Tun the level 7 Thalore Archer by tarc

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassArcher
Level / Exp7 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity32 (base 26)
Constitution13 (base 10)
Magic8 (base 10)
Willpower11 (base 10)
Cunning14 (base 13)

Resources

Life202/202
Stamina120/120
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage31
Accuracy36
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower4
Crit Chance2%
Speed1

Offense: Mind

Mindpower13.3
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)4 (30%)
Defense12.7
Ranged Defense12.7
Fatigue0
Physical Save10.15
Spell Save6.65
Mental Save8.75

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Archery - bows1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5
Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
4/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
3/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5

Effects

Quests

done
failed
active
active

Equipment

On feet
Quiver
On hands
Tool
On fingers
Around neck
In main hand
Main armor
Around waist
Light source

Inventory

Achievements

Log

You gain 0.59 gold from the transmogrification of manasurge rune (647% regen over 10 turns; 32 instant mana).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 5; power 21; turns 4; dispells darkness).
You gain 0.72 gold from the transmogrification of
regeneration infusion (heal 74 over 5 turns).
You gain 0.56 gold from the transmogrification of
healing infusion (heal 21).
There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 6th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:05.


Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:20.


Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:46.


There is a Way into the heart of the gloom here (press '' or right click to use).

There is a ladder to worldmap here (press '' or right click to use).