Selicia the level 17 Cornac Archmage by ZedPower

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassArchmage
Level / Exp17 / 65%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity21 (base 10)
Constitution21 (base 21)
Magic47 (base 42)
Willpower26 (base 26)
Cunning11 (base 11)

Resources

Life430/442
Mana149/152
Healing Factor1.094804467222
Regeneration4.6529189856936

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth9.5783842155362
See Invisible22.261892058286

Offense: Mainhand

Damage18
Accuracy21
Crit Chance7%
APR3
Speed1.00

Offense: Spell

Spellpower39
Crit Chance29%
Speed1

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+32%
Physical+13%
Acid+6%
Darkness+9%
Arcane+6%
Cold+12%
Fire+6%

Offense: Damage Penetration

Lightning+5%
Cold+25%
Physical+10%

Defense: Base

Armour (hardiness)30.535079963622 (30%)
Defense18
Ranged Defense24
Fatigue0
Physical Save30
Spell Save36
Mental Save46

Defense: Resistances

Acid+ 22%( 70%)
Arcane+ 28%( 70%)
Mind+ 21%( 70%)
All+ 11%( 70%)
Lightning+ 33%( 70%)
Light+ 20%( 70%)
Physical+ 23%( 70%)
Fire+ 19%( 70%)
Darkness+ 40%( 70%)

Defense: Immunities

Pinning Resistance50%
Confusion Resistance27%
Teleport Resistance10%
Blind Resistance23%
Disarm Resistance41%
Bleed Resistance10%
Stun Resistance25%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Storm1.43
3/5
2/5
0/5
0/5
Spell / Air1.30
3/5
3/5
2/5
2/5
Spell / Arcane1.30
3/5
1/5
2/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
2/5
1/5
1/5
1/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
0/5
0/5
Spell / Divination1.30
4/5
4/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
3/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
failed
done
done
active
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Selicia the Cornac Archmage level 10
7th Flare 122nd year of Ascendancy at 23:35
see stats
Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Selicia the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 15:40
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Selicia the Cornac Archmage level 10
7th Flare 122nd year of Ascendancy at 23:44
see stats

Log

You gain 2.48 gold from the transmogrification of shimmering cashmere robe of time (+11%) (0 def, 0 armour).
You gain 1.27 gold from the transmogrification of
thick linen cloak of protection (1 def, 6 armour).
You gain 4.53 gold from the transmogrification of
plaguebringer's steel waraxe of massacre (18-24 power, 3 apr).
You gain 3.62 gold from the transmogrification of
surging ash starstaff of power (15-18 power, 3 apr, light element).
You gain 2.54 gold from the transmogrification of
shimmering ash starstaff (15-18 power, 3 apr, light element).
You gain 2.96 gold from the transmogrification of
mighty cured leather sling of lightning.
You gain 0.50 gold from the transmogrification of
vined mindstar (4-4 power, 18 apr, nature damage).
You gain 3.12 gold from the transmogrification of
truestriking steel mace (12-16 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel greatsword (22-36 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (30-46 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (11-14 power, 6 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (11-14 power, 6 apr).
You gain 0.70 gold from the transmogrification of
steel battleaxe of massacre (31-46 power, 2 apr).
You gain 2.60 gold from the transmogrification of
dwarven-steel battleaxe of persecution (30-46 power, 2 apr).
You gain 3.46 gold from the transmogrification of
mule's steel ring of pilfering.
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).

Saving done.

There is a portal back here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Talent Command Staff is ready to use.

Saving done.

Selicia refocuses the energies of her staff.
The furious lightning storm around Selicia calms down and disappears.