Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
| Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Mighty Level Up Cheat 1.3.0Greatly enhances rate of point gain for talents, generics, stats, categories and even prodigies. Items Vault 1.3.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Shalore |
| Class | Rogue |
| Level / Exp | 34 / 28% |
| Size | medium |
| Lifes / Deaths | Killed by large brown snake at level 1 on the 74th Pyre 122nd year of Ascendancy at 11:40 / 149Killed by Tefoon the thalore at level 1 on the 6th Mirth 122nd year of Ascendancy at 19:54 Killed by Aburatu the thalore at level 1 on the 6th Mirth 122nd year of Ascendancy at 21:12 Killed by Mansar the halfling at level 1 on the 6th Mirth 122nd year of Ascendancy at 21:31 Killed by Aburatu the thalore at level 1 on the 6th Mirth 122nd year of Ascendancy at 22:27 Killed by Ben Cruthdar, the Cursed at level 2 on the 10th Mirth 122nd year of Ascendancy at 07:34 Killed by Ben Cruthdar, the Cursed at level 2 on the 10th Mirth 122nd year of Ascendancy at 07:58 Killed by Ben Cruthdar, the Cursed at level 2 on the 10th Mirth 122nd year of Ascendancy at 08:27 Killed by snow giant boulder thrower at level 5 on the 3rd Dusk 122nd year of Ascendancy at 02:00 Killed by venom drake hatchling at level 5 on the 3rd Dusk 122nd year of Ascendancy at 04:59 Killed by cold drake hatchling at level 5 on the 3rd Dusk 122nd year of Ascendancy at 07:31 Killed by white wolf at level 5 on the 3rd Dusk 122nd year of Ascendancy at 08:26 Killed by deformed giant grey mouse at level 5 on the 12nd Dusk 122nd year of Ascendancy at 22:09 Killed by gloomy black bear at level 6 on the 13rd Dusk 122nd year of Ascendancy at 10:49 Killed by deformed white wolf at level 6 on the 13rd Dusk 122nd year of Ascendancy at 16:24 Killed by The Withering Thing at level 6 on the 14th Dusk 122nd year of Ascendancy at 08:12 Killed by shadow at level 6 on the 14th Dusk 122nd year of Ascendancy at 08:27 Killed by sick giant venus flytrap at level 6 on the 14th Dusk 122nd year of Ascendancy at 09:55 Killed by gloomy cave bear at level 7 on the 14th Dusk 122nd year of Ascendancy at 10:26 Killed by Emanne the sick brown bear at level 7 on the 14th Dusk 122nd year of Ascendancy at 11:13 Killed by thought-forged bowman at level 7 on the 14th Dusk 122nd year of Ascendancy at 11:46 Killed by Emanne the sick brown bear at level 7 on the 14th Dusk 122nd year of Ascendancy at 11:56 Killed by cold drake hatchling at level 10 on the 23rd Dusk 122nd year of Ascendancy at 09:58 Killed by Minotaur of the Labyrinth at level 12 on the 33rd Dusk 122nd year of Ascendancy at 04:57 Killed by Spellblaze Crystal at level 12 on the 38th Dusk 122nd year of Ascendancy at 18:13 Killed by Poronne the skeleton archer at level 14 on the 54th Dusk 122nd year of Ascendancy at 11:13 Killed by Getaleg at level 15 on the 57th Dusk 122nd year of Ascendancy at 09:43 Killed by blade horror at level 15 on the 58th Dusk 122nd year of Ascendancy at 14:27 Killed by teluvorta at level 16 on the 73rd Dusk 122nd year of Ascendancy at 21:56 Killed by teluvorta at level 16 on the 73rd Dusk 122nd year of Ascendancy at 22:38 Killed by ultimate teluvorta at level 16 on the 74th Dusk 122nd year of Ascendancy at 03:08 Killed by skeleton mage at level 17 on the 6th Haze 122nd year of Ascendancy at 02:36 Killed by degenerated ogric mass at level 17 on the 9th Haze 122nd year of Ascendancy at 19:28 Killed by ogre pounder at level 18 on the 11st Haze 122nd year of Ascendancy at 18:06 Killed by ogre pounder at level 18 on the 12nd Haze 122nd year of Ascendancy at 01:18 Killed by ogre rune-spinner at level 18 on the 12nd Haze 122nd year of Ascendancy at 02:24 Killed by ogre rune-spinner at level 18 on the 13rd Haze 122nd year of Ascendancy at 12:58 Killed by ogre pounder at level 19 on the 14th Haze 122nd year of Ascendancy at 22:05 Killed by ogric abomination at level 19 on the 14th Haze 122nd year of Ascendancy at 22:33 Killed by Healer Astelrid at level 19 on the 16th Haze 122nd year of Ascendancy at 14:08 Killed by ogre guard at level 19 on the 16th Haze 122nd year of Ascendancy at 16:14 Killed by Betitta the vampire at level 20 on the 21st Haze 122nd year of Ascendancy at 21:23 Killed by skeleton mage at level 20 on the 22nd Haze 122nd year of Ascendancy at 02:21 Killed by forest wight at level 20 on the 23rd Haze 122nd year of Ascendancy at 00:25 Killed by skeleton archer at level 20 on the 23rd Haze 122nd year of Ascendancy at 02:03 Killed by armoured skeleton warrior at level 20 on the 24th Haze 122nd year of Ascendancy at 15:40 Killed by Aeryda the skeleton archer at level 20 on the 24th Haze 122nd year of Ascendancy at 