Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
Addons | Items Vault 1.1.2Donators/Buyers bonus! Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Construct |
Class | Golem |
Level / Exp | 12 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded 3 / 0 |
Primary Stats
Strength | 25 (base 25) |
Dexterity | 12 (base 12) |
Constitution | 12 (base 12) |
Magic | 23 (base 23) |
Willpower | 10 (base 10) |
Cunning | 11 (base 10) |
Resources
Life | 282/282 |
Mana | 114/114 |
Stamina | 133/133 |
Healing Factor | 1.1 |
Regeneration | 0.275 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 27 |
Accuracy | 26 |
Crit Chance | 12% |
APR | 3 |
Speed | 1.00 |
Offense: Spell
Spellpower | 21.5 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 11.4 |
Crit Chance | 1% |
Speed | 1 |
Offense: Damage Bonus
Blight | +8% |
Defense: Base
Armour (hardiness) | 6 (30%) |
Defense | 6.7 |
Ranged Defense | 6.7 |
Fatigue | 6 |
Physical Save | 15.757456400307 |
Spell Save | 13.93885918208 |
Mental Save | 19.088369686181 |
Defense: Resistances
Light | + 16%(100%) |
All | + 3%(100%) |
Defense: Immunities
Bleed Resistance | 100% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (1/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
Golem / Fighting | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Golem / Arcane | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
talent | Reflective Skin |
Quests
Equipment
Main armor | spiked rough leather armour of command (6 def, 6 armour) spiked rough leather armour of command (6 def, 6 armour)Requires: - Strength 10 Crafted by a master Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +6 Defense: +6 Fatigue: +6% Changes stats: +1 Cun Damage when the wearer is hit: 11 physical Mental save: +10 A suit of armour made of leather. |
In main hand | Skullcleaver (18-25.2 power, 3 apr) Skullcleaver (18-25.2 power, 3 apr)Requires: - Strength 18 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 1 Base power: 18.0 - 25.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +3 Physical crit. chance: +12.0% Attack speed: 100% When this weapon hits: Greater Weapon Focus (10% chance level 2). Lifesteal (this weapon only): +10% Damage conversion: 25% blight When wielded/worn: Changes damage: +8% blight A small but sharp axe, with a handle made of polished bone. The blade has chopped through the skulls of many, and has been stained a deep crimson. |
Inventory
sun infusion of the psychic (rad 5; power 32; turns 3; dispells darkness) sun infusion of the psychic (rad 5; power 32; turns 3; dispells darkness)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 5 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 16). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 32) for 3 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
cleansing copper amulet cleansing copper amuletInfused by arcane disrupting forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +11% nature / +12% blight Poison immunity: +21% Disease immunity: +23% Amulets can have magical properties. |
linen robe of the elements (0 def, 0 armour) linen robe of the elements (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Damage when the wearer hits(melee): 5 fire / 6 cold / 6 lightning / 5 acid Damage when the wearer is hit: 5 fire / 5 cold / 5 lightning / 5 acid Changes resistances: +4% fire / +5% cold / +5% lightning / +4% acid Changes damage: +5% fire / +6% cold / +6% lightning / +5% acid A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Coral Spray (8 def, 8 armour, 48 block) Coral Spray (8 def, 8 armour, 48 block)Requires: - Strength 16 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 1 When wielded/worn: Armour: +8 Defense: +8 Fatigue: +12% Changes resistances: +15% cold / +10% fire Talent granted: +2 Block Maximum air capacity: +20.00 When you block an attack, there is a chance that a spray of icy cold water will spray at the target. A chunk of jagged coral, dredged from the ocean. |
Achievements
Log
There is an item here: steady ash longbow of cold
There is an item here: steady ash longbow of cold
Porkbuster picks up (f.): steady ash longbow of cold.
Porkbuster casts Extract Gems.
Saving game...
Saving done.
Talent Refit Golem is ready to use.
There is an exit to Derth here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).
Sold: steady ash longbow of cold for 2.70 gold.
Saving game...
Saving done.
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
Saving game...
Saving done.
Character control switched to golem (servant of Porkbuster).
Golem (servant of Porkbuster) deactivates Reflective Skin.
Golem (servant of Porkbuster) activates Reflective Skin.