











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.6Donators/Buyers bonus! Steamtech UI 1.1.4 Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Shalore |
| Class | Alchemist |
| Level / Exp | 24 / 52% |
| Size | medium |
| Lifes / Deaths | Killed by golem (servant of Arumeen) at level 8 on the 8th Mirth 122nd year of Ascendancy at 00:25 / 96Killed by Bill the Stone Troll at level 11 on the 20th Dusk 122nd year of Ascendancy at 11:54 Killed by golem (servant of Arumeen) at level 11 on the 23rd Dusk 122nd year of Ascendancy at 13:45 Killed by golem (servant of Arumeen) at level 12 on the 24th Dusk 122nd year of Ascendancy at 03:36 Killed by golem (servant of Arumeen) at level 13 on the 31st Dusk 122nd year of Ascendancy at 07:57 Killed by Arumeen at level 13 on the 32nd Dusk 122nd year of Ascendancy at 03:27 Killed by sandworm at level 13 on the 32nd Dusk 122nd year of Ascendancy at 04:20 Killed by Sandworm Queen at level 13 on the 32nd Dusk 122nd year of Ascendancy at 04:50 Killed by Arumeen at level 13 on the 32nd Dusk 122nd year of Ascendancy at 05:48 Killed by sandworm destroyer at level 13 on the 32nd Dusk 122nd year of Ascendancy at 08:57 Killed by golem (servant of Arumeen) at level 14 on the 34th Dusk 122nd year of Ascendancy at 16:34 Killed by naga myrmidon at level 16 on the 56th Dusk 122nd year of Ascendancy at 12:49 Killed by naga myrmidon at level 16 on the 56th Dusk 122nd year of Ascendancy at 13:07 Killed by naga myrmidon at level 16 on the 56th Dusk 122nd year of Ascendancy at 14:10 Killed by naga myrmidon at level 16 on the 56th Dusk 122nd year of Ascendancy at 14:26 Killed by naga psyren at level 16 on the 56th Dusk 122nd year of Ascendancy at 15:45 Killed by water imp at level 16 on the 56th Dusk 122nd year of Ascendancy at 15:57 Killed by naga myrmidon at level 16 on the 56th Dusk 122nd year of Ascendancy at 16:09 Killed by naga myrmidon at level 16 on the 56th Dusk 122nd year of Ascendancy at 16:19 Killed by naga myrmidon at level 16 on the 56th Dusk 122nd year of Ascendancy at 18:53 Killed by Poruvea the venom drake hatchling at level 17 on the 5th Haze 122nd year of Ascendancy at 02:53 Killed by Adawe the temporal stalker at level 18 on the 6th Haze 122nd year of Ascendancy at 11:35 Killed by Chronolith Clone at level 18 on the 6th Haze 122nd year of Ascendancy at 21:34 Killed by Chronolith Clone at level 18 on the 7th Haze 122nd year of Ascendancy at 00:06 Killed by carrion worm mass at level 20 on the 32nd Haze 122nd year of Ascendancy at 01:21 Killed by Vorumira the vampire at level 20 on the 32nd Haze 122nd year of Ascendancy at 03:08 Killed by Eilinoremina the ghast at level 20 on the 32nd Haze 122nd year of Ascendancy at 16:08 Killed by faerlhing at level 21 on the 34th Haze 122nd year of Ascendancy at 00:49 Killed by golem (servant of Arumeen) at level 21 on the 35th Haze 122nd year of Ascendancy at 05:08 Killed by ghoulking at level 21 on the 35th Haze 122nd year of Ascendancy at 17:01 Killed by golem (servant of Arumeen) at level 21 on the 35th Haze 122nd year of Ascendancy at 19:12 Killed by Borfast the Broken at level 21 on the 35th Haze 122nd year of Ascendancy at 20:30 Killed by Borfast the Broken at level 21 on the 35th Haze 122nd year of Ascendancy at 22:15 Killed by Borfast the Broken at level 21 on the 36th Haze 122nd year of Ascendancy at 00:52 Killed by ghoulking at level 21 on the 36th Haze 122nd year of Ascendancy at 01:10 Killed by minotaur at level 21 on the 36th Haze 122nd year of Ascendancy at 04:12 Killed by golem (servant of Arumeen) at level 22 on the 38th Haze 122nd year of Ascendancy at 09:44 Killed by lesser vampire at level 23 on the 38th Haze 122nd year of Ascendancy at 18:43 Killed by golem (servant of Arumeen) at level 23 on the 39th Haze 122nd year of Ascendancy at 12:29 Killed by golem (servant of Arumeen) at level 23 on the 39th Haze 122nd year of Ascendancy at 21:35 Killed by golem (servant of Arumeen) at level 23 on the 39th Haze 122nd year of Ascendancy at 23:12 Killed by armoured skeleton warrior at level 23 on the 40th Haze 122nd year of Ascendancy at 01:56 Killed by golem (servant of Arumeen) at level 23 on the 40th Haze 122nd year of Ascendancy at 02:53 Killed by golem (servant of Arumeen) at level 23 on the 40th Haze 122nd year of Ascendancy at 04:48 Killed by The Master at