Myth the level 20 Cornac Summoner by jamesvx2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
CampaignMaj'Eyal
ModeEasy Adventure
SexFemale
RaceCornac
ClassSummoner
Level / Exp20 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 13)
Dexterity18 (base 13)
Constitution23 (base 14)
Magic13 (base 10)
Willpower60 (base 42)
Cunning63 (base 40)

Resources

Life-133/544
Mana454/464
Equilibrium212
Healing Factor1.2199022211821
Regeneration5.3065746621421

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision5
See Stealth37.141571790036
See Invisible37.141571790036
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage43
Accuracy37
Crit Chance19%
APR25
Speed1.00

Offense: Offhand

Damage44
Accuracy37
Crit Chance23%
APR22
Speed1.00

Offense: Spell

Spellpower17
Crit Chance21%
Speed1

Offense: Mind

Mindpower45
Crit Chance21%
Speed1

Offense: Damage Bonus

Physical+5%
Cold+10%
All0%
Lightning+14%
Light+4%
Temporal+4%
Darkness+15%
Fire+10%
Nature+30%

Offense: Damage Penetration

Nature+20%
Lightning+6%

Defense: Base

Armour (hardiness)17 (35.65183292883%)
Defense40
Ranged Defense40
Fatigue0
Physical Save21
Spell Save25
Mental Save45

Defense: Resistances

Lightning+ 16%( 70%)
Nature+ 20%( 70%)
Darkness+ 10%( 70%)
Fire+ 18%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Instadeath Resistance100%
Disarm Resistance24%
Poison Resistance100%
Knockback Resistance60%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Wild-gift / Summoning (utility)1.30
5/5
1/5
1/5
1/5
Wild-gift / Summoning (melee)1.50
5/5
1/5
1/5
2/5
Wild-gift / Summoning (advanced)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
2/5
5/5
1/5
3/5
Wild-gift / Summoning (augmentation)1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
2/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
5/5
1/5
5/5
0/5
Wild-gift / Harmony1.30
1/5
2/5
1/5
1/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5
0/5

Effects

Quests

done
done
done
done
done
done
done
done
done
active
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Bleeding from Myth hits Urkis, the High Tempest for 75 physical damage.
Urkis, the High Tempest casts
Nova.
Urkis, the High Tempest hits Myth for 0 lightning damage.
Myth is dazed!

Myth is not dazed anymore.

Talent Rimebark is ready to use.
Hurricane from Urkis, the High Tempest hits
Myth for 79 lightning damage.
Myth hits Urkis, the High Tempest for 1 lightning damage.
Myth's poison area effect hits Urkis, the High Tempest for
8 nature damage.

You fail to use Fire Drake due to your equilibrium!

Urkis, the High Tempest is less vulnerable to physical.

Urkis, the High Tempest's spell attains critical power!
Thunderstorm hits
Myth for 51 lightning damage.
Poison from Myth hits Urkis, the High Tempest for
20 nature damage.
Bleeding from Myth hits Urkis, the High Tempest for
64 physical damage.
Urkis, the High Tempest casts
Shock.
Urkis, the High Tempest's Shock hits
Myth for 115 lightning damage.
Hurricane from Urkis, the High Tempest hits
Myth for 60 lightning damage.
Myth is dazed!

Myth hits Urkis, the High Tempest for 0 lightning damage.
Myth's poison area effect hits Urkis, the High Tempest for
4 nature damage.

You fail to use Stone Golem due to your equilibrium!

Thunderstorm hits
Myth for 14 lightning damage.
Poison from Myth hits Urkis, the High Tempest for
12 nature damage.
Bleeding from Myth hits Urkis, the High Tempest for
28 physical damage.
Urkis, the High Tempest casts
Lightning.
Urkis, the High Tempest hits Myth for 265 lightning damage.
Myth the level 20 cornac summoner was volted to death by Urkis, the High Tempest and used in mad electrical reanimation experiments on level 2 of Tempest Peak.