22:13 Killed by Voronne the master vampire at level 20 on the 25th Haze 122nd year of Ascendancy at 19:21 Killed by skeleton mage at level 21 on the 26th Haze 122nd year of Ascendancy at 16:25 Killed by skeleton mage at level 21 on the 27th Haze 122nd year of Ascendancy at 14:49 Killed by armoured skeleton warrior at level 21 on the 27th Haze 122nd year of Ascendancy at 16:18 Killed by fire drake hatchling at level 21 on the 27th Haze 122nd year of Ascendancy at 18:49 Killed by naga myrmidon at level 21 on the 27th Haze 122nd year of Ascendancy at 21:15 Killed by naga myrmidon at level 21 on the 28th Haze 122nd year of Ascendancy at 03:25 Killed by Emulle the vampire at level 21 on the 29th Haze 122nd year of Ascendancy at 03:34 Killed by Yvussra the skeleton warrior at level 21 on the 29th Haze 122nd year of Ascendancy at 09:18 Killed by skeleton master archer at level 21 on the 30th Haze 122nd year of Ascendancy at 20:41 Killed by skeleton archer at level 22 on the 30th Haze 122nd year of Ascendancy at 22:03 Killed by skeleton mage at level 22 on the 32nd Haze 122nd year of Ascendancy at 23:43 Killed by skeleton master archer at level 22 on the 33rd Haze 122nd year of Ascendancy at 17:01 Killed by armoured skeleton warrior at level 22 on the 33rd Haze 122nd year of Ascendancy at 21:33 Killed by storm drake at level 22 on the 33rd Haze 122nd year of Ascendancy at 23:36 Killed by gwelgoroth at level 22 on the 37th Haze 122nd year of Ascendancy at 02:55 Killed by armoured skeleton warrior at level 22 on the 37th Haze 122nd year of Ascendancy at 20:48 Killed by elven blood mage at level 22 on the 38th Haze 122nd year of Ascendancy at 05:29 Killed by elven cultist at level 22 on the 38th Haze 122nd year of Ascendancy at 08:44 Killed by Grand Corruptor at level 22 on the 39th Haze 122nd year of Ascendancy at 20:31 Killed by elven cultist at level 22 on the 39th Haze 122nd year of Ascendancy at 22:16 Killed by Grand Corruptor at level 22 on the 39th Haze 122nd year of Ascendancy at 23:55 Killed by Grand Corruptor at level 22 on the 40th Haze 122nd year of Ascendancy at 01:37 Killed by Grand Corruptor at level 22 on the 40th Haze 122nd year of Ascendancy at 03:23 Killed by Grand Corruptor at level 22 on the 40th Haze 122nd year of Ascendancy at 05:11 Killed by Cakivon the human at level 22 on the 43rd Haze 122nd year of Ascendancy at 19:48 Killed by Cakivon the human at level 22 on the 43rd Haze 122nd year of Ascendancy at 20:11 Killed by Zubymiwyn the assassin at level 22 on the 76th Haze 122nd year of Ascendancy at 15:45 Killed by gigantic corrosive tunneler at level 23 on the 1st Decay 122nd year of Ascendancy at 13:58 Killed by Ryeli the halfling at level 23 on the 2nd Regrowth 123rd year of Ascendancy at 16:35 Killed by Tanel the halfling at level 23 on the 8th Regrowth 123rd year of Ascendancy at 02:03 Killed by Famimad the thalore at level 23 on the 8th Regrowth 123rd year of Ascendancy at 06:09 Killed by elven guard at level 24 on the 36th Regrowth 123rd year of Ascendancy at 20:45 Killed by elven tempest at level 24 on the 36th Regrowth 123rd year of Ascendancy at 22:31 Killed by elven blood mage at level 24 on the 37th Regrowth 123rd year of Ascendancy at 02:29 Killed by Isywe the elven cultist at level 24 on the 37th Regrowth 123rd year of Ascendancy at 05:46 Killed by skeleton warrior at level 24 on the 37th Regrowth 123rd year of Ascendancy at 15:04 Killed by Porenne the elven blood mage at level 24 on the 37th Regrowth 123rd year of Ascendancy at 16:40 Killed by Yvulle the ogre pounder at level 24 on the 37th Regrowth 123rd year of Ascendancy at 22:34 Killed by elven corruptor at level 24 on the 38th Regrowth 123rd year of Ascendancy at 07:33 Killed by elven blood mage at level 24 on the 38th Regrowth 123rd year of Ascendancy at 09:38 Killed by elven blood mage at level 24 on the 40th Regrowth 123rd year of Ascendancy at 03:27 Killed by elven blood mage at level 24 on the 40th Regrowth 123rd year of Ascendancy at 05:11 Killed by elven blood mage at level 24 on the 41st Regrowth 123rd year of Ascendancy at 07:54 Killed by elven cultist at level 24 on the 41st Regrowth 123rd year of Ascendancy at 11:18 Killed by elven corruptor at level 24 on the 41st Regrowth 123rd year of Ascendancy at 16:41 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 42nd Regrowth 123rd year of Ascendancy at 21:17 Killed by Ematha the elven elite warrior at level 25 on the 43rd Regrowth 123rd year of Ascendancy at 15:44 Killed by elven blood mage at level 25 on the 44th Regrowth 123rd year of Ascendancy at 10:50 Killed by Adilradhekira the orc cryomancer at level 25 on the 51st Regrowth 123rd year of Ascendancy at 