Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.3 |
Addons | Items Vault 1.2.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Cornac |
Class | Arcane Blade |
Level / Exp | 17 / 21% |
Size | medium |
Lifes / Deaths | Killed by Prox the Mighty at level 3 on the 76th Pyre 122nd year of Ascendancy at 22:51 / 76Killed by Prox the Mighty at level 3 on the 77th Pyre 122nd year of Ascendancy at 00:00 Killed by Bill the Stone Troll at level 5 on the 78th Pyre 122nd year of Ascendancy at 02:15 Killed by rogue at level 7 on the 1st Summertide 122nd year of Ascendancy at 08:51 Killed by fire drake hatchling at level 7 on the 2nd Summertide 122nd year of Ascendancy at 22:30 Killed by The Possessed at level 8 on the 3rd Summertide 122nd year of Ascendancy at 21:21 Killed by The Possessed at level 8 on the 3rd Summertide 122nd year of Ascendancy at 22:02 Killed by Islusera the rogue at level 9 on the 3rd Flare 122nd year of Ascendancy at 18:57 Killed by Polelle the bandit at level 9 on the 3rd Flare 122nd year of Ascendancy at 20:22 Killed by Ozrba the dwarf at level 9 on the 30th Dusk 122nd year of Ascendancy at 07:04 Killed by Calon the human at level 9 on the 7th Haze 122nd year of Ascendancy at 02:36 Killed by Thrin at level 10 on the 7th Haze 122nd year of Ascendancy at 02:36 Killed by Braann the human at level 10 on the 7th Haze 122nd year of Ascendancy at 06:27 Killed by Calon the human at level 10 on the 7th Haze 122nd year of Ascendancy at 07:03 Killed by Calon the human at level 10 on the 7th Haze 122nd year of Ascendancy at 07:34 Killed by Calon the human at level 10 on the 7th Haze 122nd year of Ascendancy at 08:14 Killed by Calon the human at level 10 on the 7th Haze 122nd year of Ascendancy at 09:00 Killed by Layulramina the slaver at level 10 on the 14th Haze 122nd year of Ascendancy at 20:11 Killed by enthralled slave at level 10 on the 14th Haze 122nd year of Ascendancy at 21:00 Killed by enthralled slave at level 10 on the 14th Haze 122nd year of Ascendancy at 21:39 Killed by alchemist golem at level 10 on the 22nd Haze 122nd year of Ascendancy at 01:35 Killed by golem at level 10 on the 22nd Haze 122nd year of Ascendancy at 01:46 Killed by Onaddo the thalore at level 11 on the 49th Haze 122nd year of Ascendancy at 12:49 Killed by Tilurel the halfling at level 11 on the 64th Haze 122nd year of Ascendancy at 11:22 Killed by skeleton warrior at level 11 on the 66th Haze 122nd year of Ascendancy at 04:55 Killed by chitinous spider at level 11 on the 66th Haze 122nd year of Ascendancy at 05:57 Killed by skeleton warrior at level 11 on the 66th Haze 122nd year of Ascendancy at 17:54 Killed by skeleton warrior at level 11 on the 66th Haze 122nd year of Ascendancy at 18:43 Killed by ghast at level 12 on the 67th Haze 122nd year of Ascendancy at 07:15 Killed by lesser vampire at level 12 on the 67th Haze 122nd year of Ascendancy at 08:17 Killed by ruin banshee at level 12 on the 67th Haze 122nd year of Ascendancy at 09:01 Killed by ruin banshee at level 12 on the 67th Haze 122nd year of Ascendancy at 09:46 Killed by ruin banshee at level 12 on the 67th Haze 122nd year of Ascendancy at 10:34 Killed by skeleton archer at level 12 on the 67th Haze 122nd year of Ascendancy at 11:03 Killed by skeleton warrior at level 12 on the 67th Haze 122nd year of Ascendancy at 11:35 Killed by ruin banshee at level 12 on the 67th Haze 122nd year of Ascendancy at 11:49 Killed by ruin banshee at level 12 on the 67th Haze 122nd year of Ascendancy at 12:22 Killed by skeleton mage at level 12 on the 2nd Decay 122nd year of Ascendancy at 03:09 Killed by Lisyma the Guardian at level 12 on the 2nd Decay 122nd year of Ascendancy at 19:46 Killed by Zubidheriarin the Guardian at level 12 on the 3rd Decay 122nd year of Ascendancy at 19:28 Killed by Elyra the giant white ant at level 13 on the 5th Allure 123rd year of Ascendancy at 11:22 Killed by Bordob the halfling at level 14 on the 35th Regrowth 123rd year of Ascendancy at 03:35 Killed by Bordob the halfling at level 14 on the 35th Regrowth 123rd year of Ascendancy at 04:20 Killed by ritch flamespitter at level 14 on the 35th Regrowth 123rd year of Ascendancy at 05:11 Killed by ruin banshee at level 15 on the 78th Regrowth 123rd year of Ascendancy at 05:23 Killed by ruin banshee at level 15 on the 78th Regrowth 123rd year of Ascendancy at 06:25 Killed by ruin banshee at level 15 on the 78th Regrowth 123rd year of Ascendancy at 07:26 Killed by skeleton mage at level 15 on the 14th Pyre 123rd year of Ascendancy at 17:31 Killed by ghoul at level 15 on the 15th Pyre 123rd year of Ascendancy at 03:25 Killed by degenerated skeleton warrior at level 17 on the 19th Pyre 123rd year of Ascendancy at 16:38 Killed by The Master at level 17 on the 19th Pyre 123rd year of Ascendancy at 