unlocker the level 50 Whitehoof Archmage by wtsai89

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNightmare Roguelike
SexMale
RaceWhitehoof
ClassArchmage (Technomancer)
Level / Exp50 / 728%
Sizemedium
Lifes / Deaths

Primary Stats

Strength46 (base 10)
Dexterity1 (base 10)
Constitution53 (base 29)
Magic132 (base 60)
Willpower95 (base 60)
Cunning98 (base 60)

Resources

Life1060/1060
Mana540/540
Steam90/90
Healing Factor1.2945784192899
Regeneration6.4834440774326

Speed

Mental-12%
Attack-12%
Movement+182.20512205326%
Spell-2%
Global+100%

Vision

Sight13
Lite12
Infravision9
See Stealth64.160507025898
See Invisible102.77427645077
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage79
Accuracy-9
Crit Chance32%
APR10
Speed1.14

Offense: Spell

Spellpower116
Crit Chance63%
Speed1.0204081632653
Cooldown Reduction30

Offense: Mind

Mindpower81
Crit Chance24%
Speed1.1363636363636

Offense: Damage Bonus

Blight+52%
Arcane+55%
Cold+58%
All+40%
Lightning+165%
Light+67%
Temporal+55%
Darkness+55%
Mind+73%
Nature+52%

Offense: Damage Penetration

Mind+40%
Lightning+90%
Light+35%
All+10%

Defense: Base

Armour (hardiness)45 (45%)
Defense23
Ranged Defense43
Fatigue0
Physical Save44
Spell Save49
Mental Save46

Defense: Resistances

Acid+ 52%( 70%)
Arcane+ 70%( 70%)
Cold+ 65%( 70%)
All+ 45%( 70%)
Lightning+ 70%( 70%)
Temporal+ 53%( 70%)
Physical+ 56%( 70%)
Mind+ 70%( 70%)
Fire+ 52%( 70%)
Darkness+ 56%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance90%
Bleed Resistance100%
Confusion Resistance48%
Stun Resistance100%
Pinning Resistance100%
Poison Resistance100%
Disarm Resistance0%

Inscriptions (4/4)

Runes
Implants
Implants
Runes

Class Talents

Spell / Meta1.30
1/5
5/5
4/5
0/5
Spell / Occult technomancy1.30
5/5
5/5
1/5
4/5
Spell / Storm1.30
1/5
1/5
3/5
5/5
Spell / Air1.30
5/5
4/5
5/5
4/5
Spell / Arcane1.50
1/5
2/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
4/5
1/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
4/5
1/5
1/5
Steamtech / Chemistry1.00
3/5
2/5
1/5
1/5
Steamtech / Physics1.00
2/5
4/5
6/5
0/5
Spell / Divination1.30
1/5
5/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
5/5
1/5
1/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Nightmare (Roguelike) difficulty) Buy an item from an AAA.
By unlocker the Whitehoof Archmage level 2
10th Retaking 124th year of Ascendancy at 22:41
see stats
Across the Narrow Sea (Nightmare (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By unlocker the Whitehoof Archmage level 12
25th Retaking 124th year of Ascendancy at 07:00
see stats
Blood on the Moon (Nightmare (Roguelike) difficulty) Kill all of the Star Gazers within 7 game turns.
By unlocker the Whitehoof Archmage level 30
4th Revenge 124th year of Ascendancy at 08:02
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By unlocker the Whitehoof Archmage level 31
6th Revenge 124th year of Ascendancy at 11:49
see stats
Imp'ing Away (Nightmare (Roguelike) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By unlocker the Whitehoof Archmage level 50
8th Pain 124th year of Ascendancy at 05:37
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By unlocker the Whitehoof Archmage level 10
21st Retaking 124th year of Ascendancy at 17:36
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By unlocker the Whitehoof Archmage level 20
45th Retaking 124th year of Ascendancy at 13:27
see stats
Level 30 (Nightmare (Roguelike) difficulty) Got a character to level 30.
By unlocker the Whitehoof Archmage level 30
4th Revenge 124th year of Ascendancy at 05:21
see stats
Level 40 (Nightmare (Roguelike) difficulty) Got a character to level 40.
By unlocker the Whitehoof Archmage level 40
15th Revenge 124th year of Ascendancy at 17:25
see stats
Level 50 (Nightmare (Roguelike) difficulty) Got a character to level 50.
By unlocker the Whitehoof Archmage level 50
5th Pain 124th year of Ascendancy at 13:19
see stats
One Ill Turn Deserves Another (Nightmare (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By unlocker the Whitehoof Archmage level 50
5th Pain 124th year of Ascendancy at 14:00
see stats
Reclaiming Garkul's Heritage (Nightmare (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By unlocker the Whitehoof Archmage level 34
8th Revenge 124th year of Ascendancy at 10:41
see stats
Size is everything (Nightmare (Roguelike) difficulty) Did over 1500 damage in one attack.
By unlocker the Whitehoof Archmage level 42
20th Revenge 124th year of Ascendancy at 19:39
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By unlocker the Whitehoof Archmage level 25
47th Retaking 124th year of Ascendancy at 15:38
see stats
The Dead God Rests (Nightmare (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By unlocker the Whitehoof Archmage level 50
7th Pain 124th year of Ascendancy at 19:36
see stats
The High Lady's Destiny (Finale) (Nightmare (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By unlocker the Whitehoof Archmage level 37
14th Revenge 124th year of Ascendancy at 07:00
see stats
This will make a big Omelette! (Nightmare (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By unlocker the Whitehoof Archmage level 22
46th Retaking 124th year of Ascendancy at 23:07
see stats
Treasure Hoarder (Nightmare (Roguelike) difficulty) Amassed 3000 gold pieces.
By unlocker the Whitehoof Archmage level 33
7th Revenge 124th year of Ascendancy at 10:40
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By unlocker the Whitehoof Archmage level 17
32nd Retaking 124th year of Ascendancy at 14:03
see stats

Log

Saving game...
Ran for 5 turns (stop reason: didn't move).


Saving done.


Lore found:
Infused Cerebrum
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Helm of the Dominated
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Corpathus
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Revenant
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Spectral Cage
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Brass Goggles
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Jaw of Rogroth
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Punae's Blade
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Icy Kill
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Writhing Ring of the Hunter
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Eye of the Forest
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Twilight's Edge
You can read all your collected lore in the game menu, by pressing Escape.

The furious lightning storm around unlocker calms down and disappears.