22:12 Killed by Voreyann the anaconda at level 25 on the 54th Regrowth 123rd year of Ascendancy at 03:19 Killed by Voreyann the anaconda at level 25 on the 54th Regrowth 123rd year of Ascendancy at 03:45 Killed by armoured skeleton warrior at level 25 on the 6th Pyre 123rd year of Ascendancy at 07:29 Killed by eldritch eye at level 26 on the 8th Pyre 123rd year of Ascendancy at 16:02 Killed by Bethenn the hornet swarm at level 26 on the 25th Pyre 123rd year of Ascendancy at 13:48 Killed by greater telugoroth at level 26 on the 27th Pyre 123rd year of Ascendancy at 04:50 Killed by ultimate teluvorta at level 26 on the 27th Pyre 123rd year of Ascendancy at 06:53 Killed by Ivata the greater teluvorta at level 26 on the 27th Pyre 123rd year of Ascendancy at 08:50 Killed by Ivata the greater teluvorta at level 26 on the 27th Pyre 123rd year of Ascendancy at 09:40 Killed by Silatira the ultimate telugoroth at level 26 on the 27th Pyre 123rd year of Ascendancy at 12:02 Killed by Silatira the ultimate telugoroth at level 26 on the 27th Pyre 123rd year of Ascendancy at 13:14 Killed by Yvadata the ultimate teluvorta at level 26 on the 28th Pyre 123rd year of Ascendancy at 02:15 Killed by skeleton warrior at level 26 on the 28th Pyre 123rd year of Ascendancy at 04:24 Killed by skeleton master archer at level 26 on the 28th Pyre 123rd year of Ascendancy at 05:48 Killed by temporal stalker at level 26 on the 29th Pyre 123rd year of Ascendancy at 00:41 Killed by dredge at level 26 on the 29th Pyre 123rd year of Ascendancy at 03:50 Killed by Chronolith Clone at level 26 on the 30th Pyre 123rd year of Ascendancy at 06:58 Killed by gwelgoroth at level 27 on the 74th Pyre 123rd year of Ascendancy at 14:40 Killed by Urkis, the High Tempest at level 27 on the 74th Pyre 123rd year of Ascendancy at 16:14 Killed by storm drake at level 27 on the 75th Pyre 123rd year of Ascendancy at 00:22 Killed by Voreyann the anaconda at level 29 on the 9th Mirth 123rd year of Ascendancy at 18:26 Killed by fire wyrm at level 29 on the 10th Mirth 123rd year of Ascendancy at 22:34 Killed by luminous horror at level 29 on the 10th Dusk 123rd year of Ascendancy at 11:14 Killed by ancient lich at level 29 on the 10th Dusk 123rd year of Ascendancy at 17:24 Killed by blade horror at level 29 on the 10th Dusk 123rd year of Ascendancy at 18:21 Killed by luminous horror at level 29 on the 11st Dusk 123rd year of Ascendancy at 07:57 Killed by eldritch eye at level 29 on the 11st Dusk 123rd year of Ascendancy at 09:58 Killed by worm that walks at level 29 on the 11st Dusk 123rd year of Ascendancy at 11:37 Killed by luminous horror at level 29 on the 11st Dusk 123rd year of Ascendancy at 15:50 Killed by Ivelebeth the orc corruptor at level 29 on the 12nd Dusk 123rd year of Ascendancy at 03:24 Killed by worm that walks at level 29 on the 12nd Dusk 123rd year of Ascendancy at 08:09 Killed by fire wyrm at level 29 on the 17th Dusk 123rd year of Ascendancy at 17:09 Killed by fire drake at level 29 on the 17th Dusk 123rd year of Ascendancy at 17:34 Killed by forge-giant at level 30 on the 18th Dusk 123rd year of Ascendancy at 02:08 Killed by forge-giant at level 30 on the 18th Dusk 123rd year of Ascendancy at 04:21 Killed by skeleton master archer at level 30 on the 15th Haze 123rd year of Ascendancy at 01:39 Killed by The Master at level 30 on the 15th Haze 123rd year of Ascendancy at 02:32 Killed by skeleton archer at level 30 on the 15th Haze 123rd year of Ascendancy at 21:34 Killed by fire drake at level 30 on the 15th Haze 123rd year of Ascendancy at 22:01 Killed by forest wight at level 30 on the 16th Haze 123rd year of Ascendancy at 00:23 Killed by fire drake at level 30 on the 16th Haze 123rd year of Ascendancy at 02:10 Killed by forge-giant at level 30 on the 16th Haze 123rd year of Ascendancy at 03:03 Killed by forge-giant at level 30 on the 16th Haze 123rd year of Ascendancy at 04:28 Killed by orc archer at level 30 on the 16th Haze 123rd year of Ascendancy at 06:12 Killed by naga tide huntress at level 30 on the 16th Haze 123rd year of Ascendancy at 08:21 Killed by orc archer at level 31 on the 17th Haze 123rd year of Ascendancy at 12:46 Killed by orc archer at level 31 on the 17th Haze 123rd year of Ascendancy at 14:13 Killed by Aerolenor the orc warrior at level 31 on the 77th Haze 123rd year of Ascendancy at 00:14 Killed by skeleton warrior at level 33 on the 7th Decay 123rd year of Ascendancy at 23:39 Killed by orc cryomancer at level 33 on the 8th Decay 123rd year of Ascendancy at 00:11 Killed by orc blood mage at level 33 on the 8th Decay 123rd year of Ascendancy at 01:51 Killed by explosion trap at level 33 on the 5th Allure 124th year of Ascendancy at 06:12 |
