



Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.5.0Donators/Buyers bonus! Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Forbidden Cults 1.5.9Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Possessor Bonus Class 1.5.4Donators/Buyers bonus! Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Better Item Description 1.5.10This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Go to Landmark 1.1.0Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Mighty Level Up Cheat 1.3.0Greatly enhances rate of point gain for talents, generics, stats, categories and even prodigies. Doctornull's Class Pack 1.4.2This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. |
| Campaign | Infinite |
| Mode | Easy Exploration |
| Sex | Male |
| Race | Halfling |
| Class | Creep |
| Level / Exp | 19 / 71% |
| Size | small |
| Lifes / Deaths | Killed by large white snake at level 1 on the 74th Pyre 122nd year of Ascendancy at 16:06 / 32Killed by broken golem at level 1 on the 74th Pyre 122nd year of Ascendancy at 21:40 Killed by broken golem at level 1 on the 74th Pyre 122nd year of Ascendancy at 22:04 Killed by cutpurse at level 2 on the 75th Pyre 122nd year of Ascendancy at 07:42 Killed by fire drake hatchling at level 5 on the 5th Mirth 122nd year of Ascendancy at 13:07 Killed by fire drake hatchling at level 5 on the 5th Mirth 122nd year of Ascendancy at 13:27 Killed by Cyrevena the red jelly at level 7 on the 1st Summertide 122nd year of Ascendancy at 08:51 Killed by icy orc wyrmic at level 9 on the 1st Flare 122nd year of Ascendancy at 16:24 Killed by teluvorta at level 12 on the 9th Flare 122nd year of Ascendancy at 14:01 Killed by Polaribeth the fire drake hatchling at level 12 on the 9th Flare 122nd year of Ascendancy at 14:31 Killed by teluvorta at level 13 on the 10th Flare 122nd year of Ascendancy at 12:23 Killed by elven cultist at level 14 on the 10th Flare 122nd year of Ascendancy at 23:27 Killed by elven cultist at level 14 on the 10th Flare 122nd year of Ascendancy at 23:48 Killed by luminous horror at level 17 on the 7th Dusk 122nd year of Ascendancy at 01:46 Killed by Joker at level 18 on the 7th Dusk 122nd year of Ascendancy at 12:34 Killed by worm that walks at level 18 on the 7th Dusk 122nd year of Ascendancy at 12:49 Killed by Varsha the Writhing at level 18 on the 8th Dusk 122nd year of Ascendancy at 00:18 Killed by Varsha the Writhing at level 18 on the 8th Dusk 122nd year of Ascendancy at 00:56 Killed by Rantha the Worm at level 19 on the 8th Dusk 122nd year of Ascendancy at 04:11 Killed by Rantha the Worm at level 19 on the 8th Dusk 122nd year of Ascendancy at 04:24 Killed by Rantha the Worm at level 19 on the 8th Dusk 122nd year of Ascendancy at 04:57 Killed by Rantha the Worm at level 19 on the 8th Dusk 122nd year of Ascendancy at 05:12 Killed by Rantha the Worm at level 19 on the 8th Dusk 122nd year of Ascendancy at 05:34 Killed by elven blood mage at level 19 on the 8th Dusk 122nd year of Ascendancy at 05:54 Killed by Joker at level 19 on the 9th Dusk 122nd year of Ascendancy at 13:14 Killed by Gloretha the yaech mindslayer at level 19 on the 9th Dusk 122nd year of Ascendancy at 15:12 Killed by fire drake at level 19 on the 9th Dusk 122nd year of Ascendancy at 18:02 Killed by Joker at level 19 on the 9th Dusk 122nd year of Ascendancy at 18:28 Killed by giant carpenter ant at level 19 on the 10th Dusk 122nd year of Ascendancy at 05:52 Killed by grizzly bear at level 19 on the 10th Dusk 122nd year of Ascendancy at 19:21 Killed by shivgoroth at level 19 on the 10th Dusk 122nd year of Ascendancy at 20:58 Killed by rotting mummy at level 19 on the 10th Dusk 122nd year of Ascendancy at 21:25 |
| Antimagic | Follower |
Primary Stats
| Strength | 26 (base 27) |
| Dexterity | 35 (base 32) |
| Constitution | 20 (base 19) |
| Magic | 10 (base 10) |
| Willpower | 42 (base 40) |
| Cunning | 19 (base 16) |
Resources
| Life | 274/459 |
| Hate | 65/100 |
| Stamina | 229/234 |
| Healing Factor | 0.90635255616329 |
| Regeneration | 0.22658813904082 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | -2 |
| Infravision | 5 |
| See Stealth | 21.912794101877 |
| See Invisible | 21.912794101877 |
Offense: Barehand
| Damage | 11 |
| Accuracy | 51 |
| Crit Chance | 4% |
| APR | 0 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 5% |
