Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
| Addons | Ashes of Urh'Rok 1.2.4Official Expansion!Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Items Vault 1.3.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Sun Paladin |
| Level / Exp | 31 / 46% |
| Size | medium |
| Lifes / Deaths | Killed by naga tidewarden at level 2 on the 76th Pyre 122nd year of Ascendancy at 04:38 / 196Killed by naga nereid at level 2 on the 76th Pyre 122nd year of Ascendancy at 08:00 Killed by Lady Zoisla the Tidebringer at level 3 on the 78th Pyre 122nd year of Ascendancy at 03:12 Killed by Godamira the black bear at level 11 on the 10th Flare 122nd year of Ascendancy at 23:05 Killed by Godamira the black bear at level 11 on the 1st Dusk 122nd year of Ascendancy at 00:30 Killed by blade horror at level 13 on the 4th Dusk 122nd year of Ascendancy at 06:07 Killed by luminous horror at level 13 on the 5th Dusk 122nd year of Ascendancy at 02:31 Killed by luminous horror at level 13 on the 5th Dusk 122nd year of Ascendancy at 03:17 Killed by luminous horror at level 13 on the 5th Dusk 122nd year of Ascendancy at 04:00 Killed by luminous horror at level 13 on the 5th Dusk 122nd year of Ascendancy at 07:17 Killed by luminous horror at level 13 on the 5th Dusk 122nd year of Ascendancy at 07:56 Killed by luminous horror at level 13 on the 5th Dusk 122nd year of Ascendancy at 08:11 Killed by luminous horror at level 13 on the 5th Dusk 122nd year of Ascendancy at 08:45 Killed by luminous horror at level 13 on the 5th Dusk 122nd year of Ascendancy at 09:17 Killed by luminous horror at level 13 on the 5th Dusk 122nd year of Ascendancy at 10:06 Killed by luminous horror at level 13 on the 5th Dusk 122nd year of Ascendancy at 10:47 Killed by Weirdling Beast at level 13 on the 6th Dusk 122nd year of Ascendancy at 02:06 Killed by Weirdling Beast at level 13 on the 6th Dusk 122nd year of Ascendancy at 03:16 Killed by Weirdling Beast at level 13 on the 6th Dusk 122nd year of Ascendancy at 04:06 Killed by Weirdling Beast at level 13 on the 6th Dusk 122nd year of Ascendancy at 04:53 Killed by Weirdling Beast at level 13 on the 6th Dusk 122nd year of Ascendancy at 05:40 Killed by Weirdling Beast at level 13 on the 6th Dusk 122nd year of Ascendancy at 06:12 Killed by Ce'Nuwyn the thief at level 13 on the 18th Dusk 122nd year of Ascendancy at 09:47 Killed by Polumikira the red ooze at level 14 on the 18th Dusk 122nd year of Ascendancy at 18:50 Killed by shadow at level 14 on the 18th Dusk 122nd year of Ascendancy at 19:09 Killed by Polumikira the red ooze at level 14 on the 18th Dusk 122nd year of Ascendancy at 19:34 Killed by thief at level 14 on the 19th Dusk 122nd year of Ascendancy at 10:19 Killed by Horned Horror at level 15 on the 23rd Dusk 122nd year of Ascendancy at 11:18 Killed by Horned Horror at level 15 on the 23rd Dusk 122nd year of Ascendancy at 11:34 Killed by devourer at level 16 on the 59th Dusk 122nd year of Ascendancy at 06:51 Killed by Lisigatha the Guardian at level 16 on the 59th Dusk 122nd year of Ascendancy at 10:26 Killed by Salyyathra the Guardian at level 16 on the 60th Dusk 122nd year of Ascendancy at 00:30 Killed by Adutira the Guardian at level 16 on the 60th Dusk 122nd year of Ascendancy at 15:59 Killed by Mayirawe the Guardian at level 16 on the 60th Dusk 122nd year of Ascendancy at 23:13 Killed by Mayirawe the Guardian at level 17 on the 61st Dusk 122nd year of Ascendancy at 00:03 Killed by Mayirawe the Guardian at level 17 on the 61st Dusk 122nd year of Ascendancy at 03:49 Killed by Emeta the giant spider at level 17 on the 61st Dusk 122nd year of Ascendancy at 14:11 Killed by storm wyrm at level 17 on the 62nd Dusk 122nd year of Ascendancy at 01:15 Killed by storm wyrm at level 17 on the 62nd Dusk 122nd year of Ascendancy at 02:09 Killed by storm wyrm at level 17 on the 62nd Dusk 122nd year of Ascendancy at 03:09 Killed by thief at level 17 on the 63rd Dusk 122nd year of Ascendancy at 05:51 Killed by heavy bone giant at level 17 on the 63rd Dusk 122nd year of Ascendancy at 08:35 Killed by Islaleritha the golem at level 17 on the 36th Haze 122nd year of Ascendancy at 00:40 Killed by Islaleritha the golem at level 17 on the 36th Haze 122nd year of Ascendancy at 01:25 Killed by gigantic corrosive tunneler at level 18 on the 64th Haze 122nd year of Ascendancy at 06:22 Killed by skeleton mage at level 18 on the 12nd Regrowth 123rd year of Ascendancy at 17:47 Killed by human sun-paladin at level 18 on the 13rd Regrowth 123rd year of Ascendancy at 03:01 Killed by skeleton mage at level 18 on the 13rd Regrowth 123rd year of Ascendancy at 03:51 Killed by elder vampire at level 18 on the 13rd Regrowth 123rd year of Ascendancy at 05:12 Killed by elder vampire at level 18 on the 13rd Regrowth 123rd year of Ascendancy at 06:25 Killed by vampire lord at level 18 on the 13rd Regrowth 123rd year of Ascendancy at 07:23 Killed by armoured skeleton warrior at level 18 on the 13rd Regrowth 123rd year of Ascendancy at 22:20 Killed by armoured skeleton warrior at level 18 on the 13rd Regrowth 123rd year of Ascendancy at 22:59 Killed by armoured skeleton warrior at level 18 on the 13rd Regrowth 123rd year of Ascendancy at 23:22 Killed by armoured skeleton warrior at level 18 on the 14th Regrowth 