level 23 on the 40th Haze 122nd year of Ascendancy at 07:38 Killed by skeleton warrior at level 23 on the 40th Haze 122nd year of Ascendancy at 09:07 Killed by Lord of Skulls (archer) at level 23 on the 40th Haze 122nd year of Ascendancy at 11:32 Killed by eternal bone giant at level 23 on the 40th Haze 122nd year of Ascendancy at 13:13 Killed by golem (servant of Arumeen) at level 23 on the 40th Haze 122nd year of Ascendancy at 15:11 Killed by The Master at level 23 on the 40th Haze 122nd year of Ascendancy at 19:36 Killed by golem (servant of Arumeen) at level 23 on the 40th Haze 122nd year of Ascendancy at 21:58 Killed by Lord of Skulls (warrior) at level 23 on the 41st Haze 122nd year of Ascendancy at 01:01 Killed by ghoul at level 23 on the 41st Haze 122nd year of Ascendancy at 04:25 Killed by golem (servant of Arumeen) at level 23 on the 41st Haze 122nd year of Ascendancy at 06:43 Killed by golem (servant of Arumeen) at level 23 on the 41st Haze 122nd year of Ascendancy at 08:09 Killed by Lord of Skulls (mage) at level 23 on the 41st Haze 122nd year of Ascendancy at 11:58 Killed by golem (servant of Arumeen) at level 23 on the 42nd Haze 122nd year of Ascendancy at 01:01 Killed by golem (servant of Arumeen) at level 23 on the 42nd Haze 122nd year of Ascendancy at 02:22 Killed by Lord of Skulls (warrior) at level 23 on the 42nd Haze 122nd year of Ascendancy at 04:23 Killed by golem (servant of Arumeen) at level 23 on the 42nd Haze 122nd year of Ascendancy at 05:45 Killed by The Master at level 23 on the 42nd Haze 122nd year of Ascendancy at 07:40 Killed by The Master at level 23 on the 42nd Haze 122nd year of Ascendancy at 09:06 Killed by skeleton warrior at level 23 on the 42nd Haze 122nd year of Ascendancy at 10:00 Killed by golem (servant of Arumeen) at level 23 on the 42nd Haze 122nd year of Ascendancy at 11:59 Killed by golem (servant of Arumeen) at level 23 on the 42nd Haze 122nd year of Ascendancy at 13:14 Killed by ghoul at level 23 on the 42nd Haze 122nd year of Ascendancy at 14:05 Killed by golem (servant of Arumeen) at level 23 on the 42nd Haze 122nd year of Ascendancy at 15:55 Killed by elder vampire at level 23 on the 42nd Haze 122nd year of Ascendancy at 16:52 Killed by golem (servant of Arumeen) at level 23 on the 42nd Haze 122nd year of Ascendancy at 19:35 Killed by golem (servant of Arumeen) at level 23 on the 42nd Haze 122nd year of Ascendancy at 20:35 Killed by elder vampire at level 23 on the 42nd Haze 122nd year of Ascendancy at 22:20 Killed by elder vampire at level 23 on the 43rd Haze 122nd year of Ascendancy at 00:37 Killed by golem (servant of Arumeen) at level 23 on the 43rd Haze 122nd year of Ascendancy at 02:37 Killed by skeleton assassin at level 23 on the 43rd Haze 122nd year of Ascendancy at 04:49 Killed by Lord of Skulls (warrior) at level 23 on the 43rd Haze 122nd year of Ascendancy at 07:05 Killed by elder vampire at level 23 on the 43rd Haze 122nd year of Ascendancy at 09:28 Killed by The Master at level 23 on the 43rd Haze 122nd year of Ascendancy at 12:45 Killed by golem (servant of Arumeen) at level 23 on the 43rd Haze 122nd year of Ascendancy at 14:34 Killed by The Master at level 23 on the 43rd Haze 122nd year of Ascendancy at 17:00 Killed by golem (servant of Arumeen) at level 23 on the 43rd Haze 122nd year of Ascendancy at 19:10 Killed by elder vampire at level 23 on the 43rd Haze 122nd year of Ascendancy at 21:30 Killed by golem (servant of Arumeen) at level 23 on the 44th Haze 122nd year of Ascendancy at 00:23 Killed by The Master at level 23 on the 44th Haze 122nd year of Ascendancy at 02:07 Killed by skeleton mage at level 23 on the 44th Haze 122nd year of Ascendancy at 04:25 Killed by golem (servant of Arumeen) at level 23 on the 44th Haze 122nd year of Ascendancy at 07:21 Killed by golem (servant of Arumeen) at level 23 on the 44th Haze 122nd year of Ascendancy at 09:16 Killed by golem (servant of Arumeen) at level 23 on the 44th Haze 122nd year of Ascendancy at 11:20 Killed by elder vampire at level 23 on the 44th Haze 122nd year of Ascendancy at 13:25 Killed by golem (servant of Arumeen) at level 23 on the 44th Haze 122nd year of Ascendancy at 15:35 Killed by golem (servant of Arumeen) at level 23 on the 44th Haze 122nd year of Ascendancy at 18:28 Killed by armoured skeleton warrior at level 23 on the 44th Haze 122nd year of Ascendancy at 19:22 Killed by Lord of Skulls (warrior) at level 24 on the 44th Haze 122nd year of Ascendancy at 21:28 Killed by Lord of Skulls (warrior) at level 24 on the 44th Haze 122nd year of Ascendancy at 23:33 Killed by Lord of Skulls (warrior) at level 24 on the 45th Haze 122nd year of Ascendancy at 02:01 Killed by armoured skeleton warrior at level 24 on the 45th Haze 122nd year of Ascendancy at 04:19 Killed by ghoul at level 24 on the 45th Haze 122nd year of Ascendancy at 22:05 |
