rsfd the level 10 Higher Archer by teslaptak

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArcher
Level / Exp10 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 14)
Dexterity36 (base 31)
Constitution15 (base 14)
Magic13 (base 10)
Willpower15 (base 10)
Cunning25 (base 20)

Resources

Life-18/275
Stamina140/140
Healing Factor1
Regeneration3.1041174687797

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision9
See Stealth15
See Invisible15

Offense: Mainhand

Damage34
Accuracy38
Crit Chance6%
APR7
Speed0.80

Offense: Spell

Spellpower13
Crit Chance6%
Speed1

Offense: Mind

Mindpower23.75
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)20 (30%)
Defense18.1
Ranged Defense20.05
Fatigue4
Physical Save24.775
Spell Save22.95
Mental Save23.5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance60%
Disarm Resistance23%
Poison Resistance20%
Blind Resistance10%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
1/5
1/5
0/5
Technique / Archery excellence1.30
0/5
0/5
0/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5
Technique / Archery prowess1.30
5/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
2/5
0/5
0/5

Generic Talents

Technique / Field control1.00
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
4/5
0/5
1/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
0/5
0/5

Effects

detrimental effect

Quests

active
done
done
done
done
done
done
active
active
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By rsfd the Higher Archer level 10
4th Dusk 122nd year of Ascendancy at 23:09
see stats

Log

Ran for 2 turns (stop reason: suffocating).

Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Rsfd starts suffocating to death!
Ran for 2 turns (stop reason: detrimental status effect).

Rsfd is suffocating.


Ran for 2 turns (stop reason: taken damage).


Ran for 2 turns (stop reason: taken damage).


Ran for 2 turns (stop reason: taken damage).


Ran for 2 turns (stop reason: taken damage).

Saving game...