17:17 Killed by Thrin at level 17 on the 19th Pyre 123rd year of Ascendancy at 17:17 Killed by skeleton warrior at level 17 on the 19th Pyre 123rd year of Ascendancy at 18:19 Killed by The Master at level 17 on the 19th Pyre 123rd year of Ascendancy at 18:53 Killed by skeleton warrior at level 17 on the 19th Pyre 123rd year of Ascendancy at 19:31 Killed by skeleton warrior at level 17 on the 19th Pyre 123rd year of Ascendancy at 20:05 Killed by skeleton warrior at level 17 on the 19th Pyre 123rd year of Ascendancy at 21:02 Killed by The Master at level 17 on the 19th Pyre 123rd year of Ascendancy at 22:08 Killed by skeleton archer at level 17 on the 19th Pyre 123rd year of Ascendancy at 23:47 Killed by Imrincas the shalore at level 17 on the 37th Dusk 123rd year of Ascendancy at 01:30 Killed by Pologassra the skeleton warrior at level 17 on the 50th Dusk 123rd year of Ascendancy at 06:21 Killed by Pologassra the skeleton warrior at level 17 on the 50th Dusk 123rd year of Ascendancy at 07:17 Killed by Celia at level 17 on the 50th Dusk 123rd year of Ascendancy at 07:56 Killed by Celia at level 17 on the 50th Dusk 123rd year of Ascendancy at 08:43 Killed by Celia at level 17 on the 50th Dusk 123rd year of Ascendancy at 09:34 Killed by Celia at level 17 on the 50th Dusk 123rd year of Ascendancy at 10:13 Killed by Silorewe the skeleton mage at level 17 on the 50th Dusk 123rd year of Ascendancy at 12:38 Killed by Silayatira the skeleton archer at level 17 on the 50th Dusk 123rd year of Ascendancy at 13:36 Killed by Celia at level 17 on the 50th Dusk 123rd year of Ascendancy at 14:20 Killed by Bethekira the bone giant at level 17 on the 50th Dusk 123rd year of Ascendancy at 15:01 Killed by Celia at level 17 on the 50th Dusk 123rd year of Ascendancy at 15:53 Killed by Celia at level 17 on the 50th Dusk 123rd year of Ascendancy at 16:44 Killed by Celia at level 17 on the 50th Dusk 123rd year of Ascendancy at 17:36 Killed by Silayatira the skeleton archer at level 17 on the 50th Dusk 123rd year of Ascendancy at 18:30 Killed by Bethekira the bone giant at level 17 on the 50th Dusk 123rd year of Ascendancy at 19:24 Killed by Silorewe the skeleton mage at level 17 on the 50th Dusk 123rd year of Ascendancy at 20:46 |
Primary Stats
Strength | 36 (base 30) |
Dexterity | 13 (base 10) |
Constitution | 19 (base 12) |
Magic | 40 (base 33) |
Willpower | 20 (base 15) |
Cunning | 32 (base 20) |
Resources
Life | 521/521 |
Mana | 272/272 |
Stamina | 186/186 |
Healing Factor | 1.11 |
Regeneration | 0.2775 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Infravision | 4 |
See Stealth | 6 |
See Invisible | 5 |
Offense: Mainhand
Damage | 69 |
Accuracy | 32 |
Crit Chance | 16% |
APR | 11 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 34.630255517253 |
Crit Chance | 10% |
Speed | 1 |
Offense: Mind
Mindpower | 25.4 |
Crit Chance | 10% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 33.24 (76.629213483146%) |
Defense | 27.125 |
Ranged Defense | 32.125 |
Fatigue | 17 |
Physical Save | 26.325 |
Spell Save | 21.2 |
Mental Save | 22.3 |
Defense: Resistances
All | 0%( 70%) |
Defense: Immunities
Knockback Resistance | 50% |
Silence Resistance | 5% |
Instadeath Resistance | 100% |
Confusion Resistance | 20% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 300 damage for 5 turns. The effect will scale with your magic stat. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 128 life over 5 turns. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 27 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 808% over 10 turns and instantly restoring 40 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Strength stat. |
Class Talents
Technique / Magical combat | 1.30 |
| 5/5 |
| 2/5 |
| 5/5 |
| 1/5 |
Spell / Earth | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Fire | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Enhancement | 1.40 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
Technique / Shield offense | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Air | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Dirty fighting | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Aegis | 1.10 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Conveyance | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.10 |
| 0/5 |
| 4/5 |
| 2/5 |
| 4/5 |
| 0/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. | active |
You failed to protect the injured seer from death by ghast. Escort: injured seer (level 4 of Dreadfell) | failed |
You successfully escorted the lone alchemist to the recall portal on level 2 of Trollmire. Escort: lone alchemist (level 2 of Trollmire)As a reward you improved Magic by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 3 of Trollmire. Escort: lost anorithil (level 3 of Trollmire)As a reward you gained talent category Celestial / Light (at mastery 0.80). | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Dreadfell. Escort: lost sun paladin (level 2 of Dreadfell)As a reward you gained talent category Celestial / Chants (at mastery 0.80). | done |
