Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.2 |
Addons | Items Vault 1.2.0Donators/Buyers bonus! Stone Wardens DLC Class 1.2.2Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Higher |
Class | Archmage |
Level / Exp | 32 / 69% |
Size | medium |
Lifes / Deaths | Killed by Xowe the rattlesnake at level 5 on the 3rd Dusk 122nd year of Ascendancy at 10:24 / 98Killed by Silabrera the midge swarm at level 7 on the 8th Dusk 122nd year of Ascendancy at 18:22 Killed by Velukira the snow giant thunderer at level 14 on the 61st Dusk 122nd year of Ascendancy at 04:35 Killed by skeleton mage at level 14 on the 61st Dusk 122nd year of Ascendancy at 11:47 Killed by Rantha the Worm at level 14 on the 61st Dusk 122nd year of Ascendancy at 13:19 Killed by oozing horror at level 15 on the 65th Dusk 122nd year of Ascendancy at 03:03 Killed by Aeraba the Guardian at level 15 on the 65th Dusk 122nd year of Ascendancy at 10:14 Killed by assassin at level 17 on the 78th Dusk 122nd year of Ascendancy at 18:05 Killed by giant spider at level 17 on the 79th Dusk 122nd year of Ascendancy at 15:45 Killed by Aeretha the skeleton warrior at level 18 on the 1st Time of Equilibrium 122nd year of Ascendancy at 05:13 Killed by skeleton master archer at level 18 on the 1st Haze 122nd year of Ascendancy at 00:15 Killed by skeleton master archer at level 18 on the 1st Haze 122nd year of Ascendancy at 01:43 Killed by skeleton warrior at level 18 on the 1st Haze 122nd year of Ascendancy at 04:51 Killed by The Master at level 18 on the 1st Haze 122nd year of Ascendancy at 13:23 Killed by skeleton mage at level 18 on the 1st Haze 122nd year of Ascendancy at 14:27 Killed by Drangus at level 18 on the 1st Haze 122nd year of Ascendancy at 15:38 Killed by skeleton warrior at level 19 on the 2nd Haze 122nd year of Ascendancy at 16:12 Killed by orc soldier at level 21 on the 8th Decay 122nd year of Ascendancy at 01:24 Killed by Adovea the orc warrior at level 22 on the 10th Decay 122nd year of Ascendancy at 18:31 Killed by Krogar at level 23 on the 1st Wintertide 123rd year of Ascendancy at 19:58 Killed by orc blood mage at level 26 on the 2nd Regrowth 123rd year of Ascendancy at 00:53 Killed by orc blood mage at level 26 on the 10th Regrowth 123rd year of Ascendancy at 03:04 Killed by Poruma the orc fighter at level 26 on the 18th Regrowth 123rd year of Ascendancy at 01:18 Killed by Gloruldawen the orc berserker at level 26 on the 12nd Pyre 123rd year of Ascendancy at 00:25 Killed by Voryda the orc berserker at level 26 on the 12nd Pyre 123rd year of Ascendancy at 02:04 Killed by Gloruldawen the orc berserker at level 26 on the 12nd Pyre 123rd year of Ascendancy at 03:55 Killed by orc berserker at level 26 on the 22nd Pyre 123rd year of Ascendancy at 21:24 Killed by Emira the giant blue ant at level 26 on the 22nd Pyre 123rd year of Ascendancy at 23:25 Killed by Emira the giant blue ant at level 26 on the 23rd Pyre 123rd year of Ascendancy at 00:37 Killed by Drangus at level 26 on the 23rd Pyre 123rd year of Ascendancy at 03:50 Killed by Grushnak, Battlemaster of the Pride at level 27 on the 23rd Pyre 123rd year of Ascendancy at 12:58 Killed by Drangus at level 27 on the 23rd Pyre 123rd year of Ascendancy at 23:49 Killed by Grushnak, Battlemaster of the Pride at level 27 on the 24th Pyre 123rd year of Ascendancy at 00:58 Killed by Grushnak, Battlemaster of the Pride at level 27 on the 24th Pyre 123rd year of Ascendancy at 04:49 Killed by Grushnak, Battlemaster of the Pride at level 27 on the 24th Pyre 123rd year of Ascendancy at 21:38 Killed by Grushnak, Battlemaster of the Pride at level 27 on the 25th Pyre 123rd year of Ascendancy at 03:49 Killed by orc corruptor at level 27 on the 44th Pyre 123rd year of Ascendancy at 10:57 Killed by Islana the orc necromancer at level 27 on the 45th Pyre 123rd year of Ascendancy at 07:25 Killed by Drangus at level 28 on the 52nd Pyre 123rd year of Ascendancy at 19:01 Killed by orc cryomancer at level 29 on the 66th Pyre 123rd year of Ascendancy at 17:51 Killed by orc warrior at level 29 on the 66th Pyre 123rd year of Ascendancy at 19:40 Killed by Warmaster Gnarg at level 29 on the 66th Pyre 123rd year of Ascendancy at 22:05 Killed by orc high pyromancer at level 29 on the 66th Pyre 123rd year of Ascendancy at 23:54 Killed by orc cryomancer at level 29 on the 67th Pyre 123rd year of Ascendancy at 01:30 Killed by Warmaster Gnarg at level 29 on the 67th Pyre 123rd year of Ascendancy at 04:55 Killed by Warmaster Gnarg at level 29 on the 67th Pyre 123rd year of Ascendancy at 06:45 Killed by Warmaster