Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 | 
| Addons | Steamtech UI 1.1.4 Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! Items Vault 1.1.2Donators/Buyers bonus!  | 
| Campaign | Maj'Eyal | 
| Mode | Normal Exploration | 
| Sex | Male | 
| Race | Cornac | 
| Class | Wyrmic | 
| Level / Exp | 25 / 61% | 
| Size | medium | 
| Lifes / Deaths | Killed by Bill the Stone Troll at level 5 on the 78th Pyre 122nd year of Ascendancy at 17:54  / 82Killed by skeleton warrior at level 7 on the 2nd Mirth 122nd year of Ascendancy at 20:12 Killed by skeleton warrior at level 7 on the 2nd Mirth 122nd year of Ascendancy at 20:28 Killed by rogue at level 11 on the 5th Flare 122nd year of Ascendancy at 18:06 Killed by Neratta the green ooze at level 14 on the 7th Dusk 122nd year of Ascendancy at 14:53 Killed by Celia at level 18 on the 61st Haze 122nd year of Ascendancy at 08:19 Killed by disarming trap at level 18 on the 61st Haze 122nd year of Ascendancy at 10:00 Killed by Xanowyn the master vampire at level 18 on the 61st Haze 122nd year of Ascendancy at 11:43 Killed by Celia at level 18 on the 61st Haze 122nd year of Ascendancy at 12:28 Killed by Xanowyn the master vampire at level 18 on the 61st Haze 122nd year of Ascendancy at 13:01 Killed by Cyreyavena the vampire lord at level 18 on the 61st Haze 122nd year of Ascendancy at 19:30 Killed by Emirin the bone giant at level 18 on the 61st Haze 122nd year of Ascendancy at 20:20 Killed by Gotha the skeleton warrior at level 18 on the 61st Haze 122nd year of Ascendancy at 21:05 Killed by Emirin the bone giant at level 18 on the 61st Haze 122nd year of Ascendancy at 22:04 Killed by minotaur at level 18 on the 2nd Regrowth 123rd year of Ascendancy at 11:30 Killed by Yverema the Guardian at level 18 on the 4th Regrowth 123rd year of Ascendancy at 11:48 Killed by orc high pyromancer at level 18 on the 5th Regrowth 123rd year of Ascendancy at 21:19 Killed by maulotaur at level 18 on the 20th Regrowth 123rd year of Ascendancy at 16:54 Killed by Silyma the snow giant at level 19 on the 24th Regrowth 123rd year of Ascendancy at 04:08 Killed by Gadhenne the ghast at level 20 on the 25th Regrowth 123rd year of Ascendancy at 19:40 Killed by ghast at level 20 on the 26th Regrowth 123rd year of Ascendancy at 06:36 Killed by skeleton warrior at level 20 on the 27th Regrowth 123rd year of Ascendancy at 10:23 Killed by Eilinema the cold drake hatchling at level 20 on the 28th Regrowth 123rd year of Ascendancy at 08:02 Killed by Eilinema the cold drake hatchling at level 20 on the 28th Regrowth 123rd year of Ascendancy at 08:55 Killed by skeleton warrior at level 21 on the 30th Regrowth 123rd year of Ascendancy at 00:16 Killed by Betuyada the skeleton warrior at level 21 on the 31st Regrowth 123rd year of Ascendancy at 02:07 Killed by Betuyada the skeleton warrior at level 21 on the 31st Regrowth 123rd year of Ascendancy at 03:32 Killed by Betuyada the skeleton warrior at level 21 on the 31st Regrowth 123rd year of Ascendancy at 04:59 Killed by Duren at level 21 on the 31st Regrowth 123rd year of Ascendancy at 06:08 Killed by skeleton warrior at level 22 on the 35th Regrowth 123rd year of Ascendancy at 22:40 Killed by armoured skeleton warrior at level 22 on the 36th Regrowth 123rd year of Ascendancy at 06:31 Killed by armoured skeleton warrior at level 22 on the 36th Regrowth 123rd year of Ascendancy at 07:53 Killed by The Master at level 22 on the 36th Regrowth 123rd year of Ascendancy at 11:31 Killed by Duren at level 22 on the 36th Regrowth 123rd year of Ascendancy at 19:21 Killed by The Master at level 22 on the 36th Regrowth 123rd year of Ascendancy at 23:42 Killed by The Master at level 23 on the 37th Regrowth 123rd year of Ascendancy at 09:26 Killed by The Master at level 23 on the 37th Regrowth 123rd year of Ascendancy at 14:03 Killed by The Master at level 23 on the 37th Regrowth 123rd year of Ascendancy at 15:07 Killed by skeleton mage at level 23 on the 37th Regrowth 123rd year of Ascendancy at 17:46 Killed by skeleton mage at level 23 on the 37th Regrowth 123rd year of Ascendancy at 19:05 Killed by The Master at level 23 on the 37th Regrowth 