning10 (base 10)

Resources

Life-6/126
Positive20/20
Stamina83/98
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage24
Accuracy5
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower19
Crit Chance1%
Speed1

Offense: Mind

Mindpower10
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.118138619369 (56.923076923077%)
Defense2
Ranged Defense2
Fatigue20
Physical Save10
Spell Save9
Mental Save14

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.00
1/5
0/5
0/5
0/5
Celestial / Sun1.30
2/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Drem1.00
1/5
0/5
0/5
0/5
Celestial / Light1.30
0/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
1/5
0/5

Effects

talent
talent
detrimental effect
detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Poison from Plasmic disruptor hits
Ligma for 1 nature damage.
Ligma casts
Rune: Blink.
Ligma casts
Rune: Shatter Afflictions.
Ligma stops being poisoned.

A shield forms around Ligma.


To celebrate the
release's anniversary, I am happy to say I've slipped up
a little present in your inventory!

Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Lately the number of sightings of horrors have grown tremendously. People wander off the beaten paths only to be found years later, horribly mutated and partly insane, if they are found at all. It is becoming evident something is stirring deep below Maj'Eyal. That something is you.

Forbidden Cults, the third expansion for Tales of Maj'Eyal, offers a deep dive into the less savory (and more tentacly) parts of Eyal's lore to play in, along with two new classes, two new races, many new zones, horrors, artifacts and so on!

Ligma misses Plasmic disruptor.
Ligma is poisoned!

Plasmic disruptor hits Ligma for (0 absorbed), 0 nature (0 total damage).
Ligma speeds up.

Talent Block is ready to use.
Poison from Plasmic disruptor hits
Ligma for (0 absorbed), 0 nature (0 total damage).

Ligma uses
Block.
Plasmic disruptor misses Ligma.
Poison from Plasmic disruptor hits
Ligma for (0 blocked), 0 nature (0 total damage).

Ligma misses Plasmic disruptor.
Plasmic disruptor uses
Slime Spit.
The shield around Ligma crumbles.

Talent Shield Pummel is ready to use.
Talent Rune: Shielding is ready to use.
Poison from Plasmic disruptor hits
Ligma for (0 absorbed), 0 nature (0 total damage).
Plasmic disruptor's Slime Spit hits
Ligma for 32 nature damage.
Ligma the level 1 drem sun paladin was naturalised to death by a plasmic disruptor on level 1 of The Maggot.
Ligma stops being poisoned.

Ligma deactivates
Weapon of Light.
Ligma deactivates
Chant of Fortitude.