thaladin the level 6 Thalore Sun Paladin by kae

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.5
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceThalore
ClassSun Paladin
Level / Exp6 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 15)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic12 (base 14)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life-8/192
Positive26/65
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy7
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.62 (59.10447761194%)
Defense7
Ranged Defense11
Fatigue18
Physical Save9
Spell Save8
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
0/5
0/5
0/5
0/5
Celestial / Sun1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
0/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Race / Thalore1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Human guard is asphyxiating!


Betemira the human guard is asphyxiating!


You feel a surge of power as a powerful creature falls nearby.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Thaladin picks up (c.):
Armubers the Brightrend (35-49 power, 5 apr).
Thaladin picks up (b.):
biting gale rune (65 cold damage; 21 apply power).
You pickup 2.60 gold pieces.

Thaladin picks up (e.):
dragonbone vilestaff of warding (30-36 power, 6 apr, acid element).
Thaladin picks up (e.):
Brenadevon the drakeskin leather sling.
Thaladin picks up (j.):
defiled yew wand of conjuration [power 259] (10 cooldown).
Thaladin picks up (g.):
elven-silk robe of corrosion (+27%) (5 def, 0 armour).
Thaladin picks up (h.):
reinforced voratun shield of fire resistance (+16%) (12 def, 15 armour, 68-81.6 power, 267.5 block).
Thaladin picks up (e.):
voratun mace of massacre (60-84 power, 6 apr).
Thaladin picks up (c.):
Brightvagrant the stralite battleaxe (47-70.5 power, 3 apr).
Thaladin picks up (h.):
Kezor the elven-wood vilestaff (25-30 power, 5 apr, blight element).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Way into the Slazish fens here (press '' or right click to use).
Ran for 43 turns (stop reason: at exit).


Thaladin is asphyxiating!

Saving game...