Fly the level 11 Cornac Arcane Blade by flykovsky

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArcane Blade
Level / Exp11 / 82%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 31)
Dexterity10 (base 10)
Constitution18 (base 10)
Magic29 (base 28)
Willpower17 (base 10)
Cunning17 (base 13)

Resources

Life-4/323
Mana41/145
Stamina127/127
Healing Factor0.67
Regeneration0.1675

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision12
See Stealth16
See Invisible15

Offense: Mainhand

Damage28
Accuracy15
Crit Chance5%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower24.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower22.85
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)11 (30%)
Defense21
Ranged Defense25
Fatigue17
Physical Save24.75
Spell Save21.05
Mental Save18.9

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Blind Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
5/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
5/5
0/5
0/5
0/5
Spell / Enhancement1.20
0/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Shield offense1.00
1/5
1/5
1/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5
Spell / Air1.20
1/5
0/5
0/5
0/5
Spell / Stone1.10
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Aegis1.10
3/5
1/5
1/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
1/5
1/5
0/5

Effects

talent
talent
detrimental effect

Quests

done
done
active
done

Equipment

On feet
On hands
On head
On fingers
On fingers
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Fly the Cornac Arcane Blade level 10
3rd Summertide 122nd year of Ascendancy at 13:45
see stats

Log

Rested for 1 turns (stop reason: taken damage).
Bleeding from Drem hits
Fly for 7 physical damage.

You pickup 0.80 gold pieces.

Bleeding from Drem hits
Fly for 7 physical damage.

Fly picks up (b.):
balanced iron greatsword of erosion (13-20.8 power, 1 apr).
You pickup 0.95 gold pieces.

Bleeding from Drem hits
Fly for 7 physical damage.

Resting starts...

Fly stops bleeding.

Rested for 3 turns (stop reason: hostile spotted to the south (rogue)).


You pickup 0.75 gold pieces.

You pickup 0.75 gold pieces.


Fly casts Flame.

Rogue is on fire!

Fly hits Rogue for 83 fire damage.
Rogue uses Infusion: Insidious Poison.

Rogue deactivates Stealth.

Fly is poisoned!

Rogue's Infusion: Insidious Poison hits
Fly for 16 nature damage.
Insidious Poison from Rogue hits
Fly for 16 nature damage.
Burning from Fly hits Rogue for
27 fire damage.

Fly casts Lightning.

Fly hits Rogue for 46 lightning damage.
Saving game...