Gnarg at level 29 on the 67th Pyre 123rd year of Ascendancy at 08:36 Killed by Warmaster Gnarg at level 29 on the 67th Pyre 123rd year of Ascendancy at 16:16 Killed by Warmaster Gnarg at level 29 on the 67th Pyre 123rd year of Ascendancy at 18:07 Killed by Warmaster Gnarg at level 29 on the 67th Pyre 123rd year of Ascendancy at 20:05 Killed by Warmaster Gnarg at level 29 on the 67th Pyre 123rd year of Ascendancy at 22:31 Killed by Warmaster Gnarg at level 29 on the 68th Pyre 123rd year of Ascendancy at 00:33 Killed by orc high cryomancer at level 29 on the 68th Pyre 123rd year of Ascendancy at 02:17 Killed by worm that walks at level 29 on the 68th Pyre 123rd year of Ascendancy at 08:38 Killed by worm that walks at level 29 on the 68th Pyre 123rd year of Ascendancy at 10:10 Killed by Warmaster Gnarg at level 29 on the 68th Pyre 123rd year of Ascendancy at 12:01 Killed by Drangus at level 29 on the 68th Pyre 123rd year of Ascendancy at 12:56 Killed by Drangus at level 29 on the 68th Pyre 123rd year of Ascendancy at 13:02 Killed by Warmaster Gnarg at level 29 on the 68th Pyre 123rd year of Ascendancy at 13:58 Killed by Drangus at level 29 on the 68th Pyre 123rd year of Ascendancy at 14:56 Killed by Drangus at level 29 on the 68th Pyre 123rd year of Ascendancy at 15:55 Killed by Warmaster Gnarg at level 29 on the 68th Pyre 123rd year of Ascendancy at 17:01 Killed by Warmaster Gnarg at level 29 on the 68th Pyre 123rd year of Ascendancy at 18:43 Killed by Warmaster Gnarg at level 29 on the 68th Pyre 123rd year of Ascendancy at 20:10 Killed by orc soldier at level 29 on the 68th Pyre 123rd year of Ascendancy at 23:25 Killed by orc cryomancer at level 29 on the 69th Pyre 123rd year of Ascendancy at 02:03 Killed by Warmaster Gnarg at level 29 on the 69th Pyre 123rd year of Ascendancy at 04:35 Killed by Warmaster Gnarg at level 29 on the 69th Pyre 123rd year of Ascendancy at 05:45 Killed by Warmaster Gnarg at level 29 on the 69th Pyre 123rd year of Ascendancy at 07:08 Killed by Warmaster Gnarg at level 29 on the 69th Pyre 123rd year of Ascendancy at 08:47 Killed by Warmaster Gnarg at level 29 on the 69th Pyre 123rd year of Ascendancy at 10:27 Killed by Warmaster Gnarg at level 29 on the 69th Pyre 123rd year of Ascendancy at 12:04 Killed by Warmaster Gnarg at level 29 on the 69th Pyre 123rd year of Ascendancy at 13:18 Killed by Warmaster Gnarg at level 29 on the 69th Pyre 123rd year of Ascendancy at 14:40 Killed by Warmaster Gnarg at level 29 on the 69th Pyre 123rd year of Ascendancy at 16:02 Killed by Warmaster Gnarg at level 29 on the 69th Pyre 123rd year of Ascendancy at 17:02 Killed by Warmaster Gnarg at level 29 on the 69th Pyre 123rd year of Ascendancy at 17:37 Killed by Warmaster Gnarg at level 29 on the 71st Pyre 123rd year of Ascendancy at 20:23 Killed by multi-hued drake at level 29 on the 71st Pyre 123rd year of Ascendancy at 23:45 Killed by overpowered greater multi-hued wyrm at level 29 on the 72nd Pyre 123rd year of Ascendancy at 00:50 Killed by overpowered greater multi-hued wyrm at level 29 on the 72nd Pyre 123rd year of Ascendancy at 01:54 Killed by overpowered greater multi-hued wyrm at level 29 on the 72nd Pyre 123rd year of Ascendancy at 02:57 Killed by overpowered greater multi-hued wyrm at level 29 on the 72nd Pyre 123rd year of Ascendancy at 04:03 Killed by Warmaster Gnarg at level 29 on the 72nd Pyre 123rd year of Ascendancy at 05:26 Killed by Warmaster Gnarg at level 29 on the 72nd Pyre 123rd year of Ascendancy at 07:19 Killed by Warmaster Gnarg at level 29 on the 72nd Pyre 123rd year of Ascendancy at 09:07 Killed by Warmaster Gnarg at level 29 on the 72nd Pyre 123rd year of Ascendancy at 10:18 Killed by Warmaster Gnarg at level 29 on the 72nd Pyre 123rd year of Ascendancy at 10:31 Killed by Warmaster Gnarg at level 29 on the 72nd Pyre 123rd year of Ascendancy at 12:18 Killed by orc warrior at level 29 on the 7th Mirth 123rd year of Ascendancy at 22:23 Killed by orc necromancer at level 29 on the 7th Mirth 123rd year of Ascendancy at 23:41 Killed by orc blood mage at level 29 on the 44th Dusk 123rd year of Ascendancy at 10:34 Killed by Betobeth the runed bone giant at level 31 on the 9th Regrowth 124th year of Ascendancy at 13:32 Killed by Betobeth the runed bone giant at level 31 on the 9th Regrowth 124th year of Ascendancy at 14:51 Killed by skeleton archer at level 31 on the 18th Regrowth 124th year of Ascendancy at 15:22 Killed by elven blood mage at level 31 on the 19th Regrowth 124th year of Ascendancy at 20:44 Killed by Zubata the poison ooze at level 32 on the 25th Pyre 124th year of Ascendancy at 13:56 Killed by Corrupted Oozemancer at level 32 on the 25th Pyre 124th year of Ascendancy at 16:18 |