123rd year of Ascendancy at 20:12 Killed by The Master at level 23 on the 37th Regrowth 123rd year of Ascendancy at 21:22 Killed by skeleton mage at level 23 on the 38th Regrowth 123rd year of Ascendancy at 02:54 Killed by The Master at level 23 on the 38th Regrowth 123rd year of Ascendancy at 05:18 Killed by grave wight at level 23 on the 38th Regrowth 123rd year of Ascendancy at 06:15 Killed by Jorsek the dwarf at level 23 on the 58th Regrowth 123rd year of Ascendancy at 00:58 Killed by elven cultist at level 23 on the 1st Pyre 123rd year of Ascendancy at 15:54 Killed by Grand Corruptor at level 23 on the 1st Pyre 123rd year of Ascendancy at 17:15 Killed by Grand Corruptor at level 23 on the 1st Pyre 123rd year of Ascendancy at 18:52 Killed by Grand Corruptor at level 23 on the 1st Pyre 123rd year of Ascendancy at 22:16 Killed by Grand Corruptor at level 23 on the 2nd Pyre 123rd year of Ascendancy at 00:03 Killed by Grand Corruptor at level 23 on the 2nd Pyre 123rd year of Ascendancy at 02:40 Killed by Grand Corruptor at level 23 on the 2nd Pyre 123rd year of Ascendancy at 05:02 Killed by Grand Corruptor at level 23 on the 2nd Pyre 123rd year of Ascendancy at 07:31 Killed by Grand Corruptor at level 23 on the 2nd Pyre 123rd year of Ascendancy at 08:40 Killed by elven blood mage at level 23 on the 2nd Pyre 123rd year of Ascendancy at 10:42 Killed by Glytira the ghoul at level 23 on the 46th Pyre 123rd year of Ascendancy at 12:42 Killed by skeleton warrior at level 23 on the 46th Pyre 123rd year of Ascendancy at 15:21 Killed by skeleton warrior at level 23 on the 46th Pyre 123rd year of Ascendancy at 20:06 Killed by skeleton archer at level 23 on the 47th Pyre 123rd year of Ascendancy at 08:44 Killed by skeleton mage at level 24 on the 49th Pyre 123rd year of Ascendancy at 19:37 Killed by skeleton mage at level 24 on the 49th Pyre 123rd year of Ascendancy at 21:45 Killed by skeleton warrior at level 24 on the 50th Pyre 123rd year of Ascendancy at 19:07 Killed by skeleton warrior at level 24 on the 51st Pyre 123rd year of Ascendancy at 10:39 Killed by elven corruptor at level 24 on the 61st Pyre 123rd year of Ascendancy at 13:44 Killed by elven blood mage at level 24 on the 61st Pyre 123rd year of Ascendancy at 14:49 Killed by Eiliniribeth the elven elite warrior at level 25 on the 62nd Pyre 123rd year of Ascendancy at 10:32 Killed by Eiliniribeth the elven elite warrior at level 25 on the 62nd Pyre 123rd year of Ascendancy at 11:37 Killed by elven mage at level 25 on the 62nd Pyre 123rd year of Ascendancy at 18:38 Killed by elven mage at level 25 on the 62nd Pyre 123rd year of Ascendancy at 20:20 Killed by elven cultist at level 25 on the 62nd Pyre 123rd year of Ascendancy at 21:55 Killed by Vitla the quasit at level 25 on the 62nd Pyre 123rd year of Ascendancy at 23:18 Killed by elven blood mage at level 25 on the 63rd Pyre 123rd year of Ascendancy at 00:35 Killed by elven tempest at level 25 on the 63rd Pyre 123rd year of Ascendancy at 15:26 Killed by elven cultist at level 25 on the 63rd Pyre 123rd year of Ascendancy at 16:30 Killed by elven cultist at level 25 on the 63rd Pyre 123rd year of Ascendancy at 17:30 Killed by elven blood mage at level 25 on the 63rd Pyre 123rd year of Ascendancy at 18:17 Killed by Layith the elven warrior at level 25 on the 63rd Pyre 123rd year of Ascendancy at 19:43 Killed by Layith the elven warrior at level 25 on the 63rd Pyre 123rd year of Ascendancy at 21:40 Killed by Layith the elven warrior at level 25 on the 63rd Pyre 123rd year of Ascendancy at 22:47 Killed by elven warrior at level 25 on the 64th Pyre 123rd year of Ascendancy at 11:39 Killed by elven cultist at level 25 on the 64th Pyre 123rd year of Ascendancy at 17:11  | 
Primary Stats
| Strength | 58 (base 53) | 
| Dexterity | 12 (base 10) | 
| Constitution | 14 (base 11) | 
| Magic | 15 (base 10) | 
| Willpower | 61 (base 53) | 
| Cunning | 13 (base 10) | 
Resources
| Life | 540/540 | 
| Mana | 519/519 | 
| Stamina | 314/314 | 
| Equilibrium | 0 | 
| Healing Factor | 1.45 | 
| Regeneration | 4.2775 | 
Speed
| Mental | 0% | 
| Attack | 0% | 
| Movement | -66.666666666667% | 
| Spell | 0% | 
