FireMag the level 7 Higher Archmage by ed4win

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp7 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic30 (base 29)
Willpower22 (base 17)
Cunning11 (base 11)

Resources

Life132/141
Mana195/202
Healing Factor1.2
Regeneration0.48

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Invisible2

Offense: Mainhand

Damage16
Accuracy5
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower30
Crit Chance14%
Speed1

Offense: Mind

Mindpower19.8
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+16%
Blight+10%
Physical+4%
Cold+17%
Lightning+6%
Darkness+10%
Arcane+6%
Fire+16%
Nature+6%

Defense: Base

Armour (hardiness)1 (30%)
Defense0.35
Ranged Defense0.35
Fatigue1
Physical Save16.75
Spell Save18.2
Mental Save11.55

Defense: Resistances

Nature+ 10%( 70%)
Cold+ 22%( 70%)
All 0%( 70%)

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

detrimental effect
beneficial effect

Quests

active
active
active
done

Equipment

On fingers
On fingers
Main armor
Light source
On feet
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By FireMag the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 18:47
see stats

Log

FireMag is dazed!
Bill the Stone Troll hits FireMag for 74 physical damage.
FireMag hits Bill the Stone Troll for 20 mind damage.

FireMag uses Infusion: Wild.

FireMag is not dazed anymore.

FireMag is cured!

FireMag lessens the pain.

FireMag casts Teleport.

The spell fails: no suitable places to teleport to.

Bill the Stone Troll hits FireMag for 48 physical damage.
Bill the Stone Troll killed FireMag!
FireMag hits Bill the Stone Troll for 20 mind damage.
FireMag the level 6 higher archmage was bludgeoned to death by Bill the Stone Troll and clobbered into soup on level 4 of Trollmire.
You have 2 life(s) left.
FireMag deactivates Arcane Power.

FireMag feels pain again.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...

Talent Infusion: Wild is ready to use.

Welcome to level 7 [FireMag].
FireMag has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

You have gained one more life (3 remaining).
Saving done.

Saving done.

Saving game...