You failed to protect the repented thief from death by ruin banshee. Escort: repented thief (level 1 of Dreadfell) | failed |
You successfully escorted the temporal explorer to the recall portal on level 2 of Ruins of Kor'Pul. Escort: temporal explorer (level 2 of Ruins of Kor'Pul)As a reward you gained talent category Chronomancy / Chronomancy (at mastery 0.80). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You have explored the Maze and vanquished the Minotaur. * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * 'Needed: one storm wyrm claw. I recommend severing one of dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.' * You've found the needed orc heart. * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' Marus of Elvala needs your help making an elixir of the savior. He has given you some notes on the ingredients: * 'Needed: one honey tree root. Keep a firm grip on it. These things will dig themselves right back into the ground if you drop them.' * 'Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.' * You've found the needed sandworm tooth. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed xorn fragment. * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' * You've found the needed red crystal shard. Ungrol of Last Hope needs your help making an elixir of stoneskin. He has given you some notes on the ingredients: * 'Needed: one pouch of luminous horror dust. Not to be confused with radiant horrors. If you encounter the latter, then I suppose there are always more adventurers.' * You've found the needed vial of wight ectoplasm. * 'Needed: one bloated horror heart. Don't worry if it dissolves. Just don't get any on you.' | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs Clear | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | miner's pair of iron boots of tirelessness (0 def, 8 armour) miner's pair of iron boots of tirelessness (0 def, 8 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +8 Fatigue: +2% Stamina each turn: +0.40 Maximum stamina: +13.00 Infravision radius: +1 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Light source | survivor's brass lantern of clarity survivor's brass lantern of clarityInfused by nature Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Physical save: +5 Mental save: +5 Light radius: +2 See stealth: +6 See invisible: +5 Healing mod.: +11% A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | iron helm 'Aeroldanne' (0 def, 3 armour) iron helm 'Aeroldanne' (0 def, 3 armour)Requires: - Talent Armour Training Infused by psionic forces 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% Changes stats: +1 Dex / +5 Wil / +3 Cun Mindpower: +4 Infravision radius: +3 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
On hands | Snow Giant Wraps (0 def, 2 armour) Snow Giant Wraps (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 It is part of a set of items. When wielded/worn: Armour: +2 Changes stats: +4 Str Changes resistances: +10% lightning / +10% cold Knockback immunity: +50% Maximum life: +60.00 It can be used to activate talent Throw Boulder (costing 6 power out of 6/6) : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Throws a huge boulder at a target, damaging it for 106.87 and knocking it back 5 tiles. The damage will increase with your Strength. Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength. |
Tool | Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
On fingers | Anagadig the steel ring Anagadig the steel ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Fatigue: -5% Maximum encumbrance: +20 Silence immunity: +5% Confusion immunity: +10% Rings can have magical properties. |
On fingers | rogue's steel ring of frost (+20%) rogue's steel ring of frost (+20%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +8 Changes stats: +4 Cun Changes resistances: +20% cold Changes damage: +10% cold Rings can have magical properties. |
Around neck | serendipitous gold amulet of cunning (+8) serendipitous gold amulet of cunning (+8)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Accuracy: +5 Defense: +8 Changes stats: +8 Lck / +4 Cun Reduce all damage from unseen attackers: 14% Amulets can have magical properties. |
In main hand | Elumidamina the stralite waraxe (45.5-63.7 power, 5 apr) Elumidamina the stralite waraxe (45.5-63.7 power, 5 apr)Requires: - Strength 35 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 4 Base power: 45.5 - 63.7 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +6.5% Attack speed: 100% Damage (Melee): +17 insidious poison When wielded/worn: Defense: +4 Ranged Defense: +4 Changes damage: +3% mind Confusion immunity: +10% Defense after a teleport: +10 Resist all after a teleport: +4% New effects duration reduction after a teleport: +20% One-handed war axes. |