123rd year of Ascendancy at 00:10 Killed by skeleton warrior at level 19 on the 14th Regrowth 123rd year of Ascendancy at 01:03 Killed by skeleton warrior at level 19 on the 14th Regrowth 123rd year of Ascendancy at 02:10 Killed by skeleton warrior at level 19 on the 14th Regrowth 123rd year of Ascendancy at 02:55 Killed by naga myrmidon at level 19 on the 14th Regrowth 123rd year of Ascendancy at 03:41 Killed by emperor wight at level 19 on the 14th Regrowth 123rd year of Ascendancy at 04:28 Killed by dread at level 19 on the 14th Regrowth 123rd year of Ascendancy at 05:18 Killed by giant spider at level 19 on the 14th Regrowth 123rd year of Ascendancy at 06:03 Killed by elder vampire at level 19 on the 14th Regrowth 123rd year of Ascendancy at 07:58 Killed by skeleton warrior at level 19 on the 14th Regrowth 123rd year of Ascendancy at 08:33 Killed by skeleton warrior at level 19 on the 14th Regrowth 123rd year of Ascendancy at 09:14 Killed by skeleton warrior at level 19 on the 14th Regrowth 123rd year of Ascendancy at 10:11 Killed by skeleton master archer at level 19 on the 14th Regrowth 123rd year of Ascendancy at 10:57 Killed by skeleton warrior at level 19 on the 14th Regrowth 123rd year of Ascendancy at 11:43 Killed by skeleton warrior at level 19 on the 14th Regrowth 123rd year of Ascendancy at 12:40 Killed by skeleton warrior at level 19 on the 14th Regrowth 123rd year of Ascendancy at 13:42 Killed by skeleton warrior at level 19 on the 14th Regrowth 123rd year of Ascendancy at 14:35 Killed by skeleton warrior at level 19 on the 14th Regrowth 123rd year of Ascendancy at 19:22 Killed by skeleton warrior at level 19 on the 14th Regrowth 123rd year of Ascendancy at 20:21 Killed by skeleton warrior at level 19 on the 14th Regrowth 123rd year of Ascendancy at 22:53 Killed by skeleton warrior at level 19 on the 14th Regrowth 123rd year of Ascendancy at 23:42 Killed by dread at level 19 on the 15th Regrowth 123rd year of Ascendancy at 03:49 Killed by Borfast the Broken at level 19 on the 15th Regrowth 123rd year of Ascendancy at 21:38 Killed by Borfast the Broken at level 19 on the 15th Regrowth 123rd year of Ascendancy at 23:00 Killed by Borfast the Broken at level 19 on the 16th Regrowth 123rd year of Ascendancy at 00:56 Killed by uruivellas at level 21 on the 20th Regrowth 123rd year of Ascendancy at 05:15 Killed by luminous horror at level 21 on the 20th Regrowth 123rd year of Ascendancy at 08:16 Killed by worm that walks at level 21 on the 20th Regrowth 123rd year of Ascendancy at 13:05 Killed by Adukira the giant carpenter ant at level 21 on the 20th Regrowth 123rd year of Ascendancy at 13:56 Killed by Adukira the giant carpenter ant at level 21 on the 20th Regrowth 123rd year of Ascendancy at 15:08 Killed by Isydhemina the vampire at level 21 on the 20th Regrowth 123rd year of Ascendancy at 22:41 Killed by Isydhemina the vampire at level 21 on the 20th Regrowth 123rd year of Ascendancy at 23:18 Killed by ghoul at level 22 on the 21st Regrowth 123rd year of Ascendancy at 08:23 Killed by skeleton mage at level 22 on the 22nd Regrowth 123rd year of Ascendancy at 02:21 Killed by skeleton mage at level 22 on the 23rd Regrowth 123rd year of Ascendancy at 19:06 Killed by The Master at level 22 on the 23rd Regrowth 123rd year of Ascendancy at 19:52 Killed by skeleton mage at level 22 on the 23rd Regrowth 123rd year of Ascendancy at 20:04 Killed by The Master at level 22 on the 23rd Regrowth 123rd year of Ascendancy at 21:19 Killed by skeleton mage at level 22 on the 23rd Regrowth 123rd year of Ascendancy at 22:15 Killed by armoured skeleton warrior at level 22 on the 23rd Regrowth 123rd year of Ascendancy at 22:53 Killed by skeleton mage at level 23 on the 24th Regrowth 123rd year of Ascendancy at 10:50 Killed by elven cultist at level 24 on the 25th Regrowth 123rd year of Ascendancy at 23:30 Killed by ogre mauler at level 24 on the 26th Regrowth 123rd year of Ascendancy at 04:16 Killed by elven cultist at level 24 on the 26th Regrowth 123rd year of Ascendancy at 07:22 Killed by elven cultist at level 24 on the 26th Regrowth 123rd year of Ascendancy at 08:04 Killed by elven blood mage at level 24 on the 26th Regrowth 123rd year of Ascendancy at 12:15 Killed by elven cultist at level 24 on the 26th Regrowth 123rd year of Ascendancy at 22:20 Killed by elven cultist at level 24 on the 26th Regrowth 123rd year of Ascendancy at 23:17 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 27th Regrowth 123rd year of Ascendancy at 02:51 Killed by elven cultist at level 25 on the 27th Regrowth 123rd year of Ascendancy at 09:37 Killed by elven mage at level 25 on the 27th Regrowth 123rd year of Ascendancy at 10:23 Killed by elven cultist at level 25 on the 27th Regrowth 123rd year of Ascendancy at 11:09 Killed by elven cultist at level 25 on the 27th Regrowth 123rd year of Ascendancy at 22:54 Killed by elven corruptor at level 25 on the 28th Regrowth 123rd year of Ascendancy at 23:44 Killed by elven blood mage at level 25 on the 29th Regrowth 123rd year of Ascendancy at 05:56 Killed by Betedhewe the ghoul at level 25 on the 33rd Regrowth 123rd year of Ascendancy at 20:08 Killed by Betedhewe the ghoul at level 25 on the 33rd Regrowth 123rd year of Ascendancy at 20:49 Killed by Vorymithra