Primary Stats
| Strength | 17 (base 10) |
| Dexterity | 13 (base 10) |
| Constitution | 43 (base 37) |
| Magic | 52 (base 40) |
| Willpower | 46 (base 34) |
| Cunning | 16 (base 10) |
Resources
| Life | 545/545 |
| Mana | 431/431 |
| Healing Factor | 1.3597742564934 |
| Regeneration | 1.4277629693181 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 12 |
| Lite | 5 |
| Infravision | 4 |
| See Invisible | 7 |
Offense: Mainhand
| Damage | 59 |
| Accuracy | 7 |
| Crit Chance | 11% |
| APR | 4 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 49 |
| Crit Chance | 11% |
| Speed | 1 |
Offense: Mind
| Mindpower | 32 |
| Crit Chance | 8% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +20% |
| Cold | +20% |
| Lightning | +29% |
| Fire | +11% |
| All | +5% |
Defense: Base
| Armour (hardiness) | 5 (30%) |
| Defense | 11 |
| Ranged Defense | 11 |
| Fatigue | 0 |
| Physical Save | 32 |
| Spell Save | 27 |
| Mental Save | 24 |
Defense: Resistances
| Acid | + 12%( 70%) |
| Nature | + 16%( 70%) |
| Temporal | + 12%( 70%) |
| Cold | + 35%( 70%) |
| Lightning | + 17%( 70%) |
| Fire | + 15%( 70%) |
| All | + 7%( 70%) |
Defense: Immunities
| Teleport Resistance | 10% |
| Silence Resistance | 20% |
| Instadeath Resistance | 100% |
| Blind Resistance | 21% |
Inscriptions (4/4)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 247 damage for 4 turns. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 206 life over 5 turns. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (54 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
| Runes | Effective talent level: 1.0 Rune: Mirror ImageUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. |
Class Talents
| Spell / Advanced-golemancy | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 3/5 |
| Spell / Explosive admixtures | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Spell / Golemancy | 1.30 |
| 5/5 |
| 3/5 |
| 1/5 |
| 0/5 |
| Spell / Acid alchemy | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 3/5 |
| Spell / Fire alchemy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Frost alchemy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / Stone alchemy | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Spell / Staff combat | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Acid Infusion |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | active |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
Anne Buryset has asked you to find the Aporia Fold Lys, somewhere in the old forest. Aporia Fold LysYou only have 0 minutes and 0 seconds to find it! | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lone alchemist (level 1 of Ruins of Kor'Pul)As a reward you improved talent Stone Touch (+1 level(s)). | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lone alchemist (level 2 of Ruins of Kor'Pul)As a reward you improved talent Stone Touch (+1 level(s)). | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Dreadfell. Escort: lone alchemist (level 3 of Dreadfell)As a reward you improved talent Stone Touch (+1 level(s)). | done |
You successfully escorted the lone alchemist to the recall portal on level 4 of Dreadfell. Escort: lone alchemist (level 4 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Dreadfell. Escort: lost warrior (level 2 of Dreadfell)As a reward you improved Strength by +5. | done |
You failed to protect the lost warrior from death by giant venus flytrap. Escort: lost warrior (level 3 of Old Forest) | failed |
You failed to protect the repented thief from death by Veloriana the vampire. Escort: repented thief (level 8 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
Equipment
| On feet | scholar's pair of hardened leather boots (0 def, 3 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Spellpower: +6 (+2 eff.) A pair of boots made of leather. |
