BOAT MAGIC the level 12 Dwarf Archmage by omgboat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassArchmage
Level / Exp12 / 65%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity8 (base 10)
Constitution16 (base 13)
Magic37 (base 30)
Willpower42 (base 31)
Cunning13 (base 11)

Resources

Life226/226
Mana337/337
Healing Factor1.2
Regeneration0.48

Speed

Mental0%
Attack0%
Movement-60%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage21
Accuracy2
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower37.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower28.3
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+8%
Fire+20%
Nature+8%

Defense: Base

Armour (hardiness)11 (30%)
Defense14.3
Ranged Defense17.3
Fatigue0
Physical Save22.95
Spell Save29.825
Mental Save19.25

Defense: Resistances

Nature+ 10%( 70%)
Cold+ 10%( 70%)
Fire+ 26%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
3/5
0/5
Spell / Fire1.30
2/5
3/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Stone1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.30
5/5
1/5
4/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By BOAT MAGIC the Dwarf Archmage level 10
21st Profit 122nd year of Ascendancy at 04:47
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By BOAT MAGIC the Dwarf Archmage level 5
19th Voratun 122nd year of Ascendancy at 07:40
see stats

Log

Ritch flamespitter receives 5 healing from Layinor the treant.
3-headed hydra receives
5 healing from Layinor the treant.
Layinor the treant receives 6 healing.
Ritch flamespitter uses Flamespit.

Ritch flamespitter hits BOAT MAGIC for 33 fire damage.

Talent Manathrust is ready to use.

Talent Flame is ready to use.

3-headed hydra breathes acid!

BOAT MAGIC is recovering from the damage!

3-headed hydra hits BOAT MAGIC for 87 acid damage.

3-headed hydra breathes lightning!

3-headed hydra hits BOAT MAGIC for 63 lightning damage.
BOAT MAGIC the level 12 dwarf archmage was amped to death by a 3-headed hydra on level 2 of Old Forest.
You have 3 life(s) left.
BOAT MAGIC has finished recovering.

BOAT MAGIC deactivates Arcane Shield.

BOAT MAGIC deactivates Shielding.

BOAT MAGIC deactivates Stone Skin.

BOAT MAGIC deactivates Arcane Power.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

3-headed hydra killed BOAT MAGIC!

Saving done.

Saving game...