the ghoul at level 25 on the 33rd Regrowth 123rd year of Ascendancy at 21:37 Killed by Yvoyann the elder vampire at level 25 on the 33rd Regrowth 123rd year of Ascendancy at 22:19 Killed by Xanessra the ghoulking at level 25 on the 33rd Regrowth 123rd year of Ascendancy at 22:58 Killed by Forgery of Haze (Yvoyann the elder vampire) at level 25 on the 33rd Regrowth 123rd year of Ascendancy at 23:37 Killed by Xanessra the ghoulking at level 25 on the 34th Regrowth 123rd year of Ascendancy at 00:43 Killed by Cyrata the heavy bone giant at level 25 on the 34th Regrowth 123rd year of Ascendancy at 01:12 Killed by Xanessra the ghoulking at level 25 on the 34th Regrowth 123rd year of Ascendancy at 01:32 Killed by Genxiel the dwarf at level 25 on the 49th Regrowth 123rd year of Ascendancy at 07:08 Killed by Genxiel the dwarf at level 25 on the 49th Regrowth 123rd year of Ascendancy at 08:01 Killed by snow giant boulder thrower at level 26 on the 57th Regrowth 123rd year of Ascendancy at 23:29 Killed by icy orc wyrmic at level 27 on the 61st Regrowth 123rd year of Ascendancy at 05:26 Killed by Golbug the Destroyer at level 27 on the 61st Regrowth 123rd year of Ascendancy at 10:14 Killed by orc blood mage at level 29 on the 20th Pyre 123rd year of Ascendancy at 00:38 Killed by orc blood mage at level 29 on the 20th Pyre 123rd year of Ascendancy at 01:26 Killed by giant spider at level 29 on the 26th Pyre 123rd year of Ascendancy at 03:40 Killed by orc corruptor at level 29 on the 26th Pyre 123rd year of Ascendancy at 04:22 Killed by orc necromancer at level 29 on the 28th Pyre 123rd year of Ascendancy at 14:03 Killed by orc necromancer at level 29 on the 28th Pyre 123rd year of Ascendancy at 14:42 Killed by ritch flamespitter at level 29 on the 38th Pyre 123rd year of Ascendancy at 05:27 Killed by ritch flamespitter at level 29 on the 38th Pyre 123rd year of Ascendancy at 06:17 Killed by ritch flamespitter at level 29 on the 38th Pyre 123rd year of Ascendancy at 07:07 Killed by Aerylethra the icy orc wyrmic at level 29 on the 42nd Pyre 123rd year of Ascendancy at 10:51 Killed by Aerylethra the icy orc wyrmic at level 29 on the 42nd Pyre 123rd year of Ascendancy at 11:27 Killed by Islamiwyn the orc blood mage at level 29 on the 42nd Pyre 123rd year of Ascendancy at 12:11 Killed by orc elite berserker at level 29 on the 52nd Pyre 123rd year of Ascendancy at 00:16 Killed by orc mage-hunter at level 29 on the 56th Pyre 123rd year of Ascendancy at 14:27 Killed by skeleton archer at level 29 on the 56th Pyre 123rd year of Ascendancy at 15:13 Killed by orc blood mage at level 29 on the 63rd Pyre 123rd year of Ascendancy at 09:09 Killed by orc blood mage at level 29 on the 63rd Pyre 123rd year of Ascendancy at 09:56 Killed by orc blood mage at level 29 on the 63rd Pyre 123rd year of Ascendancy at 10:48 Killed by orc necromancer at level 29 on the 4th Mirth 123rd year of Ascendancy at 23:30 Killed by orc blood mage at level 29 on the 5th Mirth 123rd year of Ascendancy at 00:11 Killed by Dude at level 29 on the 6th Mirth 123rd year of Ascendancy at 09:18 Killed by Dude at level 29 on the 6th Mirth 123rd year of Ascendancy at 11:15 Killed by Dude at level 29 on the 6th Mirth 123rd year of Ascendancy at 12:48 Killed by Dude at level 29 on the 6th Mirth 123rd year of Ascendancy at 14:37 Killed by Dude at level 29 on the 6th Mirth 123rd year of Ascendancy at 16:10 Killed by naga myrmidon at level 29 on the 6th Mirth 123rd year of Ascendancy at 16:56 Killed by naga myrmidon at level 29 on the 6th Mirth 123rd year of Ascendancy at 17:38 Killed by naga myrmidon at level 29 on the 6th Mirth 123rd year of Ascendancy at 18:23 Killed by naga myrmidon at level 29 on the 6th Mirth 123rd year of Ascendancy at 19:40 Killed by water imp at level 29 on the 6th Mirth 123rd year of Ascendancy at 20:23 Killed by naga myrmidon at level 29 on the 6th Mirth 123rd year of Ascendancy at 20:42 Killed by dragon turtle at level 29 on the 6th Mirth 123rd year of Ascendancy at 21:15 Killed by naga myrmidon at level 29 on the 6th Mirth 123rd year of Ascendancy at 22:20 Killed by Ivabretira the naga myrmidon at level 29 on the 6th Mirth 123rd year of Ascendancy at 22:34 Killed by naga myrmidon at level 29 on the 6th Mirth 123rd year of Ascendancy at 23:29 Killed by Dude at level 29 on the 7th Mirth 123rd year of Ascendancy at 01:17 Killed by Dude at level 29 on the 7th Mirth 123rd year of Ascendancy at 03:01 Killed by Dude at level 29 on the 7th Mirth 123rd year of Ascendancy at 04:51 Killed by ancient dragon turtle at level 29 on the 7th Mirth 123rd year of Ascendancy at 05:39 Killed by Dude at level 30 on the 7th Mirth 123rd year of Ascendancy at 07:10 Killed by naga myrmidon at level 30 on the 7th Mirth 123rd year of Ascendancy at 12:15 Killed by Dude at level 30 on the 7th Mirth 123rd year of Ascendancy at 14:15 Killed by Dude at level 30 on the 7th Mirth 123rd year of Ascendancy at 15:45 Killed by naga myrmidon at level 30 on the 7th Mirth 123rd year of Ascendancy at 16:53 Killed by naga myrmidon at level 30 on the 7th Mirth 123rd year of Ascendancy at 17:14 Killed by naga myrmidon at level 30 on the 7th Mirth 123rd year of Ascendancy at 18:32 Killed by Voruriassra the naga myrmidon at level 30 on the 7th Mirth 123rd year of