| Quiver | 20 alchemist aquamarine0.00 Encumbrance. Type: alchemist-gem / blue ; tier 2 When used as an alchemist bomb: Mana regain 20 Gems can be sold for money or used in arcane rituals. |
| Light source | bright brass lantern of healthInfused by nature Crafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Maximum life: +41.00 Light radius: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Kindlemoon (2 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Physical crit. chance: +1.0% Physical power: +15 (+5 eff.) Defense: +2 (+2 eff.) Changes stats: +9 Str / +2 Dex / +5 Cun Changes damage: +6% fire Mental save: +8 (+4 eff.) A pointy cloth hat, very wizardly... |
| Tool | steel torque of gale force [power 170] (15 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 It can be used to project a gust of wind in a cone knocking all creatures back 8 spaces and dealing 178 physical damage Activation puts all charms on cooldown for 15 turns. Torques are made by powerful psionics to store psionic powers. |
| On fingers | gold ring of powerPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +5 (+2 eff.) Spellpower: +7 (+2 eff.) Mindpower: +7 (+4 eff.) Rings make your fingers look great! |
| On fingers | Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 16.94 cold and 14.82 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance Activation costs 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
| Around waist | grounding rough leather belt of lifeInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +5% lightning / +5% temporal Life regen: +0.80 Healing mod.: +12% A belt that goes around your waist. |
| In main hand | potent yew magestaff (24-29 power, 4 apr, lightning element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 24.0 - 28.8 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes damage: +24% lightning Talent granted: +1 Command Staff Spellpower: +12 (+4 eff.) Spell crit. chance: +3% Staves designed for wielders of magic, by the greats of the art. |
| On hands | hardened leather gloves (0 def, 2 armour)1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +2 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | focusing linen robe of power (0 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes stats: +5 Mag / +5 Wil Changes resistances: +7% all Changes damage: +5% all Mana each turn: +0.16 Psi each turn: +0.11 Spellpower: +11 (+4 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | Flamescar the linen cloak (7 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +7 (+7 eff.) Damage when hit (Melee): 2 fire Changes resistances: +3% fire Physical save: +24 (+11 eff.) Silence immunity: +20% Teleport immunity: +10% Maximum life: +20.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | stralite amulet of visionInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Blindness immunity: +21% Infravision radius: +4 Sight radius: +2 See invisible: +7 Amulets make your neck look great! |
Inventory
heroism infusion of the warrior (die at -208; dur 6; cd 30)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 30 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 6 turns. While Heroism is active, you will only die when reaching -208 life. The duration and life will increase by 1% for every 1% life you have lost, to a maximum of 100% at 0 life or less (currently 208 life, 6 duration) If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
acid wave rune (damage 59; dur 4; cd 16)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to unleash a cone dealing 58.76 acid damage. The corrosive acid will also disarm enemies struck for 4 turns. This effect can be resisted but not saved against. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
manasurge rune of the titan (regen 858% over 10 turns; mana 43; cd 15)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 858% for 10 turns (57 total) and instantly restoring 43 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
GlowspikePowered by arcane forces Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Fatigue: -6% Damage (Melee): 8 light / 13 darkness Effects when hit in melee: * 5% chance to blind * 9% chance to reduce damage dealt by 18% Damage when hit (Melee): 2 lightning / 2 light Changes stats: +4 Mag Changes resistances: +9% light Changes resistances penetration: +15% light Changes damage: +7% light / +10% darkness Life regen: +2.00 Amulets make your neck look great! |