Primary Stats
Strength | 18 (base 10) |
Dexterity | 14 (base 10) |
Constitution | 16 (base 14) |
Magic | 75 (base 59) |
Willpower | 75 (base 55) |
Cunning | 33 (base 20) |
Resources
Life | 445/445 |
Mana | 337/337 |
Healing Factor | 1 |
Regeneration | 0.25 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 11 |
Lite | 8 |
Infravision | 1 |
See Stealth | 12.89237189462 |
See Invisible | 29.964196991365 |
ESP Range | 10 |
ESP Kinds | demon/minor, demon/major |
Offense: Barehand
Damage | 13 |
Accuracy | 15 |
Crit Chance | 8% |
APR | 14 |
Speed | 1.00 |
Offense: Spell
Spellpower | 64.590421366819 |
Crit Chance | 18% |
Speed | 1 |
Cooldown Reduction | 20 |
Offense: Mind
Mindpower | 44.233333333333 |
Crit Chance | 8% |
Speed | 1 |
Offense: Damage Bonus
All | +12% |
Defense: Base
Armour (hardiness) | 22 (30%) |
Defense | 15.4 |
Ranged Defense | 15.4 |
Fatigue | 1 |
Physical Save | 21.45 |
Spell Save | 48.80622868248 |
Mental Save | 44.933333333333 |
Defense: Resistances
All | 0%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Blind Resistance | 50% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: PrimalUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical, physical, mental effects and increase affinity for all damage by 10% for 6 turns. |
Infusions | Effective talent level: 1.0 Infusion: SunUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 5 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 56). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 112) for 3 turns. Its effects scale with your Willpower stat. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1267% over 10 turns and instantly restoring 63 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Magic stat. |
Class Talents
Spell / Meta | 1.30 |
| 2/5 |
| 1/5 |
| 3/5 |
| 0/5 |
Spell / Temporal | 1.30 |
| 2/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Spell / Air | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Arcane | 1.30 |
| 3/5 |
| 5/5 |
| 2/5 |
| 1/5 |
Spell / Phantasm | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Fire | 1.30 |
| 5/5 |
| 5/5 |
| 4/5 |
| 5/5 |
Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Spell / Aegis | 1.30 |
| 2/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Race / Higher | 1.00 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
Spell / Conveyance | 1.30 |
| 5/5 |
| 4/5 |
| 5/5 |
| 0/5 |
Spell / Divination | 1.30 |
| 1/5 |
| 3/5 |
| 1/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
talent | Shielding |
talent | Arcane Power |
talent | Spellcraft |
talent | Keen Senses |
talent | Arcane Shield |
talent | Quicken Spells |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. | active |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the lost anorithil from death by Drangus. Escort: lost anorithil (level 1 of Daikara) | failed |
You successfully escorted the lost anorithil to the recall portal on level 3 of Trollmire. Escort: lost anorithil (level 3 of Trollmire)As a reward you improved Magic by +1. | done |
You failed to protect the lost sun paladin from death by icy orc wyrmic. Escort: lost sun paladin (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 5 of Dreadfell. Escort: lost sun paladin (level 5 of Dreadfell)As a reward you improved Magic by +1. | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: lost warrior (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 3 of Old Forest. Escort: repented thief (level 3 of Old Forest)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You failed to protect the temporal explorer from death by ghoul. Escort: temporal explorer (level 3 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Shax the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 46. | active |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * You've found the needed snow giant kidney. * You've found the needed orc heart. * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' Marus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * You've found the needed sandworm tooth. * You've found the needed hummerhorn wing. * You've found the needed vial of greater demon bile. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed black mamba head. * 'Needed: one naga tongue. Best results occur with tongues never tainted by profanity, so if you happen to know any saintly nagas...' * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed xorn fragment. * You've found the needed chunk of ghoul flesh. * You've found the needed vial of fire wyrm saliva. | active |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | completed |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * You have destroyed Grushnak. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
