skellies carry the level 50 Whitehoof Necromancer by wtsai89

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceWhitehoof
ClassNecromancer
Level / Exp50 / 2427%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 10)
Dexterity38 (base 26)
Constitution68 (base 60)
Magic103 (base 60)
Willpower26 (base 13)
Cunning90 (base 60)

Resources

Mana260/288
Steam100/100
Vim266/266
Life1140/1140
Positive177/177
Paradox300
Soul15/15
Healing Factor1.5181295749342
Regeneration20.115216867878

Speed

Mental0%
Attack0%
Movement+60%
Spell0%
Global+100%

Vision

Sight10
Lite15.340658617698
Infravision6
See Stealth70.812433091029
See Invisible85.812433091029
ESP Range10
ESP Kindsundead, animal/canine

Offense: Mainhand

Damage42
Accuracy44
Crit Chance38%
APR42
Speed1.00

Offense: Spell

Spellpower96
Crit Chance69%
Speed1

Offense: Mind

Mindpower22
Crit Chance34%
Speed1

Offense: Damage Bonus

Acid+49%
Blight+36%
Arcane+20%
Cold+53%
All0%
Lightning+20%
Light+20%
Physical+6%
Darkness+64%

Offense: Damage Penetration

Darkness+74%
All+25%
Physical+35%
Cold+64%
Nature+45%

Defense: Base

Armour (hardiness)39 (48.304188961773%)
Defense98
Ranged Defense98
Fatigue0
Physical Save68
Spell Save88
Mental Save72

Defense: Resistances

Acid+ 70%( 70%)
Blight+ 53%( 70%)
Arcane+ 56%( 70%)
Cold+ 70%( 70%)
All+ 40%( 70%)
Darkness+ 70%( 70%)
Light+ 49%( 70%)
Temporal+ 49%( 70%)
Physical+ 46%( 70%)
Lightning+ 70%( 70%)
Fire+ 70%( 70%)
Nature+ 49%( 70%)

Defense: Immunities

Stun Resistance50%
Confusion Resistance67%
Poison Resistance100%
Blind Resistance73%
Silence Resistance50%
Bleed Resistance100%
Teleport Resistance100%
Disarm Resistance38%
Pinning Resistance49%
Instadeath Resistance100%
Knockback Resistance61%

Inscriptions (3/3)

Runes
Implants
Implants

Class Talents

Spell / Glacial waste1.30
1/5
1/5
1/5
1/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.50
4/5
2/5
1/5
2/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
1/5
1/5
1/5
1/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Eradication1.30
1/5
1/5
1/5
1/5
Spell / Master of bones1.30
5/5
5/5
1/5
1/5
Spell / Age of dusk1.30
5/5
5/5
5/5
3/5
Spell / Animus1.30
4/5
1/5
1/5
4/5
Spell / Master necromancer1.30
1/5
1/5
1/5
1/5

