The Gentleman the level 5 Halfling Shadowblade by hatsofftoyousir

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassShadowblade
Level / Exp5 / 11%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity16 (base 13)
Constitution11 (base 10)
Magic16 (base 16)
Willpower10 (base 10)
Cunning25 (base 22)

Resources

Life-15/161
Mana77/124
Stamina76/92
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision7

Offense: Mainhand

Damage14
Accuracy12
Crit Chance14%
APR10
Speed1.00

Offense: Offhand

Damage9
Accuracy12
Crit Chance14%
APR10
Speed1.00

Offense: Spell

Spellpower21.617387122854
Crit Chance7%
Speed1

Offense: Mind

Mindpower19
Crit Chance9%
Speed1

Offense: Damage Bonus

Blight+4%

Defense: Base

Armour (hardiness)2 (30%)
Defense6.1
Ranged Defense6.1
Fatigue6
Physical Save8.225
Spell Save9.975
Mental Save13.125

Defense: Resistances

Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Shadow magic1.30
5/5
2/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Technique / Dual weapons1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.10
3/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
0/5
0/5
1/5

Effects

talent
detrimental effect

Quests

active
active

Equipment

Tool
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

The Gentleman stops regenerating health quickly.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 17 turns (stop reason: hostile spotted to the south (Bill the Stone Troll)).


The Gentleman uses Infusion: Wild.

The Gentleman lessens the pain.

The Gentleman uses Infusion: Regeneration.

The Gentleman starts regenerating health quickly.


The Gentleman uses Dual Strike.

Bill the Stone Troll shrugs off the effect 'Stunned'!
The Gentleman performs a melee critical strike against Bill the Stone Troll!
Bill the Stone Troll uses Knockback.

Bill the Stone Troll hits The Gentleman for 83 physical damage.
The Gentleman hits Bill the Stone Troll for 9 physical, 16 darkness, 24 physical, 16 darkness, 15 blight, 10 fire (90 total damage).

The Gentleman feels pain again.


The Gentleman stops regenerating health quickly.


The Gentleman misses Bill the Stone Troll.
Bill the Stone Troll hits The Gentleman for 44 physical damage.
The Gentleman hits Bill the Stone Troll for 14 physical, 16 darkness, 15 blight, 10 fire (55 total damage).

The Gentleman casts Phase Door.

Bill the Stone Troll misses The Gentleman.

Bill the Stone Troll rushes out!

Saving game...