| Global | +100% | 
Vision
| Sight | 10 | 
| Lite | 3 | 
| Infravision | 3 | 
| See Invisible | 8 | 
Offense: Mainhand
| Damage | 110 | 
| Accuracy | 28 | 
| Crit Chance | 2% | 
| APR | 7 | 
| Speed | 1.00 | 
Offense: Spell
| Spellpower | 19 | 
| Crit Chance | 11% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 33.95 | 
| Crit Chance | 2% | 
| Speed | 1 | 
Offense: Damage Bonus
| Lightning | +10% | 
| All | 0% | 
Defense: Base
| Armour (hardiness) | 42.4 (74.117647058824%) | 
| Defense | 21.35 | 
| Ranged Defense | 22.85 | 
| Fatigue | 31 | 
| Physical Save | 31.1 | 
| Spell Save | 30.3 | 
| Mental Save | 37.45 | 
Defense: Resistances
| Acid | + 7%( 70%) | 
| Blight | + 31%( 70%) | 
| Physical | + 6%( 70%) | 
| Cold | + 27%( 70%) | 
| All | 0%( 70%) | 
| Lightning | + 16%( 75%) | 
| Darkness | + 9%( 70%) | 
| Fire | + 15%( 70%) | 
| Nature | + 27%( 70%) | 
Defense: Immunities
| Instadeath Resistance | 100% | 
| Poison Resistance | 11% | 
| Confusion Resistance | 26% | 
Inscriptions (5/5)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns.  | 
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns.  | 
| Runes | Effective talent level: 1.0 Rune: LightningUse mode: Activated Range: 7.0 Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a beam of lightning, doing 46.93 to 140.80 lightning damage. Also transform you into pure lightning for 2 turns; any damage will teleport you to an adjacent tile and ignore the damage (can only happen once per turn)  | 
| Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 34 with a minimum range of 15. Its effects scale with your Constitution stat.  | 
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 178 life.  | 
Class Talents
| Technique / Combat veteran | 1.00 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Wild-gift / Storm drake aspect | 1.30 | 
  | 1/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Wild-gift / Fire drake aspect | 1.30 | 
  | 5/5 | 
  | 2/5 | 
  | 3/5 | 
  | 5/5 | 
| Technique / Two-handed weapons | 1.10 | 
  | 2/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Wild-gift / Sand drake aspect | 1.30 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Technique / Shield offense | 1.10 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Wild-gift / Higher draconic abilities | 1.30 | 
  | 1/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Wild-gift / Cold drake aspect | 1.30 | 
  | 2/5 | 
  | 2/5 | 
  | 1/5 | 
  | 2/5 | 
| Wild-gift / Venom drake aspect | 1.30 | 
  | 5/5 | 
  | 1/5 | 
  | 1/5 | 
  | 0/5 | 
Generic Talents
| Wild-gift / Fungus | 1.10 | 
  | 5/5 | 
  | 2/5 | 
  | 2/5 | 
  | 0/5 | 
| Wild-gift / Harmony | 1.10 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Wild-gift / Call of the wild | 1.20 | 
  | 2/5 | 
  | 2/5 | 
  | 0/5 | 
  | 0/5 | 
| Technique / Combat training | 1.00 | 
  | 0/5 | 
  | 3/5 | 
  | 3/5 | 
  | 5/5 | 
  | 0/5 | 
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity | 
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item.  | active | 
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there.  | active | 
You failed to protect the injured seer from death by Duren. Escort: injured seer (level 2 of Daikara) | failed | 
You successfully escorted the injured seer to the recall portal on level 5 of Dreadfell. Escort: injured seer (level 5 of Dreadfell)As a reward you improved talent Premonition (+1 level(s)).  | done | 
You successfully escorted the injured seer to the recall portal on level 7 of Dreadfell. Escort: injured seer (level 7 of Dreadfell)As a reward you gained talent category Spell / Divination (at mastery 0.80).  | done | 
You failed to protect the lost anorithil from death by Mayeravena the green mold. Escort: lost anorithil (level 2 of Ruins of Kor'Pul) | failed | 
You failed to protect the lost anorithil from death by forest troll. Escort: lost anorithil (level 3 of Trollmire) | failed | 
You failed to protect the lost anorithil from death by Cyruriamima the rattlesnake. Escort: lost anorithil (level 4 of Old Forest) | failed | 
You successfully escorted the lost sun paladin to the recall portal on level 3 of Old Forest. Escort: lost sun paladin (level 3 of Old Forest)As a reward you improved Strength by +2.  | done | 