Ascendancy at 20:13 Killed by Dude at level 30 on the 7th Mirth 123rd year of Ascendancy at 21:47 Killed by Dude at level 30 on the 7th Mirth 123rd year of Ascendancy at 23:17 Killed by Dude at level 30 on the 8th Mirth 123rd year of Ascendancy at 00:48 Killed by Dude at level 30 on the 8th Mirth 123rd year of Ascendancy at 02:40 Killed by Dude at level 30 on the 8th Mirth 123rd year of Ascendancy at 04:08 Killed by naga myrmidon at level 30 on the 8th Mirth 123rd year of Ascendancy at 05:08 Killed by naga myrmidon at level 30 on the 8th Mirth 123rd year of Ascendancy at 05:56 Killed by naga myrmidon at level 30 on the 8th Mirth 123rd year of Ascendancy at 07:11 Killed by naga myrmidon at level 30 on the 8th Mirth 123rd year of Ascendancy at 08:02 Killed by naga myrmidon at level 30 on the 8th Mirth 123rd year of Ascendancy at 09:43 Killed by naga myrmidon at level 30 on the 8th Mirth 123rd year of Ascendancy at 10:12 Killed by Dude at level 30 on the 8th Mirth 123rd year of Ascendancy at 11:48 Killed by Ukllmswwik the Wise at level 30 on the 8th Mirth 123rd year of Ascendancy at 12:07 Killed by Ukllmswwik the Wise at level 30 on the 8th Mirth 123rd year of Ascendancy at 12:39 Killed by Ukllmswwik the Wise at level 30 on the 8th Mirth 123rd year of Ascendancy at 13:01 Killed by naga myrmidon at level 30 on the 8th Mirth 123rd year of Ascendancy at 14:22 Killed by naga myrmidon at level 30 on the 8th Mirth 123rd year of Ascendancy at 15:44 Killed by Dude at level 30 on the 8th Mirth 123rd year of Ascendancy at 17:15 Killed by Dude at level 30 on the 8th Mirth 123rd year of Ascendancy at 18:47 Killed by Dude at level 30 on the 8th Mirth 123rd year of Ascendancy at 20:19 Killed by Dude at level 30 on the 8th Mirth 123rd year of Ascendancy at 21:50 Killed by Dude at level 30 on the 8th Mirth 123rd year of Ascendancy at 23:21 Killed by Slasul at level 30 on the 8th Mirth 123rd year of Ascendancy at 23:55 Killed by Slasul at level 30 on the 9th Mirth 123rd year of Ascendancy at 00:29 Killed by Slasul at level 30 on the 9th Mirth 123rd year of Ascendancy at 00:53 Killed by Slasul at level 30 on the 9th Mirth 123rd year of Ascendancy at 01:09 |
Primary Stats
| Strength | 63 (base 41) |
| Dexterity | 25 (base 10) |
| Constitution | 60 (base 43) |
| Magic | 63 (base 48) |
| Willpower | 31 (base 10) |
| Cunning | 19 (base 10) |
Resources
| Life | 1026/1026 |
| Positive | 0/140 |
| Healing Factor | 1.18 |
| Regeneration | 3.953 |
Speed
| Mental | +10% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 7 |
Offense: Mainhand
| Damage | 110 |
| Accuracy | 39 |
| Crit Chance | 37% |
| APR | 15 |
| Speed | 0.91 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 46.333333333333 |
| Crit Chance | 17% |
| Speed | 1 |
Offense: Mind
| Mindpower | 24.65 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 61.24 (76.629213483146%) |
| Defense | 31.125 |
| Ranged Defense | 36.125 |
| Fatigue | 49 |
| Physical Save | 49.058333333333 |
| Spell Save | 32.0125 |
| Mental Save | 27.8125 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Knockback Resistance | 100% |
| Silence Resistance | 30% |
| Instadeath Resistance | 100% |
| Blind Resistance | 82% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Technique / Combat veteran | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Guardian | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Celestial / Combat | 1.30 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Celestial / Sun | 1.30 |
| 5/5 |
| 5/5 |
| 4/5 |
| 0/5 |
| Technique / Shield offense | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Radiance | 1.50 |
| 5/5 |
| 1/5 |
| 2/5 |
| 3/5 |
| Technique / Two-handed assault | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Celestial / Light | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Celestial / Chants | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Technique / Combat training | 1.10 |
| 0/5 |
| 3/5 |
| 3/5 |
| 5/5 |
| 0/5 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You successfully escorted the injured seer to the recall portal on level 7 of Dreadfell. Escort: injured seer (level 7 of Dreadfell)As a reward you improved Magic by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: lost anorithil (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Magic by +1. | done |
You successfully escorted the lost anorithil to the recall portal on level 3 of Scintillating Caves. Escort: lost anorithil (level 3 of Scintillating Caves)As a reward you improved talent Healing Light (+1 level(s)). | done |
You successfully escorted the lost anorithil to the recall portal on level 3 of Trollmire. Escort: lost anorithil (level 3 of Trollmire)As a reward you improved talent Healing Light (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Old Forest. Escort: lost sun paladin (level 2 of Old Forest)As a reward you improved Strength by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Dreadfell. Escort: lost warrior (level 1 of Dreadfell)As a reward you improved Strength by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Old Forest. Escort: lost warrior (level 3 of Old Forest)As a reward you improved Strength by +2. | done |