Equipment
On feet | pair of rough leather boots 'Woenull' (0 def, 1 armour) pair of rough leather boots 'Woenull' (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +1 Cun / +2 Con Changes resistances: +6% darkness Changes damage: +9% arcane Physical save: +11 Mental save: +12 A pair of boots made of leather. |
On hands | Flamewrought (0 def, 2 armour) Flamewrought (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Changes stats: +2 Cun / +3 Wil Changes resistances: +10% fire Changes damage: +5% fire Mindpower: +2 It can be used to activate talent Flamespit (costing 8 power out of 24/24) : Effective talent level: 3.0 Power cost: 8 out of 24/24. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spits a bolt of fire, doing 83.61 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
On head | cashmere wizard hat 'Duskraven' (2 def, 0 armour) cashmere wizard hat 'Duskraven' (2 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 Damage when hit (Melee): 20 mind Changes resistances: +24% fire Changes damage: +9% darkness / +16% fire A pointy cloth hat, very wizardly... |
Tool | Eye of the Dreaming One Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 Sleep immunity: +100% Mindpower: +5 It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 11 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 21% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
On fingers | Elemental Fury Elemental FuryPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Cun / +3 Mag Changes damage: +12% lightning / +12% fire / +12% arcane / +12% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
On fingers | Hettegar the Brighthue Hettegar the BrighthuePowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +5 Mag / +7 Wil Changes resistances: +5% arcane Changes resistances penetration: +10% arcane Spellpower: +9 Light radius: +2 Rings can have magical properties. |
Around neck | archmage's gold amulet of soulsearing archmage's gold amulet of soulsearingPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +1 Mag Changes damage: +5% lightning / +5% blight / +10% fire / +4% cold / +4% acid Critical mult.: +10.00% Spellpower: +11 Spell crit. chance: +3% Amulets can have magical properties. |
Main armor | Robe of the Archmage (10 def, 10 armour) Robe of the Archmage (10 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Armour: +10 Defense: +10 Damage when hit (Melee): 15 arcane Changes stats: +4 Mag / +4 Wil / +4 Cun Changes resistances: +10% fire / +10% cold Changes damage: +12% all Spell save: +18 Mental save: +15 Blindness immunity: +40% Mana each turn: +1.00 Spellpower: +15 Light radius: +1 A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. |
Light source | Spectral Cage Spectral CagePowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% cold Changes resistances penetration: +10% cold Changes damage: +15% cold Talent cooldown: Chill of the Tomb (-2 turns) Spellpower: +10 Light radius: +5 It can be used to release a will o' the wisp, costing 20 power out of 20/20. This ancient, weathered lantern glows with a pale blue light. The metal is icy cold to the touch. |
Cloak | Elorisemina the cashmere cloak (2 def, 0 armour) Elorisemina the cashmere cloak (2 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +6 Armour penetration: +7 Defense: +2 Changes stats: +1 Str / +3 Dex / +3 Cun Changes resistances penetration: +10% arcane Changes damage: +6% arcane Grants telepathy: Demon/Minor Demon/Major Spellpower: +2 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around waist | Haneroddakath the hardened leather belt Haneroddakath the hardened leather beltPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Armour: +9 Damage when hit (Melee): 8 blight Changes resistances penetration: +25% blight Changes damage: +3% acid It can be used to create a temporary shield that absorbs 170 damage, placing all other charms into a 30 cooldown. A belt that goes around your waist. |
Inventory
2 agate 2 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
65 alchemist agate 65 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
onyx onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
6 lapis lazuli 6 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
4 opal 4 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
3 sapphire 3 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
