Carai the level 11 Cornac Berserker by ZedPower

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassBerserker
Level / Exp11 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 36)
Dexterity11 (base 11)
Constitution18 (base 18)
Magic12 (base 10)
Willpower30 (base 17)
Cunning10 (base 10)

Resources

Life316/316
Stamina182/182
Healing Factor1.1711363549267
Regeneration1.4639204436584

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage71
Accuracy35
Crit Chance2%
APR7
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower25
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+20%
Darkness+10%

Defense: Base

Armour (hardiness)19.883307766991 (81.151787968034%)
Defense3
Ranged Defense3
Fatigue12
Physical Save24
Spell Save14
Mental Save25

Defense: Resistances

Darkness+ 20%( 70%)
Light+ 30%( 70%)
Temporal+ 3%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Pinning Resistance0%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Technique / Warcries1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
3/5
1/5
3/5
0/5
Technique / Two-handed assault1.30
3/5
1/5
3/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
4/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
4/5
0/5
3/5
4/5
0/5

Effects

talent

Quests

done
done
active
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Carai the Cornac Berserker level 10
1st Summertide 122nd year of Ascendancy at 00:45
see stats
The Arena Unlocked Arena mode.
By Carai the Cornac Berserker level 8
9th Mirth 122nd year of Ascendancy at 15:42
see stats

Log

You pickup 0.70 gold pieces.
You pickup 0.75 gold pieces.

You pickup 1.00 gold pieces.

You pickup 1.00 gold pieces.

You pickup 0.55 gold pieces.

You pickup 0.70 gold pieces.

Carai picks up (c.):
iron greatmaul of the mystic (20-30 power, 1 apr).
There is a way to the previous level here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 17 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 23 turns (stop reason: dialog is displayed).


Carai wears (replacing
Voidream (16-23 power, 1 apr)): Bill's Tree Trunk (30-51 power, 7 apr).

You gain 0.80 gold from the transmogrification of
insulating rough leather belt of the mystic.
You gain 0.79 gold from the transmogrification of
mossy mindstar of balance (3-3 power, 12 apr, nature damage).
You gain 2.78 gold from the transmogrification of
iron greatmaul of the mystic (20-30 power, 1 apr).
You gain 1.09 gold from the transmogrification of
manasurge rune of the titan (regen 713% over 10 turns; mana 36; cd 12).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.