You successfully escorted the repented thief to the recall portal on level 4 of Dreadfell. Escort: repented thief (level 4 of Dreadfell)As a reward you improved Dexterity by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Nagas are invading the slazish fens. The Sunwall cannot fight on two fronts; you need to stop the invaders before it is too late. Serpentine InvadersLocate and destroy the invaders' portal. * You have destroyed the naga portal. The invasion is stopped. * However, you were teleported to a distant land. You must find a way back to the Gates of Morning. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * The fortress shadow has asked that you come back as soon as possible. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 206. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth has completed an elixir of avoidance without your aid. Marus of Elvala has completed an elixir of mastery without your aid. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed ice ant stinger. * You've found the needed wretchling eyeball. * You've found the needed black mamba head. You have aided Ungrol of Last Hope in creating an elixir of brawn. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed bloated horror heart. * You've found the needed green worm. * 'Needed: one ritch stinger. Keep as much venom in it as possible.' | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of CreationSlasul told you his side of the story. Now you must decide: which of them is corrupt? * You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within12 lumberjacks have died. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | pair of dwarven-steel boots 'Yvuyavea' (15 def, 4 armour) pair of dwarven-steel boots 'Yvuyavea' (15 def, 4 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Defense: +15 (+8 eff.) Fatigue: +3% Changes stats: +2 Wil Changes resistances: +3% nature / +6% lightning It can be used to activate talent Evasion, placing all other charms into a 30 cooldown : Effective talent level: 3.3 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 25% chance to completely evade them and granting you 13 defense for 8 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | Eldritch Pearl Eldritch PearlPowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 (+3 eff.) Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 (+4 eff.) Light radius: +6 It can be used to activate talent Tidal Wave (costing 80 power out of 137/150) : Effective talent level: 4.0 Power cost: 80 out of 137/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing 1 per turn to a maximum eventual radius of 4, doing 26.07 cold damage and 26.53 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 5 turns. All creatures hit gain the wet effect which reduces their stun/freeze resistance by half of their value and interracts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
| On head | Steel Helm of Garkul (0 def, 6 armour) Steel Helm of Garkul (0 def, 6 armour)Requires: - Strength 16 - Talent Armour Training Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+4 eff.) Spell save: +12 (+6 eff.) Mental save: +12 (+6 eff.) A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
| On hands | Xaniyalle the Shadowsage (0 def, 2 armour) Xaniyalle the Shadowsage (0 def, 2 armour)Infused by nature Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +8 (+3 eff.) Armour penetration: +11 Armour: +2 Damage (Melee): 10 acid / 11 cold Changes stats: +6 Dex / +3 Mag / +5 Cun Changes resistances: +8% acid / +7% cold Changes resistances penetration: +10% darkness Changes damage: +8% acid / +8% cold / +9% arcane / +3% blight Maximum mana: +60.00 It can be used to activate talent Steady Shot, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: A steady shot, doing 195% damage. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | yew wand of conjuration [power 217] (10 cooldown) yew wand of conjuration [power 217] (10 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 3 It can be used to fire a bolt of a random element (dam 108-217), putting all charms on cooldown for 10 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | Inertial Twine Inertial TwineCrafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +5 Changes stats: +4 Str / +8 Wil Changes resistances: +5% physical Changes damage: +5% physical Physical save: +12 (+4 eff.) Knockback immunity: +100% This double-helical ring seems resistant to attempts to move it. Wearing it seems to extend this property to your entire body. |
| On fingers | stralite ring of life stralite ring of lifeInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Life regen: +1.10 Maximum life: +67.00 Healing mod.: +18% Rings can have magical properties. |
| Around neck | archmage's gold amulet of the eclipse archmage's gold amulet of the eclipsePowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Damage (Melee): 9 light / 7 darkness Effects when hit in melee: * 6% chance to inflict damage reduction * 5% chance to blind Changes stats: +2 Mag Changes damage: +5% acid / +8% light / +6% darkness / +5% cold / +4% lightning / +5% fire Spellpower: +4 (+1 eff.) Spell crit. chance: +4% Amulets can have magical properties. |