Around waist | Cuthidur CuthidurPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Accuracy: +6 Armour penetration: +1 Changes stats: +1 Cun / +3 Mag Mana each turn: +0.13 Maximum mana: +26.00 A belt that goes around your waist. |
In off hand | crackling steel shield of radiance (6 def, 2 armour, 12.5 dam, 42.5 block) crackling steel shield of radiance (6 def, 2 armour, 12.5 dam, 42.5 block)Requires: - Strength 16 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. Type: armor / shield ; tier 2 When used to attack (with talents): Base power: 12.5 - 15.0 Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +3.0% Block value: +42 Damage (Melee): +11 light / +11 lightning When wielded/worn: Armour: +2 Defense: +6 Ranged Defense: +6 Fatigue: +8% Effects when hit in melee: * 13% chance to blind * 12% chance to daze Changes stats: +2 Dex / +2 Mag / +4 Con Changes resistances: +12% light / +14% lightning Talent granted: +2 Block Handheld deflection devices. |
Cloak | Chamadil the cashmere cloak (2 def, 0 armour) Chamadil the cashmere cloak (2 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 Changes damage: +3% blight Critical mult.: +10.00% Maximum life: +38.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | fortifying iron mail armour of implacability (2 def, 9 armour) fortifying iron mail armour of implacability (2 def, 9 armour)Requires: - Strength 14 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +9 Defense: +2 Fatigue: +7% Changes stats: +2 Str / +3 Con Physical save: +7 Maximum life: +30.00 A suit of armour made of mail. |
Inventory
Feathersteel Amulet Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -20% Maximum encumbrance: +20 Movement speed: +20% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
Mighty Girdle Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 It is part of a set of items. When wielded/worn: Armour: +4 Maximum encumbrance: +70 Knockback immunity: +40% This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
insulating rough leather belt of unlife =Unlife= insulating rough leather belt of unlife =Unlife=Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% blight / +6% cold / +6% fire The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
5 agate 5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
42 alchemist agate 42 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
2 aquamarine 2 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
lapis lazuli lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
5 opal 5 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
topaz topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
emerald emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
2 spinel 2 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
garnet garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
3 amethyst 3 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
quartz quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
6 ametrine 6 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
8 citrine 8 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
6 zircon 6 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
By Thrin the Cornac Arcane Blade level 10
10th Haze 122nd year of Ascendancy at 13:49 see stats
By Thrin the Cornac Arcane Blade level 10
7th Haze 122nd year of Ascendancy at 02:36 see stats
By Thrin the Cornac Arcane Blade level 9
4th Flare 122nd year of Ascendancy at 03:13 see stats
By Thrin the Cornac Arcane Blade level 15
61st Regrowth 123rd year of Ascendancy at 02:11 see stats
By Thrin the Cornac Arcane Blade level 16
19th Pyre 123rd year of Ascendancy at 07:01 see stats
Log
Thrin deactivates Fiery Hands.
Thrin's skin returns to normal.
Thrin deactivates Stone Skin.
Thrin deactivates Shock Hands.
Thrin deactivates Arcane Combat.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Silorewe the skeleton mage's Flame killed Thrin!
Saving done.
Resting starts...
Talent Lightning is ready to use.
Talent Arcane Combat is ready to use.
Talent Arcane Feed is ready to use.
Talent Fiery Hands is ready to use.
Talent Stone Skin is ready to use.
Talent Shock Hands is ready to use.
Talent Rune: Reflection Shield is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Earthen Barrier is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).
You may not auto-explore this level.
Ran for 2 turns (stop reason: interesting character).
There is a A gate into Last Hope's graveyard here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...
Saving done.