Generic Talents

Corruption / Vile life1.00
5/5
1/5
1/5
1/5
Celestial / Chants1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
5/5
1/5
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
1/5
1/5
0/5
Spell / Spectre1.30
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.00
3/5
1/5
1/5
0/5
Chronomancy / Chronomancy1.00
1/5
1/5
1/5
0/5
Cunning / Survival1.00
1/5
4/5
1/5
1/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
1/5
1/5
1/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
detrimental effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By skellies carry the Whitehoof Necromancer level 7
12nd Retaking 124th year of Ascendancy at 18:55
see stats
A View From The Gallery (Insane (Roguelike) difficulty) Briefly lived as a lowly halfling during the time of the Sher'tuls.
By skellies carry the Whitehoof Necromancer level 23
2nd Revenge 124th year of Ascendancy at 13:00
see stats
Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By skellies carry the Whitehoof Necromancer level 13
27th Retaking 124th year of Ascendancy at 09:02
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By skellies carry the Whitehoof Necromancer level 29
21st Revenge 124th year of Ascendancy at 02:05
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By skellies carry the Whitehoof Necromancer level 10
19th Retaking 124th year of Ascendancy at 20:40
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By skellies carry the Whitehoof Necromancer level 20
49th Retaking 124th year of Ascendancy at 09:56
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By skellies carry the Whitehoof Necromancer level 30
21st Revenge 124th year of Ascendancy at 02:06
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By skellies carry the Whitehoof Necromancer level 40
8th Pain 124th year of Ascendancy at 01:09
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By skellies carry the Whitehoof Necromancer level 50
43rd Pain 124th year of Ascendancy at 23:02
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By skellies carry the Whitehoof Necromancer level 50
25th Dearth 124th year of Ascendancy at 19:15
see stats
Reclaiming Garkul's Heritage (Insane (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By skellies carry the Whitehoof Necromancer level 38
38th Revenge 124th year of Ascendancy at 00:27
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By skellies carry the Whitehoof Necromancer level 33
27th Revenge 124th year of Ascendancy at 02:48
see stats
That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By skellies carry the Whitehoof Necromancer level 1
10th Retaking 124th year of Ascendancy at 16:43
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By skellies carry the Whitehoof Necromancer level 50
49th Dearth 124th year of Ascendancy at 07:29
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By skellies carry the Whitehoof Necromancer level 44
22nd Pain 124th year of Ascendancy at 17:08
see stats
This will make a big Omelette! (Insane (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By skellies carry the Whitehoof Necromancer level 26
19th Revenge 124th year of Ascendancy at 13:44
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By skellies carry the Whitehoof Necromancer level 39
38th Revenge 124th year of Ascendancy at 05:22
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By skellies carry the Whitehoof Necromancer level 18
39th Retaking 124th year of Ascendancy at 14:52
see stats

Log

You feel as if your Rod of Recall is working again in this area.
Personal New Achievement: The Dead God Rests (Insane (Roguelike) difficulty)!
Saving game...

Quest 'The Dead God Awaits' completed! (Press 'j' to see the quest log)
Skellies carry's spell attains critical power!
Melee retaliation hits Oozing tentacle for
73 physical, 17 fire (90 total damage).
Erupting Shadows hits Amakthel's Hand for
36 darkness damage.
skellies carry hits Amakthel's Hand for 131 cold, 154 darkness (285 total damage).
skellies carry hits Sher'Tul High Priest for (253 shifted), 0 cold, 285 cold (285 total damage).
Blood Splash hits
skellies carry for 178 healing, 178 healing (0 total damage) [356 healing].
Oozing tentacle hits Armoured skeleton warrior for (12 absorbed), 0 physical (0 total damage).
skellies carry killed Sher'Tul High Priest!
Lava floor hits Armoured skeleton warrior for
24 fire damage.
skellies carry receives 92 healing from Ghast's purging blight area effect.
Lava floor hits Armoured skeleton warrior for
(20 absorbed), 0 fire (0 total damage).
Armoured skeleton warrior hits Amakthel's Mouth for 0 physical, 0 fire (0 total damage).
Amakthel's Mouth returns to normal.

Amakthel's Mouth receives 226 healing.
Dire Plague from Skellies carry hits Amakthel's Hand for
79 darkness damage.
Bane of Blindness from Skellies carry hits Amakthel's Eye for
80 darkness damage.
Erupting Shadows hits Amakthel's Hand for
41 darkness damage.
Erupting Shadows hits Amakthel's Mouth for
(61 turned into osmosis), 61 darkness (61 total damage).
Bane of Blindness from Skellies carry hits Amakthel's Hand for
105 darkness damage.
Bane of Confusion from Skellies carry hits Amakthel's Mouth for
(62 turned into osmosis), 156 darkness (156 total damage).
Dire Plague from Skellies carry hits Amakthel's Mouth for
(62 turned into osmosis), 118 darkness (118 total damage).
Lava floor hits Armoured skeleton warrior for
21 fire damage.
Erupting Shadows hits Amakthel's Hand for
41 darkness damage.
Spikes of Decrepitude hits Amakthel's Hand for
22 cold, 25 darkness (47 total damage).

Saving done.