You successfully escorted the lost warrior to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lost warrior (level 1 of Ruins of Kor'Pul)As a reward you improved Strength by +2.  | done | 
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking.  | done | 
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there.  | done | 
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade.  | done | 
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic.  | active | 
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed giant spider spinneret. * 'Needed: one honey tree root. Keep a firm grip on it. These things will dig themselves right back into the ground if you drop them.' * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed minotaur nose. * You've found the needed sandworm tooth. * You've found the needed snow giant kidney.  | active | 
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself!  | active | 
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt.  | failed | 
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died.  | done | 
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex.  | done | 
Equipment
| On feet | restorative pair of hardened leather boots of uncanny dodging (4 def, 3 armour) restorative pair of hardened leather boots of uncanny dodging (4 def, 3 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Defense: +4 Ranged Defense: +3 Fatigue: +3% Life regen: +2.70 Healing mod.: +15% A pair of boots made of leather.  | 
| Light source | alchemist's lamp of corpselight alchemist's lamp of corpselightPowered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +9% darkness / +6% blight Spellpower: +4 Spell crit. chance: +4% Light radius: +3 Infravision radius: +3 See invisible: +8 The wearer is treated as an undead. The wearer no longer has to breathe. It can be used to activate talent Retch, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Vomit on the ground around you, healing any undead in the area and damaging anyone else. Lasts 10 turns, and deals 17 blight damage or heals 26 life. Creatures standing in the retch also have 11% chance to remove a physical effect each turn. Undeads will be stripped from a detrimental effect while others will be stripped from a beneficial effect. A normal brass lantern, enhanced by alchemy to make it brighter.  | 
| On head | thaloren dwarven-steel helm of trickery (0 def, 4 armour) thaloren dwarven-steel helm of trickery (0 def, 4 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour penetration: +5 Armour: +4 Fatigue: +4% Changes stats: +2 Dex / +5 Wil / +2 Cun Changes resistances: +5% blight Mental save: +7 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however.  | 
| Tool | yew totem of thorny skin [power 39]  (20 cooldown) yew totem of thorny skin [power 39]  (20 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 3 It can be used to harden the skin for 6 turns increasing armour by 39 and armour hardiness by 50%, placing all other charms into a 20 cooldown. Natural totems are made by powerful wilders to store nature power.  | 
| On fingers | treant's copper ring treant's copper ringInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +7% nature Physical save: +11 Poison immunity: +11% Disease immunity: +11% Rings can have magical properties.  | 
| On fingers | savage's gold ring of clarity savage's gold ring of clarityCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +2 Con Spell save: +13 Mental save: +8 Confusion immunity: +26% Maximum stamina: +15.00 Rings can have magical properties.  | 
| Around waist | Girdle of the Calm Waters Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% cold / +20% nature / +20% blight Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers.  | 
| In main hand | dwarven-steel greatmaul 'Xerimitira' (51-76.5 power, 2 apr) dwarven-steel greatmaul 'Xerimitira' (51-76.5 power, 2 apr)Requires: - Strength 24 Crafted by a master 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 51.0 - 76.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Physical crit. chance: +1.5% Attack speed: 100% Damage when this weapon hits: +8 mind Burst (radius 1) on hit: +12 mind When wielded/worn: Damage when the wearer hits(melee): 2 mind Massive two-handed maul.  | 
