Azilaari the level 19 Cornac Summoner by lightelmo80

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassSummoner
Level / Exp19 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 10)
Dexterity18 (base 11)
Constitution10 (base 10)
Magic10 (base 10)
Willpower55 (base 45)
Cunning52 (base 40)

Resources

Life504/504
Equilibrium0
Healing Factor1.3100003099961
Regeneration5.5675013174836

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth44.182604915697
See Invisible47.182604915697

Offense: Mainhand

Damage42
Accuracy34
Crit Chance22%
APR13
Speed1.00

Offense: Offhand

Damage34
Accuracy34
Crit Chance17%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance14%
Speed1

Offense: Mind

Mindpower47
Crit Chance19%
Speed1

Offense: Damage Bonus

Darkness+3%
Light+3%
Temporal+3%
Fire+11%
Mind+2%
All0%

Offense: Damage Penetration

Mind+5%
Cold+10%

Defense: Base

Armour (hardiness)10 (30%)
Defense24
Ranged Defense24
Fatigue2
Physical Save23
Spell Save21
Mental Save34

Defense: Resistances

Acid+ 3%( 70%)
Blight+ 6%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)
Lightning+ 3%( 70%)
Light+ 6%( 70%)
Temporal+ 6%( 70%)
Fire+ 10%( 70%)
Nature+ 18%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance23%

Inscriptions (4/4)

Runes
Infusions
Infusions
Runes

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
1/5
2/5
5/5
Wild-gift / Summoning (utility)1.30
4/5
1/5
1/5
1/5
Wild-gift / Summoning (advanced)1.30
2/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
4/5
1/5
2/5
2/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
2/5
1/5
4/5
Wild-gift / Mindstar mastery1.30
4/5
1/5
1/5
1/5
Cunning / Survival1.00
1/5
1/5
2/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
done
active
done
active
done
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Azilaari the Cornac Summoner level 9
4th Flare 122nd year of Ascendancy at 10:29
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Azilaari the Cornac Summoner level 10
1st Dusk 122nd year of Ascendancy at 16:07
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Azilaari the Cornac Summoner level 7
78th Pyre 122nd year of Ascendancy at 22:08
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Azilaari the Cornac Summoner level 12
25th Dusk 122nd year of Ascendancy at 09:09
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Azilaari the Cornac Summoner level 18
4th Haze 122nd year of Ascendancy at 07:19
see stats

Log

Assassin Lord hits Fire drake for 139 cold damage.
Assassin Lord performs a melee critical strike against Azilaari!
Melee retaliation hits Assassin Lord for
3 cold, 3 cold (5 total damage).
Assassin Lord hits Azilaari for 146 darkness damage.
Azilaari the level 19 cornac summoner was darkened to death by Assassin Lord on level 2 of Unknown tunnels.
You have 4 life(s) left.
Fire drake is no longer poisoned.

Turtle is no longer poisoned.

Turtle leaves the cover of its shell.

Turtle is not stunned anymore.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Assassin Lord killed Azilaari!
Saving game...

Saving done.

Resting starts...

Talent Attune Mindstar is ready to use.
Your summoned fire drake disappears.
Your summoned turtle disappears.
Talent Fire Drake is ready to use.
Your summoned war hound disappears.
Talent Psiblades is ready to use.
Talent Rune: Shielding is ready to use.
Talent Track is ready to use.
Talent War Hound is ready to use.
Talent Frantic Summoning is ready to use.
Rested for 24 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).