GOODNESS ITS BOAT MAN the level 9 Dwarf Archmage by omgboat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassArchmage
Level / Exp9 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity11 (base 10)
Constitution22 (base 19)
Magic28 (base 30)
Willpower18 (base 13)
Cunning12 (base 11)

Resources

Life251/251
Mana96/96
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth10
See Invisible10

Offense: Mainhand

Damage16
Accuracy5
Crit Chance10%
APR3
Speed1.00

Offense: Spell

Spellpower30.195911627476
Crit Chance4%
Speed1

Offense: Mind

Mindpower21.2
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+15%
Light+21%

Defense: Base

Armour (hardiness)6 (30%)
Defense3.35
Ranged Defense3.35
Fatigue6
Physical Save18.6
Spell Save16.1
Mental Save10.5

Defense: Resistances

Light+ 46%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
2/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.30
5/5
1/5
1/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
done
active
done
active

Equipment

Around waist
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By GOODNESS ITS BOAT MAN the Dwarf Archmage level 5
19th Voratun 122nd year of Ascendancy at 21:13
see stats

Log

Talent Flame is ready to use.
Talent Lightning is ready to use.
Rested for 45 turns (stop reason: all resources and life at maximum).


GOODNESS ITS BOAT MAN picks up (d.):
nature's mossy mindstar of clarity (2.5-2.75 power, 12 apr, nature damage).
GOODNESS ITS BOAT MAN picks up (d.):
mossy mindstar of storms (3-3.3 power, 12 apr, mind damage).
GOODNESS ITS BOAT MAN picks up (l.):
rough leather armour of the deep (1 def, 3 armour).
GOODNESS ITS BOAT MAN picks up (l.):
iron mail armour of implacability (2 def, 9 armour).
GOODNESS ITS BOAT MAN picks up (f.):
wyrm's mossy mindstar of frost (3-3.3 power, 12 apr, mind damage).
GOODNESS ITS BOAT MAN picks up (d.):
gifted mossy mindstar of balance (2.5-2.75 power, 12 apr, mind damage).
GOODNESS ITS BOAT MAN picks up (o.):
prismatic rough leather armour of lightning resistance (1 def, 2 armour).
GOODNESS ITS BOAT MAN picks up (n.):
bladed rough leather cap of sanctity (0 def, 1 armour).
GOODNESS ITS BOAT MAN picks up (d.):
iron greatsword of ruin (10.5-16.8 power, 1 apr).
GOODNESS ITS BOAT MAN picks up (o.):
stargazer's linen robe of darkness (+24%) (0 def, 0 armour).
GOODNESS ITS BOAT MAN picks up (p.):
blood-soaked pair of rough leather boots (0 def, 1 armour).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


You gain 2.99 gold from the transmogrification of
rough leather armour of the deep (1 def, 3 armour).
You gain 1.28 gold from the transmogrification of
prismatic rough leather armour of lightning resistance (1 def, 2 armour).
You gain 2.74 gold from the transmogrification of
iron mail armour of implacability (2 def, 9 armour).
You gain 4.75 gold from the transmogrification of
bladed rough leather cap of sanctity (0 def, 1 armour).
You gain 1.80 gold from the transmogrification of
blood-soaked pair of rough leather boots (0 def, 1 armour).
You gain 3.17 gold from the transmogrification of
stargazer's linen robe of darkness (+24%) (0 def, 0 armour).
You gain 5.63 gold from the transmogrification of
wyrm's mossy mindstar of frost (3-3.3 power, 12 apr, mind damage).
You gain 1.64 gold from the transmogrification of
nature's mossy mindstar of clarity (2.5-2.75 power, 12 apr, nature damage).
You gain 4.18 gold from the transmogrification of
mossy mindstar of storms (3-3.3 power, 12 apr, mind damage).
You gain 1.20 gold from the transmogrification of
gifted mossy mindstar of balance (2.5-2.75 power, 12 apr, mind damage).
You gain 3.44 gold from the transmogrification of
iron greatsword of ruin (10.5-16.8 power, 1 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.