steel ring 'Cyrilaith'Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes resistances: +28% darkness Changes resistances penetration: +20% mind / +25% arcane Changes damage: +14% darkness / +3% mind Maximum mana: +40.00 Rings make your fingers look great! |
Kor's Fall (10-12 power, 0 apr, darkness element)Requires: - Magic 25 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 110% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +1.5% Attack speed: 100% When wielded/worn: Changes damage: +10% acid / +10% fire / +10% darkness / +10% blight Talent mastery: +0.10 Corruption / Bone Talent granted: +1 Command Staff Spellpower: +7 (+2 eff.) Spell crit. chance: +8% See invisible: +2 It can be used to activate talent Bone Spear (costing 6 power out of 6/6) : Effective talent level: 3.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a spell Description: Conjures up a spear of bones, doing 145.47 physical damage to all targets in a line. Each target takes an additional 20% damage for each magical debuff they are afflicted with up to a max of 100% (291). The damage will increase with your Spellpower. Made from the bones of many creatures, this staff glows with power. You can feel its evil presence even from a distance. |
Yarurin (9 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +9 (+9 eff.) Effects on melee hit: * 20% chance to reduce strength, dexterity, and constitution by 25 Damage when hit (Melee): 10 arcane / 2 temporal Changes resistances penetration: +10% arcane Changes damage: +6% arcane Physical save: +8 (+4 eff.) Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
scholar's pair of rough leather boots of speed (0 def, 1 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Spellpower: +4 (+1 eff.) Movement speed: +25% A pair of boots made of leather. |
psychic's rough leather gloves of strength (+2) (0 def, 1 armour)Crafted by a master Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +5 (+2 eff.) Armour: +1 Damage (Melee): 6 mind Changes stats: +2 Str Changes resistances: +5% mind Changes damage: +3% mind Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
impenetrable iron mail armour of fire resistance (2 def, 11 armour)Requires: - Heavy armour training - Strength 14 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +11 Defense: +2 (+2 eff.) Fatigue: +12% Changes resistances: +17% fire A suit of armour made of mail. |
alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
12 alchemist onyx0.00 Encumbrance. Type: alchemist-gem / black ; tier 3 When used as an alchemist bomb: Bomb damage +15% Gems can be sold for money or used in arcane rituals. |
onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used as an alchemist bomb: Bomb damage +15% Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
6 alchemist opal0.00 Encumbrance. Type: alchemist-gem / blue ; tier 2 When used as an alchemist bomb: Bomb damage +10% Gems can be sold for money or used in arcane rituals. |
aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all When used as an alchemist bomb: Mana regain 20 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+6 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+6 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used as an alchemist bomb: Mana regain 30 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+8 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+8 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) When used as an alchemist bomb: Additional 30 ice damage Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+4 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+4 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used as an alchemist bomb: Bomb thrown range +3 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Arura (dig speed 24 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Effects on melee hit: * 10% chance to slow global speed by 48% Changes stats: +2 Str Changes resistances: +9% light / +3% darkness Changes damage: +6% acid Infravision radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
424 alchemist spinel0.00 Encumbrance. Type: alchemist-gem / green ; tier 1 When used as an alchemist bomb: Mana regain 10 Gems can be sold for money or used in arcane rituals. |