Primary Stats
| Strength | 22 (base 16) |
| Dexterity | 82 (base 57) |
| Constitution | 72 (base 57) |
| Magic | 12 (base 10) |
| Willpower | 25 (base 10) |
| Cunning | 97 (base 57) |
Resources
| Life | 808/808 |
| Stamina | 256/256 |
| Healing Factor | 1.15 |
| Regeneration | 0.74750000000001 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +10% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 10 |
| Infravision | 10 |
| See Stealth | 15 |
| See Invisible | 15 |
Offense: Mainhand
| Damage | 103 |
| Accuracy | 70 |
| Crit Chance | 71% |
| APR | 19 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 92 |
| Accuracy | 70 |
| Crit Chance | 71% |
| APR | 19 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 30.5 |
| Crit Chance | 39% |
| Speed | 1 |
Offense: Mind
| Mindpower | 41.1 |
| Crit Chance | 46% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Offense: Damage Penetration
| All | 0% |
Defense: Base
| Armour (hardiness) | 30 (45%) |
| Defense | 60.072891313211 |
| Ranged Defense | 60.072891313211 |
| Fatigue | 9 |
| Physical Save | 26.8875 |
| Spell Save | 13.825 |
| Mental Save | 49.858333333333 |
Defense: Resistances
| All | + 15%( 70%) |
Defense: Immunities
| Confusion Resistance | 10% |
| Disarm Resistance | 18% |
| Instadeath Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 160 damage for 5 turns. The effect will scale with your magic stat. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 499 life over 5 turns. Its effects scale with your Constitution stat. |
Class Talents
| Cunning / Stealth | 1.50 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Cunning / Poisons | 1.50 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Cunning / Trapping | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual weapons | 1.50 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 4/5 |
| Technique / Dual techniques | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cunning / Lethality | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 5/5 |
| 0/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Acrobatics | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 2/5 |
| Cunning / Scoundrel | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Prodigies
| 1/1 |
Effects
| talent | Lacerating Strikes |
| talent | Numbing Poison |
| talent | Crippling Poison |
| beneficial effect | Parrying melee attacks: Has a 33% chance to deflect up to 22 damage from the next 2.2 attack(s). Parrying |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a regenade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 7 of Dreadfell. Escort: injured seer (level 7 of Dreadfell)As a reward you gained talent category Spell / Divination (at mastery 0.80). | done |
You failed to protect the lone alchemist from death by naga myrmidon. Escort: lone alchemist (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You failed to protect the lone alchemist from death by lesser vampire. Escort: lone alchemist (level 4 of Dreadfell) | failed |
You successfully escorted the lost anorithil to the recall portal on level 2 of Scintillating Caves. Escort: lost anorithil (level 2 of Scintillating Caves)As a reward you improved Cunning by +2. | done |
You failed to protect the lost sun paladin from death by skeleton warrior. Escort: lost sun paladin (level 2 of Dreadfell) | failed |
You failed to protect the lost warrior from death by snow giant boulder thrower. Escort: lost warrior (level 1 of Daikara) | failed |
You failed to protect the lost warrior from death by Getaleg. Escort: lost warrior (level 3 of Old Forest) | failed |
You successfully escorted the lost warrior to the recall portal on level 4 of Old Forest. Escort: lost warrior (level 4 of Old Forest)As a reward you gained talent category Technique / Conditioning (at mastery 0.80). | done |
You failed to protect the lost warrior from death by ghoul. Escort: lost warrior (level 6 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * The fortress shadow has asked that you come back as soon as possible. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 280. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Frost Treads (1 def, 4 armour) Frost Treads (1 def, 4 armour)Requires: - Dexterity 16 Infused by nature 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 (+0 eff.) Fatigue: +7% Changes stats: +4 Str / +4 Dex / +4 Cun Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