| On hands | Storm Bringer's Gauntlets (0 def, 3 armour) Storm Bringer's Gauntlets (0 def, 3 armour)Requires: - Talent Armour Training Powered by arcane forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +3 Changes stats: +4 Mag Changes resistances: +15% lightning Changes resistances cap: +5% lightning Changes damage: +10% lightning Critical mult.: +20.00% Spell crit. chance: +5% It can be used to activate talent Chain Lightning (costing 16 power out of 16/16) : Effective talent level: 3.0 Power cost: 16 out of 16/16. Range: 10.0 Travel Speed: instantaneous Is: a spell Description: Invokes a forking beam of lightning doing 22.58 to 67.73 damage and forking to another target. It can hit up to 6 targets up to 10 grids apart, and will never hit the same one twice; nor will it hit the caster. The damage will increase with your Spellpower. This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery but odds are the crafter knew a thing or two about magic.  | 
| Main armor | impenetrable dwarven-steel plate armour of command (12 def, 24 armour) impenetrable dwarven-steel plate armour of command (12 def, 24 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Crafted by a master Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +24 Defense: +12 Fatigue: +24% Changes stats: +1 Cun Mental save: +13 A suit of armour made of metal plates.  | 
| Cloak | enveloping linen cloak of Iron Throne (6 def, 0 armour) enveloping linen cloak of Iron Throne (6 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +6 Changes stats: +1 Str / +1 Con Physical save: +5 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.  | 
| Around neck | warrior's steel amulet of manastreaming warrior's steel amulet of manastreamingPowered by arcane forces Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +1 Mag Changes resistances: +6% physical Stamina each turn: +0.20 Mana each turn: +0.13 Spellpower on spell critical (stacks up to 3 times): +3 Maximum mana: +20.00 Amulets can have magical properties.  | 
Inventory
Inertial Twine Inertial TwineCrafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +5 Changes stats: +4 Str / +8 Wil Changes resistances: +5% physical Changes damage: +5% physical Physical save: +12 Knockback immunity: +100% It can be used to activate talent Bind (costing 25 power out of 28/28) : Effective talent level: 2.0 Power cost: 25 out of 28/28. Range: 5.0 Travel Speed: instantaneous Is: a mind power Description: Bind the target in crushing bands of telekinetic force, immobilizing it for 6 turns. The duration will improve with your Mindpower. The use of a telekinetically-wielded gem or mindstar as a focus will improve the effects of this talent considerably. This double-helical ring seems resistant to attempts to move it. Wearing it seems to extend this property to your entire body.  | 
pair of dwarven-steel boots 'Borilevon' (0 def, 10 armour) pair of dwarven-steel boots 'Borilevon' (0 def, 10 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +10 Fatigue: +3% Critical mult.: +10.00% Equilibrium when hit: +0.08 Psi when hit: +0.16 Infravision radius: +2 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.  | 
dwarven-steel helm of trickery (0 def, 4 armour) dwarven-steel helm of trickery (0 def, 4 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour penetration: +5 Armour: +4 Fatigue: +4% Changes stats: +2 Cun / +2 Dex A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however.  | 
radiant dwarven-steel plate armour of command (11 def, 15 armour) radiant dwarven-steel plate armour of command (11 def, 15 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Infused by nature Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +15 Defense: +11 Fatigue: +24% Changes stats: +3 Cun / +3 Wil Damage when the wearer is hit: 5 light Changes resistances: +12% darkness / +13% blight Mental save: +10 Light radius: +1 A suit of armour made of metal plates.  | 
71 alchemist agate 71 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals.  | 