2 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all When used as an alchemist bomb: Additional 50 poison damage Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Prox's Lucky Halfling FootInfused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+5 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used as an alchemist bomb: Life regen 5% of max life Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
useless but awesome rockInfused by nature 0.00 Encumbrance. [Unique] Type: misc / rock It can be used to talk to your pet rock Activation costs 10 power out of 10/10. Awesome rock!!! |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 333/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
dwarven-steel torque of mindblast [power 205] (15 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 3 It can be used to blast the opponent's mind dealing 215 mind damage and silencing them for 4 turns Activation puts all charms on cooldown for 15 turns. Torques are made by powerful psionics to store psionic powers. |
257 alchemist amethyst0.00 Encumbrance. Type: alchemist-gem / violet ; tier 2 When used as an alchemist bomb: Additional 25 arcane damage Gems can be sold for money or used in arcane rituals. |
amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used as an alchemist bomb: Additional 25 arcane damage Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
2 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% When used as an alchemist bomb: Additional 10 physical repulsion damage Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
129 alchemist ametrine0.00 Encumbrance. Type: alchemist-gem / yellow ; tier 1 When used as an alchemist bomb: Lights terrain (power 10) Gems can be sold for money or used in arcane rituals. |
6 alchemist citrine0.00 Encumbrance. Type: alchemist-gem / yellow ; tier 1 When used as an alchemist bomb: Bomb thrown range +1 Gems can be sold for money or used in arcane rituals. |
240 alchemist zircon0.00 Encumbrance. Type: alchemist-gem / yellow ; tier 1 When used as an alchemist bomb: 20% chance to daze for 3 turns Gems can be sold for money or used in arcane rituals. |
amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used as an alchemist bomb: 10% chance to stun for 2 turns Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Emancipation (Exploration mode)
Had the golem kill a boss while its master was already dead.By Arumeen the Shalore Alchemist level 8
8th Mirth 122nd year of Ascendancy at 00:25 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Arumeen the Shalore Alchemist level 18
6th Haze 122nd year of Ascendancy at 05:45 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Arumeen the Shalore Alchemist level 10
15th Dusk 122nd year of Ascendancy at 02:14 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Arumeen the Shalore Alchemist level 20
30th Haze 122nd year of Ascendancy at 11:16 see stats
Take you with me (Exploration mode)
Killed a boss while already dead.By Arumeen the Shalore Alchemist level 8
8th Mirth 122nd year of Ascendancy at 00:25 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Arumeen the Shalore Alchemist level 17
3rd Haze 122nd year of Ascendancy at 12:59 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Arumeen the Shalore Alchemist level 23
44th Haze 122nd year of Ascendancy at 21:23 see stats
Log
Resting starts...
Golem (servant of Arumeen) stops surging mana.
Golem (servant of Arumeen) casts Rune: Shielding.
A shield forms around golem (servant of Arumeen).
Rested for 16 turns (stop reason: all resources and life at maximum).
Character control switched to golem (servant of Arumeen).
Arumeen activates Acid Infusion.
The shield around golem (servant of Arumeen) crumbles.
Talent Rune: Biting Gale is ready to use.
You don't see how to get there...
You don't see how to get there...
You don't see how to get there...
There is an exit to the worldmap here (press '' or right click to use).
You may not leave the zone with this character!
Talent Rune: Shielding is ready to use.
Character control switched to Arumeen.
There is an exit to the worldmap here (press '' or right click to use).
Option unlocked: New Class: Wanderer
There is a The entry to the old tower of Dreadfell here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.

















































