| Light source | Poriralaith PoriralaithCrafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Armour penetration: +1 Changes resistances: +9% acid Changes damage: +6% physical Stamina each turn: +0.20 Light radius: +6 Healing mod.: +15% A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Eye of the Forest (8 def, 0 armour) Eye of the Forest (8 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +8 (+2 eff.) Changes stats: +6 Cun / +8 Wil Changes resistances penetration: +15% nature Changes damage: +20% nature Talent mastery: +0.10 Wild-gift / Moss Mental save: +12 (+4 eff.) Blindness immunity: +100% Infravision radius: +2 See stealth: +15 See invisible: +15 It can be used to activate talent Earth's Eyes (costing 31 power out of 35/35) : Effective talent level: 2.0 Power cost: 31 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: Using your connection to Nature, you can see your surrounding area in a radius of 8. Also, while meditating, you are able to detect the presence of creatures around you in a radius of 4. This leather cap is overgrown with a thick moss, except for around the very front, where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears. |
| On hands | Yarumasta (0 def, 2 armour) Yarumasta (0 def, 2 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +8 (+2 eff.) Armour penetration: +9 Armour: +2 Damage when hit (Melee): 12 acid Changes stats: +7 Cun / +6 Dex Changes damage: +6% physical Stamina each turn: +0.80 It can be used to activate talent Steady Shot, placing all other charms into a 18 cooldown : Effective talent level: 3.0 Power cost: 18 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: A steady shot, doing 195% damage. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | Prox's Lucky Halfling Foot Prox's Lucky Halfling FootPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+2 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
| On fingers | sneakthief's gold ring of power sneakthief's gold ring of powerPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +8 (+2 eff.) Physical power: +5 (+2 eff.) Changes stats: +6 Cun / +6 Dex Spellpower: +7 (+4 eff.) Mindpower: +7 (+2 eff.) Rings can have magical properties. |
| On fingers | Vargh Redemption Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 1 tidal wave that expands slowly over 7 turns, dealing 14.12 cold and 12.71 physical damage (based on Willpower) each turn and knocking opponents back, costing 52 power out of 60/60. This azure ring seems to be always moist to the touch. |
| Around neck | wanderer's gold amulet of strength (+4) wanderer's gold amulet of strength (+4)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Fatigue: -6% Changes stats: +4 Str / +4 Dex / +7 Cun / +5 Con Life regen: +0.40 Stamina each turn: +0.50 Movement speed: +10% Amulets can have magical properties. |
| In main hand | warbringer's stralite dagger of crippling (31-40.3 power, 9 apr) warbringer's stralite dagger of crippling (31-40.3 power, 9 apr)Requires: - Dexterity 35 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 31.0 - 40.3 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +8.0% Attack speed: 100% On weapon crit: * cripple the target When wielded/worn: Physical crit. chance: +7.0% Physical power: +4 (+1 eff.) Changes stats: +4 Con Changes resistances penetration: +5% physical Disarm immunity: +18% Sharp, short and deadly. |
| Around waist | balancing hardened leather belt balancing hardened leather beltCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +8.0% Changes stats: +4 Cun / +4 Dex Mental crit. chance: +7% A belt that goes around your waist. |
| In off hand | elemental stralite dagger (31-40.3 power, 9 apr) elemental stralite dagger (31-40.3 power, 9 apr)Requires: - Dexterity 35 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 31.0 - 40.3 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +8.0% Attack speed: 100% On weapon hit: * Random elemental explosion When wielded/worn: Changes resistances penetration: +9% acid / +9% fire / +11% lightning / +8% cold Sharp, short and deadly. |
| Cloak | Wrap of Stone (0 def, 10 armour) Wrap of Stone (0 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 2 When wielded/worn: Armour: +10 Armour Hardiness: +15% Changes resistances: +5% physical Changes damage: +5% physical Talent masteries: +0.20 Chronomancy / Gravity +0.10 Spell / Stone +0.10 Chronomancy / Matter +0.20 Spell / Earth Spellpower: +6 (+3 eff.) It can be used to activate talent Stone Wall (costing 52 power out of 60/60) : Effective talent level: 1.2 Power cost: 52 out of 60/60. Range: 7 Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 4 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 78.31 physical damage. Duration and damage will improve with your Spellpower. This thick cloak is incredibly tough, yet bends and flows with ease. |