onyx onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals.  | 
4 lapis lazuli 4 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals.  | 
sapphire sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals.  | 
Goritha the Demonblur (dig speed 26 turns) Goritha the Demonblur (dig speed 26 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Armour penetration: +7 Changes stats: +5 Str Damage when the wearer is hit: 8 darkness Changes resistances: +5% arcane Changes damage: +6% darkness When carried: Talent granted: +1 Dig It can be used to activate talent Perfect Strike, placing all other charms into a 26 cooldown : Effective talent level: 4.0 Power cost: 26 out of 26/26. Range: melee/personal Travel Speed: instantaneous Description: You have learned to focus your blows to hit your target, granting +87 accuracy and allowing you to attack creatures you cannot see without penalty for the next 5 turns. Allows you to dig a wall, remove a tree, create ways.  | 
iron pickaxe of endurance (dig speed 36 turns) iron pickaxe of endurance (dig speed 36 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -5% Changes stats: +3 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways.  | 
2 emerald 2 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals.  | 
bright brass lantern of health bright brass lantern of healthInfused by nature Crafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Maximum life: +40.00 Light radius: +4 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle.  | 
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find.  | 
garnet garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals.  | 
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel.  | 
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you.  | 
quartz quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals.  | 
Achievements
			Curse Lifter (Exploration mode)
			Killed Ben Cruthdar the Cursed.By Duren the Cornac Wyrmic level 23
6th Pyre 123rd year of Ascendancy at 22:40 see stats
			Exterminator (Exploration mode)
			Killed 1000 creatures.By Duren the Cornac Wyrmic level 17
55th Haze 122nd year of Ascendancy at 23:59 see stats
			Level 10 (Exploration mode)
			Got a character to level 10.By Duren the Cornac Wyrmic level 10
2nd Summertide 122nd year of Ascendancy at 15:13 see stats
			Level 20 (Exploration mode)
			Got a character to level 20.By Duren the Cornac Wyrmic level 20
24th Regrowth 123rd year of Ascendancy at 23:15 see stats
			Poisonous (Exploration mode)
			Sided with the assassin lord.By Duren the Cornac Wyrmic level 15
30th Dusk 122nd year of Ascendancy at 10:40 see stats
			Treasure Hoarder (Exploration mode)
			Amassed 3000 gold pieces.By Duren the Cornac Wyrmic level 25
63rd Pyre 123rd year of Ascendancy at 14:36 see stats
			Treasure Hunter (Exploration mode)
			Amassed 1000 gold pieces.By Duren the Cornac Wyrmic level 15
54th Dusk 122nd year of Ascendancy at 08:41 see stats
Log
Elven blood mage hits Duren for 73 blight damage.
Weakness Disease from Elven cultist hits Duren for 26 blight damage.
Elven cultist casts Virulent Disease.
Duren is afflicted by a rotting disease!
Elven blood mage casts Rune: Heat Beam.
Duren is on fire!
Elven blood mage resists the mind attack!
Elven blood mage resists the mind attack!
Duren hits Elven blood mage for 78 physical, 4 mind, 1 mind, 12 mind (95 total damage).
Elven cultist casts Soul Rot.
Elven cultist's spell attains critical power!
Weakness Disease from Elven cultist hits Duren for 31 blight damage.
Rotting Disease from Elven cultist hits Duren for 33 blight damage.
Burning from Elven blood mage hits Duren for 51 fire damage.
Elven blood mage casts Blood Spray.
Elven blood mage hits Duren for 87 blight damage.
Elven cultist's Soul Rot hits Duren for 250 blight damage.
Duren the level 25 cornac wyrmic was plagued to death by an elven cultist on level 5 of Dark crypt.
Duren deactivates Icy Skin.
Duren is free from the rotting disease.
Duren stops burning.
Duren is free from the weakness disease.
Duren deactivates Wild Growth.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Elven cultist's Soul Rot killed Duren!
Saving done.
