John Everyman the level 2 Cornac Adventurer by AexDestroy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp2 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity14 (base 14)
Constitution12 (base 12)
Magic16 (base 16)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life120/120
Mana116/116
Positive53/53
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy8
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower19
Crit Chance3%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save8
Spell Save9
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Heart of Fire1.00
1/5
0/5
0/5
0/5
Celestial / Sunlight1.00
1/5
0/5
0/5
0/5
Spell / Fire1.00
3/5
0/5
0/5
0/5
Celestial / Sun1.00
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
2/5
0/5
0/5
0/5
Celestial / Light1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Spell / Staff combat1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log


Ran for 2 turns (stop reason: hostile spotted to the southeast (white worm mass)).


John Everyman casts Flame.

White worm mass uses Multiply.

John Everyman's Flame hits White worm mass for
40 fire damage.
John Everyman's Flame killed White worm mass!

Flame is still on cooldown for 2 turns.

John Everyman casts Sun Ray.

John Everyman hits White worm mass for 40 light damage.
John Everyman killed White worm mass!

Talent Flame is ready to use.
Talent Burning Sacrifice is ready to use.

Resting starts...

Talent Sun Ray is ready to use.
Rested for 21 turns (stop reason: all resources and life at maximum).


John Everyman picks up (v.):
blurring rough leather belt of carrying.
Ran for 4 turns (stop reason: hostile spotted to the west (large brown snake)).


John Everyman casts Sun Ray.

Welcome to level 2 [John Everyman].
John Everyman has 3 stat point(s), 2 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

You have gained one more life (2 remaining).
John Everyman hits Large brown snake for 40 light damage.
John Everyman killed Large brown snake!