| Speed | 1 |
Offense: Mind
| Mindpower | 28 |
| Crit Chance | 5% |
| Speed | 1 |
Offense: Damage Bonus
| All | +5% |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 10 |
| Ranged Defense | 10 |
| Fatigue | 0 |
| Physical Save | 16 |
| Spell Save | 19 |
| Mental Save | 21 |
Defense: Resistances
| Nature | 0%( 70%) |
| Cold | + 9%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Stun Resistance | 55% |
| Confusion Resistance | 55% |
| Fear Resistance | 55% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 55% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and 1 poison effect. |
Class Talents
| Cursed / Gloom | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cunning / Stealth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Darkness | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.30 |
| 5/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Cursed / Sins | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cunning / Lethality | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Halfling | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Voidwalker | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Cursed form | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 4/5 |
| 5/5 |
| 0/5 |
| 4/5 |
Effects
| talent | Gloom |
| beneficial effect | The target's unnatural body has responded to damage taken. All damage that the target inflicts is increased by 5%. Strength and Willpower are increased by 2. Poisons and diseases have a 26% chance of being neutralized each turn. Cursed Form |
| beneficial effect | You gain 9% resistance against cold. Resolve |
Quests
Wake up and kill the dreaming horror boss 'Glorildarin the dreaming horror'. Infinite Dungeon Challenge: Dream Hunter (Level 15) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 8) | failed |
All foes have the multiply talent! Infinite Dungeon Challenge: Multiplicity (Level 14)Turns left: 0 | failed |
Finish the level with -7 sight range. Infinite Dungeon Challenge: Near Sighted (Level 9)You completed the challenge and received: +1 Generic Point | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge: Pacifist (Level 6) | failed |
Leave the level in less than 81 turns (exit is revealed on your map). Infinite Dungeon Challenge: Rush Hour (81) (Level 13)Turns left: 11 You completed the challenge and received: Random Artifact: Starsweeper of psychoportation [power 29] (30 cooldown) | done |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
Inventory
wanderer's steel amulet0.1 T2 amulet jewelry [Ego+] Master While equipped: Stats +4 Dex +4 Cun +5 Con dps ---------- Mov.spd +10% ----- def ----- Fatigue -6% HP.reg +0.60 ---------- misc Stam/turn +0.40 Amulets can have magical properties. |
Vargh Redemption0.1 T2 ring jewelry [Unique] Nature While equipped: Stats +4 Wil +6 Con dps ---------- Dmg.mod +15% cold ----- def ----- Resists +10% nature +25% cold ---------- misc Max.mana +20.00 Max.stam +20.00 Max.psi +20.00 Max.Air +50.00 Summon a radius 1 tidal wave that expands slowly over 7 turns, dealing 14.25 cold and 14.25 physical damage (based on Willpower) each turn and knocking opponents back. Uses 60 power out of 60/60 This azure ring seems to be always moist to the touch. |
psionicist's steel ring of perseverance0.1 T2 ring jewelry [Ego] Master/Psionic While equipped: Stats +3 Wil ----- def ----- Mind.save +6 (+3 eff.) HP.reg +1.40 Stun/Frz- +20% Rings can have magical properties. |
Spellblaze Shard (20-26 power, 10 apr)1.0 T2 dagger 1H weapon [Unique] Arcane Power 20.0 - 26.0 Physical Uses 45% Str, 45% Dex Mastery Dagger Mastery Acc+ +0.5% APR / acc Apr +10 Crit +12.0% Atk.spd 100% HP.leech +6% Melee+ +10 blight +10 fire burn On Crit.r2 +20 infective blight +20 fire While equipped: Stats +5 Mag ----- def ----- Resists +10% blight +10% fire This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. |
arcing dwarven-steel dagger of the mystic (20-26 power, 7 apr)1.0 T3 dagger 1H weapon [Ego] Arcane Power 20.0 - 26.0 Physical Uses 45% Str, 45% Dex Mastery Dagger Mastery Acc+ +0.5% APR / acc Apr +7 Crit +6.0% Atk.spd 100% Melee+ +8 lightning On Hit: * 25% chance for lightning to arc to a second target While equipped: Stats +2 Mag +2 Wil dps ---------- Spell.pwr +4 (+4 eff.) Sharp, short and deadly. |