| In main hand | Punae's Blade (46-64.4 power, 4 apr) Punae's Blade (46-64.4 power, 4 apr)Requires: - Strength 30 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 46.0 - 64.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +10.0% Attack speed: 100% When wielded/worn: Physical crit. chance: +10.0% Combat speed: +10% Chance to avoid attacks: +10% This very thin sword cuts through the air with ease, allowing remarkably quick movement. |
| Around waist | spiritwalker's hardened leather belt of valiance spiritwalker's hardened leather belt of valiancePowered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +3 Mag / +3 Wil Mental save: +7 (+4 eff.) Mana each turn: +0.26 Maximum life: +54.00 Maximum mana: +26.00 A belt that goes around your waist. |
| In off hand | Radhezor the Dazzlebright (10 def, 11 armour, 57.5-69 power, 188 block) Radhezor the Dazzlebright (10 def, 11 armour, 57.5-69 power, 188 block)Requires: - Strength 35 - Talent Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 4 When used to attack (with talents): Base power: 57.5 - 69.0 Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +4.5% Block value: +188 On weapon crit: * smash the target with your shield crippling them Burst (radius 1) on hit: +18 fire When wielded/worn: Physical crit. chance: +5.0% Physical power: +9 (+2 eff.) Armour: +11 Defense: +10 (+5 eff.) Ranged Defense: +10 (+5 eff.) Fatigue: +14% Damage (Melee): 9 fire Damage when hit (Melee): 18 fire Changes resistances: +6% fire / +6% light / +6% mind Changes damage: +6% light Talent granted: +4 Block Physical save: +6 (+2 eff.) Handheld deflection devices. |
| Cloak | Wind's Whisper (4 def, 0 armour) Wind's Whisper (4 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +4 (+2 eff.) Changes stats: +3 Dex Silence immunity: +30% Deflect projectiles away: +25% Slows Projectiles: +20% It can be used to activate talent Evasion (costing 50 power out of 50/50) : Effective talent level: 2.2 Power cost: 50 out of 50/50. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 22% chance to completely evade them and granting you 10 defense for 8 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. When the enchanter Razeen was cornered by Spellhunters near the Daikara mountain pass she wrapped her cloak about her and fled down a narrow ravine. The hunters fired volley after volley of arrows at her, but by miracle or magic they all missed. Razeen was able to escape and flee to the hidden city in the west. |
| Main armor | Borfast's Cage (10 def, 20 armour) Borfast's Cage (10 def, 20 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +20 Defense: +10 (+5 eff.) Fatigue: +24% Changes stats: +5 Con Changes resistances: -15% acid / +15% physical Reduces opponents crit chance: 20% Physical save: +15 (+5 eff.) Knockback immunity: +30% Life regen: +2.00 Maximum life: +50.00 Inch-thick stralite plates lock together with voratun joints. The whole suit looks impenetrable, but has clearly been subjected to terrible treatment - great dents and misshaping warps, and caustic fissures bored across the surface. Though clearly a powerful piece, it must once have been much greater. |
Inventory
healing infusion (heal 50) healing infusion (heal 50)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and poison effect. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Choker of Dread Choker of DreadPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 (+1 eff.) Blindness immunity: +100% Spellpower: +5 (+2 eff.) See invisible: +10 It can be used to summon an elder vampire to your side for 15 turns, costing 60 power out of 60/60. The evilness of undeath radiates from this amulet. |
steel amulet of vision steel amulet of visionInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Blindness immunity: +15% Infravision radius: +3 Sight radius: +2 See invisible: +6 Amulets can have magical properties. |
copper ring 'Zubyta' copper ring 'Zubyta'Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +2 Changes resistances: +22% acid / +6% temporal Changes damage: +11% acid Rings can have magical properties. |
steel ring of time (+11%) steel ring of time (+11%)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes resistances: +11% temporal Changes damage: +11% temporal Rings can have magical properties. |
warrior's copper ring of lightning (+22%) warrior's copper ring of lightning (+22%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +4 Changes stats: +2 Str Changes resistances: +22% lightning Changes damage: +11% lightning Rings can have magical properties. |
warrior's steel ring of tenacity warrior's steel ring of tenacityCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Armour: +4 Changes stats: +2 Str Disarm immunity: +29% Pinning immunity: +26% Knockback immunity: +20% Maximum life: +20.00 Rings can have magical properties. |
Corpathus (40-56 power, 12 apr) Corpathus (40-56 power, 12 apr)Requires: - Strength 40 Crafted by a master Powered by unknown forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +12 Physical crit. chance: +12.0% Attack speed: 100% On weapon crit: * grows in power On weapon kill: * grows dramatically in power Damage (Melee): +18 draining blight When wielded/worn: Changes damage: +5% blight Critical mult.: +12.00% Cut immunity: -25% Maximum vim: +20.00 Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength. |