| Main armor | Splendourlord the drakeskin leather armour (15 def, 14 armour) Splendourlord the drakeskin leather armour (15 def, 14 armour)Requires: - Strength 20 Powered by arcane forces Crafted by a master Infused by psionic forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Armour: +14 Defense: +15 (+5 eff.) Fatigue: +8% Effects on melee hit: * 15% chance to blind Damage (Melee): 9 arcane Damage (Ranged): 10 arcane Changes stats: +3 Cun Changes resistances: +21% acid Changes resistances penetration: +10% light Changes damage: +3% light / +3% temporal Mental save: +19 (+6 eff.) Mana each turn: +0.21 Spellpower: +16 (+8 eff.) Light radius: +3 A suit of armour made of leather. |
Inventory
Rune of the Rift (250.00 temporal damage, removed from time 4 turns) Rune of the Rift (250.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 257.50 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
shielding rune of the warrior (absorb 255 for 5 turns) shielding rune of the warrior (absorb 255 for 5 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 255 damage for 5 turns. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
gold amulet 'Umbraobsidian' gold amulet 'Umbraobsidian'Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Damage when hit (Melee): 12 darkness / 8 temporal Changes resistances penetration: +5% darkness Talent masteries: +0.20 Technique / Acrobatics +0.20 Cunning / Stealth Amulets can have magical properties. |
Moon (30-39 power, 30 apr) Moon (30-39 power, 30 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The moon shines alone in a starless sky. Base power: 30.0 - 39.0 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +30 Physical crit. chance: +10.0% Attack speed: 100% Damage (Melee): +20 darkness When wielded/worn: Changes damage: +10% darkness Light radius: -1 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades. |
Swordbreaker (25-32.5 power, 20 apr) Swordbreaker (25-32.5 power, 20 apr)Requires: - Cunning 10 - Dexterity 10 Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 Base power: 25.0 - 32.5 Uses stats: 50% Dex, 50% Cun Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +20 Physical crit. chance: +15.0% Attack speed: 111% On weapon crit: * Breaks enemy weapon. When wielded/worn: Armour Hardiness: +20% Defense: +15 (+5 eff.) Changes stats: +8 Cun / +8 Dex Talent granted: +1 Dagger Block Physical save: +15 (+8 eff.) Disarm immunity: +50% Can block like a shield, potentially disarming the enemy. This ordinary blade is made of fine, sturdy voratun and outfitted with jagged hooks along the edge. This simple appearance belies a great power - the hooked maw of this dagger broke many a blade and the stride of many would-be warriors. |
Corpsebow CorpsebowRequires: - Dexterity 16 - Talent Shoot Powered by arcane forces Infused by nature 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 2 It must be held with both hands. Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +7 When wielded/worn: Effects on ranged hit: * 40% chance to disease Damage (Ranged): 20 blight Changes damage: +40% blight Disease immunity: +50% It can be used to activate talent Cyst Burst (costing 9 power out of 20/20) : Effective talent level: 5.0 Power cost: 9 out of 20/20. Range: 8 Travel Speed: instantaneous Is: a spell Description: Make your target's diseases burst, doing 38.71 blight damage for each disease it is infected with. This will also spread any decrepitude, weakness, rotting or epidemic diseases to any nearby foes in a radius of 3. The damage will increase with your Spellpower. A lost artifact of the Age of Dusk, the Corpsebow is filled with a lingering essence of that era's terrible plagues. Those struck by arrows fired from its rotten string find themselves afflicted by echoes of ancient sickness. |
blurring rough leather belt blurring rough leather beltCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Defense: +9 (+3 eff.) Stealth bonus: +6 A belt that goes around your waist. |
Silk Current (12 def, 0 armour) Silk Current (12 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Defense: +12 (+4 eff.) Damage when hit (Melee): 10 cold Changes resistances: +15% cold Changes resistances penetration: +8% cold Changes damage: +10% cold Talent mastery: +0.10 Spell / Water Spellpower: +4 (+2 eff.) Movement speed: +15% This deep blue robe flows and ripples as if pushed by an invisible tide. |
Snow Giant Wraps (0 def, 2 armour) Snow Giant Wraps (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 It is part of a set of items. This would be great with a mighty matching belt. When wielded/worn: Armour: +2 Changes stats: +4 Str Changes resistances: +10% lightning / +10% cold Knockback immunity: +50% Maximum life: +60.00 It can be used to activate talent Throw Boulder (costing 6 power out of 6/6) : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Throws a huge boulder at a target, damaging it for 100.81 and knocking it back 5 tiles. The damage will increase with your Strength. Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength. |