6 topaz 6 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
iron pickaxe of endurance (dig speed 36 turns) iron pickaxe of endurance (dig speed 36 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -5% Changes stats: +3 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
2 jade 2 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
4 turquoise 4 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Void Star Void StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Changes damage: +6% acid / +6% fire / +6% cold / +6% arcane / +6% lightning Spell crit. chance: +5% Light radius: +2 It can be used to activate talent Echoes From The Void (costing 70 power out of 70/70) : Effective talent level: 2.0 Power cost: 70 out of 70/70. Range: 10 Travel Speed: instantaneous Description: Shows the target the madness of the void. Each turn for 6 turns the target must make a mental save or suffer 42.51 mind damage as well as resource damage (based off the mind damage and nature of the resource). It looks like a very tiny star -- deep black -- and yet it somehow shines. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
bloodstone bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
3 garnet 3 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
3 ruby 3 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 325/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
7 amethyst 7 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
8 quartz 8 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
amber amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
2 ametrine 2 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
citrine citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
zircon zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
By Drangus the Higher Archmage level 20
4th Haze 122nd year of Ascendancy at 21:51 see stats
By Drangus the Higher Archmage level 20
3rd Haze 122nd year of Ascendancy at 01:15 see stats
By Drangus the Higher Archmage level 26
8th Allure 123rd year of Ascendancy at 00:32 see stats
By Drangus the Higher Archmage level 29
71st Pyre 123rd year of Ascendancy at 23:45 see stats
By Drangus the Higher Archmage level 24
4th Allure 123rd year of Ascendancy at 14:50 see stats
By Drangus the Higher Archmage level 16
72nd Dusk 122nd year of Ascendancy at 04:47 see stats
By Drangus the Higher Archmage level 22
1st Wintertide 123rd year of Ascendancy at 17:16 see stats
By Drangus the Higher Archmage level 30
69th Haze 123rd year of Ascendancy at 12:36 see stats
By Drangus the Higher Archmage level 17
79th Dusk 122nd year of Ascendancy at 17:01 see stats
By Drangus the Higher Archmage level 30
69th Haze 123rd year of Ascendancy at 09:42 see stats
By Drangus the Higher Archmage level 31
10th Allure 124th year of Ascendancy at 23:45 see stats
By Drangus the Higher Archmage level 10
11st Dusk 122nd year of Ascendancy at 15:27 see stats
By Drangus the Higher Archmage level 20
3rd Haze 122nd year of Ascendancy at 00:26 see stats
By Drangus the Higher Archmage level 30
70th Dusk 123rd year of Ascendancy at 06:21 see stats
By Drangus the Higher Archmage level 32
25th Pyre 124th year of Ascendancy at 18:05 see stats
By Drangus the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 22:52 see stats
By Drangus the Higher Archmage level 23
1st Wintertide 123rd year of Ascendancy at 19:35 see stats
By Drangus the Higher Archmage level 31
18th Regrowth 124th year of Ascendancy at 17:09 see stats
By Drangus the Higher Archmage level 31
18th Pyre 124th year of Ascendancy at 23:52 see stats
By Drangus the Higher Archmage level 14
59th Dusk 122nd year of Ascendancy at 12:27 see stats
By Drangus the Higher Archmage level 30
47th Haze 123rd year of Ascendancy at 22:08 see stats
By Drangus the Higher Archmage level 31
9th Regrowth 124th year of Ascendancy at 22:48 see stats
By Drangus the Higher Archmage level 18
1st Time of Equilibrium 122nd year of Ascendancy at 20:20 see stats
By Drangus the Higher Archmage level 18
1st Haze 122nd year of Ascendancy at 17:31 see stats
Log
Drangus stops surging mana.
Talent Arcane Reconstruction is ready to use.
Talent Infusion: Primal is ready to use.
Talent Rune: Manasurge is ready to use.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 10 turns (stop reason: at door).
Saving game...
Saving done.
Drangus activates Shielding.
Drangus activates Arcane Shield.
Drangus activates Keen Senses.
Drangus activates Quicken Spells.
Drangus activates Spellcraft.
Drangus casts Vision.
Your summoned will o' the wisp disappears.
Talent Vision is ready to use.