blurring rough leather belt of life1.0 T1 belt armor [Ego] Nature/Master While equipped: ----- def ----- Defense +8 (+8 eff.) Stealth +6 HP.reg +0.60 Heal.mod +10% A belt that goes around your waist. |
cashmere cloak of mindcraft (2 def, 0 armour)2.0 T3 cloak armor [Ego+] Psionic While equipped: Stats +2 Cun +3 Wil dps ---------- Mind.crit +4% ----- def ----- Defense +2 (+2 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Frost Treads (1 def, 4 armour)2.0 T2 feet armor [Unique] Nature While equipped: Stats +4 Str +4 Dex +4 Cun dps ---------- Dmg.mod +15% cold ----- def ----- Armour +4 Defense +1 (+1 eff.) Fatigue +7% Resists +10% nature +20% cold ---------- misc Light +1 A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
rough leather gloves of strength (+2) (0 def, 1 armour)1.0 T1 hands armor [Ego] Master While equipped: Stats +2 Str dps ---------- Phys.pwr +5 (+2 eff.) ----- def ----- Armour +1 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
miner's rough leather cap (0 def, 2 armour)2.0 T1 head armor [Ego] Master While equipped: ----- def ----- Armour +2 Fatigue +1% ---------- misc Infravis +1 A cap made of leather. |
Salytira the Bloomworm (2 def, 4 armour)9.0 T2 light armor [Random Unique] Nature/Master While equipped: Stats +2 Wil dps ---------- Res.pen +15% acid +5% nature Melee Ret 5 light On Hit (Melee): * Slows global speed by 30% ----- def ----- Armour +4 Defense +2 (+2 eff.) Fatigue +7% Resists +14% blight +12% darkness +34% acid ---------- misc Light +1 A suit of armour made of leather. |
Tooth of the Mouth (dig speed 12 turns)3.0 T1 digger tool [Unique] Unknown While equipped: dps ---------- Dmg.mod +4% blight Apr +5 Melee Ret 15 blight While carried: ---------- misc Talents +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
Mummified Egg-sac of Ungolë2.0 egg misc [Unique] Nature While carried: ---------- misc Light -2 Summon up to 2 spiders. Uses 80 power out of 100/100 Dry and dusty to the touch, it still seems to retain some shadow of life. |
Wintertide Phial2.0 T2 lite [Unique] Arcane While equipped: ---------- misc Light +1 Infravis +6 Cleanse your mind of up to 2 (based on Magic) detrimental mental effects. Uses 40 power out of 60/60 This phial seems filled with darkness, yet it cleanses your thoughts. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
garnet0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Telekinetic Core2.0 T2 torque charm [Unique] Psionic While equipped: Stats +5 Wil dps ---------- Phys.pwr +3 (+1 eff.) Mind.pwr +3 (+2 eff.) Dmg.mod +6% physical ----- def ----- Resists +5% physical Phys.save +12 (+8 eff.) Psionic Pull: Level 3.0 Pwr.cost 18 out of 35/35. Range melee/personal Travel.spd instantaneous Description: Pull all foes toward you in radius 5 while dealing 47 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
6 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 citrine0.0 T1 yellow gem [Normal] While equipped: Light +1 Infravis +2 Item imbue powers: Light +1 Infravis +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Log
Weakness Disease from Joker hits Giant army ant for 23 blight damage.
Joker hits Giant army ant for 10 physical damage.
Joker receives 33 healing from Unnatural Body.
Joker is invigorated by the attack!
Shivgoroth's glacial vapour area effect hits Joker for 8 cold damage.
Shivgoroth's glacial vapour area effect hits Giant army ant for 12 cold damage.
Giant army ant uses Stun.
Joker resists the stunning blow!
Weakness Disease from Joker hits Giant army ant for 23 blight damage.
Giant army ant hits Joker for 9 physical damage.
Joker hits Giant army ant for 10 physical damage.
Joker is invigorated by the attack!
Shivgoroth's glacial vapour area effect hits Joker for 8 cold damage.
Shivgoroth's glacial vapour area effect hits Giant army ant for 12 cold damage.
There is a ladder to the next level (antimagic aura) here (press '' or right click to use).
Joker is invigorated by the attack!
Shivgoroth's glacial vapour area effect hits Joker for 8 cold damage.
Talent Wrath is ready to use.
You gain 1.50 gold from the transmogrification of wild infusion of the titan (resist 15%; cure magical).
You feel very confident walking into this place.
Joker calms down.
Joker deactivates Gloom.
Joker is no longer attuned.





































