Trident of the Tides (80-112 power, 20 apr) Trident of the Tides (80-112 power, 20 apr)Requires: - Strength 35 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / trident ; tier 4 It must be held with both hands. Base power: 80.0 - 112.0 Uses stat: 140% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +20 Physical crit. chance: +15.0% Attack speed: 100% When this weapon hits: Water Bolt (40% chance level 3). Damage (Melee): +20 nature / +15 cold When wielded/worn: Accuracy: +10 (+3 eff.) Changes resistances: +25% cold Changes damage: +20% cold Spell save: +18 (+9 eff.) See invisible: +2 Talent on hit(spell): Water Bolt (20% chance level 3). It can be used to activate talent Freeze (costing 60 power out of 150/150) : Effective talent level: 3.0 Power cost: 60 out of 150/150. Range: 10 Travel Speed: instantaneous Is: a spell Description: Condenses ambient water on a target, freezing it for 5 turns and damaging it for 167.28. If this is used on a friendly target the cooldown is halved. The damage will increase with your Spellpower. The power of the tides rush through this trident. Tridents require the exotic weapons mastery talent to use correctly. |
miner's pair of hardened leather boots of uncanny dodging (5 def, 7 armour) miner's pair of hardened leather boots of uncanny dodging (5 def, 7 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +7 Defense: +5 (+2 eff.) Ranged Defense: +4 (+2 eff.) Fatigue: +3% Infravision radius: +2 A pair of boots made of leather. |
traveler's pair of iron boots (0 def, 3 armour) traveler's pair of iron boots (0 def, 3 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: -3% Maximum encumbrance: +21 Physical save: +6 (+2 eff.) Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Flamewrought (0 def, 2 armour) Flamewrought (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Changes stats: +2 Cun / +3 Wil Changes resistances: +10% fire Changes damage: +5% fire Mindpower: +2 (+1 eff.) It can be used to activate talent Flamespit (costing 8 power out of 24/24) : Effective talent level: 3.0 Power cost: 8 out of 24/24. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spits a bolt of fire, doing 34.74 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
Storm Bringer's Gauntlets (0 def, 3 armour) Storm Bringer's Gauntlets (0 def, 3 armour)Requires: - Talent Armour Training Powered by arcane forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +3 Changes stats: +4 Mag Changes resistances: +15% lightning Changes resistances cap: +5% lightning Changes damage: +10% lightning Critical mult.: +20.00% Spell crit. chance: +5% It can be used to activate talent Chain Lightning (costing 16 power out of 16/16) : Effective talent level: 3.0 Power cost: 16 out of 16/16. Range: 10 Travel Speed: instantaneous Is: a spell Description: Invokes a forking beam of lightning doing 42.58 to 127.73 damage and forking to another target. It can hit up to 6 targets up to 10 grids apart, and will never hit the same one twice; nor will it hit the caster. The damage will increase with your Spellpower. This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery, but odds are the crafter knew a thing or two about magic. |
iron gauntlets of strength (+2) (0 def, 1 armour) iron gauntlets of strength (+2) (0 def, 1 armour)Requires: - Talent Armour Training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +6 (+2 eff.) Armour: +1 Changes stats: +2 Str Metal gloves protecting the hands up to the middle of the lower arm. |
rough leather gloves of strength (+2) (0 def, 1 armour) rough leather gloves of strength (+2) (0 def, 1 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +6 (+2 eff.) Armour: +1 Changes stats: +2 Str Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
leafwalker's rough leather cap (0 def, 1 armour) leafwalker's rough leather cap (0 def, 1 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes resistances: +6% nature Spell save: +4 (+2 eff.) Maximum life: +42.00 Healing mod.: +10% A cap made of leather. |
rough leather cap (0 def, 1 armour) rough leather cap (0 def, 1 armour)2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% A cap made of leather. |
prismatic steel mail armour (2 def, 6 armour) prismatic steel mail armour (2 def, 6 armour)Requires: - Strength 20 - Talent Armour Training Powered by arcane forces 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +2 (+1 eff.) Fatigue: +14% Changes resistances: +10% light / +11% darkness A suit of armour made of mail. |
Thalore-Wood Cuirass (4 def, 12 armour) Thalore-Wood Cuirass (4 def, 12 armour)Requires: - Strength 24 - Talent Armour Training (level 3) Infused by nature Crafted by a master 12.00 Encumbrance. [Unique] Type: armor / massive ; tier 2 When wielded/worn: Armour: +12 Defense: +4 (+2 eff.) Fatigue: +14% Changes stats: +3 Dex / +3 Wil / +3 Con Changes resistances: +18% cold / +18% darkness / +18% nature Healing mod.: +25% Expertly hewn from the bark of trees, this wooden armor provides excellent protection at a low weight. |
Wrathroot's Barkwood (9 def, 10 armour, 28.5-39.9 power, 60 block) Wrathroot's Barkwood (9 def, 10 armour, 28.5-39.9 power, 60 block)Requires: - Strength 25 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 2 When used to attack (with talents): Base power: 28.5 - 39.9 Uses stat: 150% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +2.0% Block value: +60 When wielded/worn: Armour: +10 Defense: +9 (+4 eff.) Fatigue: +14% Changes resistances: +20% cold / +20% darkness / +20% nature Talent granted: +3 Block The barkwood of Wrathroot, made into roughly the shape of a shield. |