Crown of Eternal Night (0 def, 3 armour) Crown of Eternal Night (0 def, 3 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 It is part of a set of items. You need to find something to bind its powers. When wielded/worn: Armour: +3 Fatigue: +3% Reduce damage by fixed amount: +10 all This crown looks useless, yet you can feel it is woven with fell magics of undeath. Maybe it has a use. |
bladed hardened leather cap of the depths (0 def, 3 armour) bladed hardened leather cap of the depths (0 def, 3 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Damage when hit (Melee): 6 physical Changes stats: +2 Str Changes resistances: +5% cold Allows you to breathe in: water It can be used to activate talent Skullcracker, placing all other charms into a 18 cooldown : Effective talent level: 3.0 Power cost: 18 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 85.7 Physical damage. If the attack hits, the target is confused (44% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power and chance increase with your Dexterity and Accuracy. A cap made of leather. |
Obsidianfist (54/54, 45.5-63.7 power, 14 apr) Obsidianfist (54/54, 45.5-63.7 power, 14 apr)Requires: - Dexterity 35 Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 4 Base power: 45.5 - 63.7 Uses stats: 70% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +14 Physical crit. chance: +2.5% Capacity: 54 Damage (Ranged): +4 darkness Burst (radius 1) on hit: +8 darkness / +4 fire Burst (radius 2) on crit: +8 darkness When wielded/worn: Ammo reloads per turn: +3 Arrows are used with bows to pierce your foes to death. |
6 agate 6 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
311 alchemist agate 311 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
6 onyx 6 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
6 aquamarine 6 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
12 lapis lazuli 12 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+6 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+6 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 opal 10 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 sapphire 4 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+7 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+7 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 topaz 6 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
dwarven-steel pickaxe 'Yvodabeth' (dig speed 12 turns) dwarven-steel pickaxe 'Yvodabeth' (dig speed 12 turns)Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 3 When wielded/worn: Defense: +4 (+1 eff.) Ranged Defense: +4 (+1 eff.) Fatigue: -4% Changes stats: +3 Str Changes resistances: +6% darkness / +5% fire Mental save: +6 (+2 eff.) Lowers spell cool-downs by: 10% Defense after a teleport: +5 Resist all after a teleport: +2% New effects duration reduction after a teleport: +10% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
8 emerald 8 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 jade 5 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
8 spinel 8 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 turquoise 4 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light (77 power, based on Willpower), costing 9 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 9 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
4 garnet 4 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
4 ruby 4 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 174 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
5 amethyst 5 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
10 quartz 10 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
5 amber 5 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 ametrine 4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 citrine 4 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon 5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Getaleg the Shalore Rogue level 31
22nd Haze 123rd year of Ascendancy at 21:52 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Getaleg the Shalore Rogue level 25
6th Pyre 123rd year of Ascendancy at 11:18 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Getaleg the Shalore Rogue level 31
17th Haze 123rd year of Ascendancy at 12:41 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Getaleg the Shalore Rogue level 34
6th Allure 124th year of Ascendancy at 05:06 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Getaleg the Shalore Rogue level 33
1st Allure 124th year of Ascendancy at 18:59 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Getaleg the Shalore Rogue level 16
2nd Haze 122nd year of Ascendancy at 21:56 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Getaleg the Shalore Rogue level 5
10th Mirth 122nd year of Ascendancy at 08:48 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Getaleg the Shalore Rogue level 32
80th Haze 123rd year of Ascendancy at 13:12 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Getaleg the Shalore Rogue level 16
74th Dusk 122nd year of Ascendancy at 01:42 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Getaleg the Shalore Rogue level 27
74th Pyre 123rd year of Ascendancy at 17:03 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Getaleg the Shalore Rogue level 16
59th Dusk 122nd year of Ascendancy at 03:58 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Getaleg the Shalore Rogue level 10
23rd Dusk 122nd year of Ascendancy at 08:22 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Getaleg the Shalore Rogue level 20
17th Haze 122nd year of Ascendancy at 02:41 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Getaleg the Shalore Rogue level 30
17th Dusk 123rd year of Ascendancy at 19:27 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Getaleg the Shalore Rogue level 23
77th Haze 122nd year of Ascendancy at 02:19 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Getaleg the Shalore Rogue level 19
15th Haze 122nd year of Ascendancy at 17:18 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Getaleg the Shalore Rogue level 32
80th Haze 123rd year of Ascendancy at 22:08 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Getaleg the Shalore Rogue level 5
3rd Dusk 122nd year of Ascendancy at 07:31 see stats
The Rat Lich (Exploration mode)
Killed the terrible Rat Lich.By Getaleg the Shalore Rogue level 26
26th Pyre 123rd year of Ascendancy at 06:03 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Getaleg the Shalore Rogue level 24
35th Regrowth 123rd year of Ascendancy at 06:48 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Getaleg the Shalore Rogue level 27
73rd Pyre 123rd year of Ascendancy at 03:32 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Getaleg the Shalore Rogue level 23
33rd Regrowth 123rd year of Ascendancy at 23:57 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Getaleg the Shalore Rogue level 26
25th Pyre 123rd year of Ascendancy at 12:03 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Getaleg the Shalore Rogue level 17
5th Haze 122nd year of Ascendancy at 17:57 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Getaleg the Shalore Rogue level 30
15th Haze 123rd year of Ascendancy at 03:49 see stats
Log
You gain 2.50 gold from the transmogrification of Rod of Spydric Poison (3/3).
You gain 3.81 gold from the transmogrification of preserving alchemist's lamp.
You gain 2.65 gold from the transmogrification of hateful quiver of elven-wood arrows (19/19, 45-63 power, 14 apr).
You gain 3.86 gold from the transmogrification of stralite plate armour of implacability (7 def, 19 armour).
You gain 16.72 gold from the transmogrification of Huredar the reinforced leather armour (13 def, 7 armour).
You gain 11.35 gold from the transmogrification of rejuvenating stralite mail armour of resilience (4 def, 8 armour).
You gain 5.77 gold from the transmogrification of cruel elven-wood vilestaff of projection (25-30 power, 5 apr, blight element).
You gain 3.81 gold from the transmogrification of steady reinforced leather sling of lightning.
You gain 1.25 gold from the transmogrification of pulsing mindstar (12-13.2 power, 32 apr, mind damage).
You gain 5.25 gold from the transmogrification of dwarven-steel greatsword of evisceration (38-60.8 power, 2 apr).
You gain 6.32 gold from the transmogrification of arcing stralite greatsword of ruin (49-78.4 power, 3 apr).
You gain 13.95 gold from the transmogrification of Obsidianquick the stralite greatmaul (54.5-81.75 power, 3 apr).
You gain 9.47 gold from the transmogrification of gladiator's stralite ring of misery.
You gain 1.09 gold from the transmogrification of healing infusion of the sneak (heal 265).
There is an exit to the worldmap here (press '' or right click to use).
Saving game...
Saving done.
Ran for 2 turns (stop reason: interesting character).
Quest 'Eight legs of wonder' is done! (Press 'j' to see the quest log)
Personal New Achievement: Arachnophobia (Exploration mode)!
There is an exit to the worldmap here (press '' or right click to use).
Getaleg deactivates Crippling Poison.
Getaleg deactivates Lacerating Strikes.
Getaleg deactivates Numbing Poison.