2 agate 2 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
65 alchemist agate 65 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
6 onyx 6 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
2 aquamarine 2 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 lapis lazuli 7 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 opal 3 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 sapphire 3 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 topaz 7 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 emerald 7 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 spinel 4 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 turquoise 4 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm Queen Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light (85 power, based on Willpower), costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
6 garnet 6 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
3 ruby 3 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 312/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
7 amethyst 7 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings within range 20, costing 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
2 quartz 2 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
amber amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 ametrine 6 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 citrine 6 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 zircon 4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Dude the Cornac Sun Paladin level 25
33rd Regrowth 123rd year of Ascendancy at 08:31 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Dude the Cornac Sun Paladin level 17
48th Haze 122nd year of Ascendancy at 02:39 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By Dude the Cornac Sun Paladin level 30
9th Mirth 123rd year of Ascendancy at 01:15 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Dude the Cornac Sun Paladin level 27
61st Regrowth 123rd year of Ascendancy at 10:49 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Dude the Cornac Sun Paladin level 20
17th Regrowth 123rd year of Ascendancy at 23:11 see stats
Flooder (Exploration mode)
Defeated Ukllmswwik while doing his own quest.By Dude the Cornac Sun Paladin level 30
8th Mirth 123rd year of Ascendancy at 13:10 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Dude the Cornac Sun Paladin level 13
6th Dusk 122nd year of Ascendancy at 12:40 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Dude the Cornac Sun Paladin level 10
1st Summertide 122nd year of Ascendancy at 04:01 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Dude the Cornac Sun Paladin level 20
16th Regrowth 123rd year of Ascendancy at 01:31 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Dude the Cornac Sun Paladin level 30
7th Mirth 123rd year of Ascendancy at 07:10 see stats
Lost in translation (Exploration mode)
Destroyed the naga portal in the slazish fens and got caught in the after-effect.By Dude the Cornac Sun Paladin level 3
78th Pyre 122nd year of Ascendancy at 02:52 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Dude the Cornac Sun Paladin level 11
3rd Flare 122nd year of Ascendancy at 17:15 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Dude the Cornac Sun Paladin level 29
62nd Regrowth 123rd year of Ascendancy at 07:33 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Dude the Cornac Sun Paladin level 28
61st Regrowth 123rd year of Ascendancy at 11:58 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Dude the Cornac Sun Paladin level 30
8th Mirth 123rd year of Ascendancy at 10:44 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Dude the Cornac Sun Paladin level 18
1st Allure 123rd year of Ascendancy at 08:28 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Dude the Cornac Sun Paladin level 22
23rd Regrowth 123rd year of Ascendancy at 23:53 see stats
Log
You are yanked out of this place!
Ran for 5 turns (stop reason: saving).
There is a Entrance to an underwater cave here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Today is the 10th Mirth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:13.
Saving done.
Today is the 1st Summertide of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:28.
Today is the 2nd Summertide of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:55.
Today is the 3rd Summertide of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:10.
Today is the 1st Flare of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:36.
Today is the 2nd Flare of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:51.
Today is the 3rd Flare of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:20.
Ran for 4 turns (stop reason: hostile spotted to the south (Orcs patrol)).
Today is the 4th Flare of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:35.
Ran for 5 turns (stop reason: hostile spotted to the west (Orcs patrol)).
Resting starts...
Rested for 0 turns (stop reason: hostile spotted to the south (orc corruptor)).
Saving game...
Saving done.
