Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.9 |
| Addons | Items Vault 1.4.8Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Higher |
| Class | Alchemist |
| Level / Exp | 29 / 49% |
| Size | medium |
| Lifes / Deaths | Killed by golem (servant of Lvili) at level 10 on the 8th Dusk 122nd year of Ascendancy at 00:39 / 177Killed by bandit at level 12 on the 48th Dusk 122nd year of Ascendancy at 18:03 Killed by luminous horror at level 14 on the 53rd Dusk 122nd year of Ascendancy at 14:20 Killed by golem (servant of Lvili) at level 14 on the 54th Dusk 122nd year of Ascendancy at 07:59 Killed by Weirdling Beast at level 14 on the 58th Dusk 122nd year of Ascendancy at 22:14 Killed by golem (servant of Lvili) at level 14 on the 59th Dusk 122nd year of Ascendancy at 03:36 Killed by Weirdling Beast at level 14 on the 59th Dusk 122nd year of Ascendancy at 03:54 Killed by Weirdling Beast at level 14 on the 59th Dusk 122nd year of Ascendancy at 08:33 Killed by golem (servant of Lvili) at level 16 on the 72nd Dusk 122nd year of Ascendancy at 02:20 Killed by golem (servant of Lvili) at level 16 on the 72nd Dusk 122nd year of Ascendancy at 13:15 Killed by yellow jelly at level 16 on the 74th Dusk 122nd year of Ascendancy at 04:41 Killed by sand-drake at level 16 on the 74th Dusk 122nd year of Ascendancy at 08:52 Killed by Sandworm Queen at level 17 on the 74th Dusk 122nd year of Ascendancy at 15:21 Killed by gigantic corrosive tunneler at level 17 on the 74th Dusk 122nd year of Ascendancy at 19:48 Killed by thief at level 17 on the 7th Haze 122nd year of Ascendancy at 15:38 Killed by golem (servant of Lvili) at level 17 on the 7th Haze 122nd year of Ascendancy at 19:56 Killed by Layarin the slaver at level 18 on the 10th Haze 122nd year of Ascendancy at 23:34 Killed by enthralled slave at level 18 on the 11st Haze 122nd year of Ascendancy at 06:09 Killed by slaver at level 18 on the 13rd Haze 122nd year of Ascendancy at 03:53 Killed by enthralled slave at level 18 on the 13rd Haze 122nd year of Ascendancy at 08:27 Killed by enthralled slave at level 18 on the 13rd Haze 122nd year of Ascendancy at 19:31 Killed by Dadir the thalore at level 18 on the 17th Haze 122nd year of Ascendancy at 16:55 Killed by Liseriretira the bone giant at level 18 on the 32nd Haze 122nd year of Ascendancy at 00:34 Killed by golem (servant of Lvili) at level 18 on the 32nd Haze 122nd year of Ascendancy at 04:46 Killed by Liseriretira the bone giant at level 18 on the 32nd Haze 122nd year of Ascendancy at 05:31 Killed by golem (servant of Lvili) at level 18 on the 32nd Haze 122nd year of Ascendancy at 06:09 Killed by Liseriretira the bone giant at level 18 on the 32nd Haze 122nd year of Ascendancy at 07:02 Killed by golem (servant of Lvili) at level 18 on the 32nd Haze 122nd year of Ascendancy at 07:43 Killed by golem (servant of Lvili) at level 18 on the 32nd Haze 122nd year of Ascendancy at 08:52 Killed by Arumina the bone giant at level 18 on the 32nd Haze 122nd year of Ascendancy at 11:02 Killed by golem (servant of Lvili) at level 18 on the 32nd Haze 122nd year of Ascendancy at 12:34 Killed by Arumina the bone giant at level 18 on the 32nd Haze 122nd year of Ascendancy at 14:18 Killed by golem (servant of Lvili) at level 18 on the 32nd Haze 122nd year of Ascendancy at 15:32 Killed by golem (servant of Lvili) at level 18 on the 32nd Haze 122nd year of Ascendancy at 16:44 Killed by golem (servant of Lvili) at level 18 on the 32nd Haze 122nd year of Ascendancy at 17:46 Killed by Arumina the bone giant at level 18 on the 32nd Haze 122nd year of Ascendancy at 18:58 Killed by ritch flamespitter at level 18 on the 69th Haze 122nd year of Ascendancy at 01:53 Killed by golem (servant of Lvili) at level 18 on the 69th Haze 122nd year of Ascendancy at 03:26 Killed by fire drake at level 18 on the 69th Haze 122nd year of Ascendancy at 04:53 Killed by fire drake at level 18 on the 69th Haze 122nd year of Ascendancy at 05:55 Killed by Kyollyne the human at level 18 on the 69th Haze 122nd year of Ascendancy at 07:12 Killed by Kirgar the dwarf at level 18 on the 69th Haze 122nd year of Ascendancy at 08:12 Killed by war hound at level 18 on the 74th Haze 122nd year of Ascendancy at 13:00 Killed by fire drake at level 18 on the 12nd Regrowth 123rd year of Ascendancy at 00:50 Killed by golem (servant of Lvili) at level 18 on the 12nd Regrowth 123rd year of Ascendancy at 02:24 Killed by Yrld the halfling at level 18 on the 12nd Regrowth 123rd year of Ascendancy at 10:44 Killed by Bolaneli the halfling at level 18 on the 22nd Regrowth 123rd year of Ascendancy at 18:25 Killed by golem (servant of Lvili) at level 18 on the 23rd Regrowth 123rd year of Ascendancy at 09:11 Killed by Adarivena the gwelgoroth at level 19 on the 35th Regrowth 123rd year of Ascendancy at 21:32 Killed by golem (servant of Lvili) at level 19 on the 35th Regrowth 123rd year of Ascendancy at 23:03 Killed by Urkis, the High Tempest at level 19 on the 36th Regrowth 123rd year of Ascendancy at 00:55 Killed by Urkis, the High Tempest at level 19 on the 36th Regrowth 123rd year of Ascendancy at 02:20 Killed by Urkis, the High Tempest at level 19 on the 36th Regrowth 123rd year of Ascendancy at 03:49 Killed by Urkis, the High Tempest at level 19 on the 36th Regrowth 123rd year of Ascendancy at 05:09 Killed by Urkis, the High Tempest at level 19 on the 36th Regrowth 123rd year of Ascendancy at 06:07 Killed by Urkis, the High Tempest at level 19 on the 36th Regrowth 123rd year of Ascendancy at 07:50 Killed by Urkis, the High Tempest at level 19 on the 36th Regrowth 123rd year of Ascendancy at 08:45 Killed by Urkis, the High Tempest at level 19 on the 36th Regrowth 123rd year of Ascendancy at 10:11 Killed by Colellmor the human at level 19 on the 41st Regrowth 123rd year of Ascendancy at 12:32 Killed by Lubinmir the halfling at level 19 on the 41st Regrowth 123rd year of Ascendancy at 13:53 Killed by Esvo the thalore at level 19 on the 41st Regrowth 123rd year of Ascendancy at 15:02 Killed by snow giant boulder thrower at level 19 on the 43rd Regrowth 123rd year of Ascendancy at 17:31 Killed by Xerylaith the xorn at level 19 on the 44th Regrowth 123rd year of Ascendancy at 01:16 Killed by snow giant boulder thrower at level 19 on the 44th Regrowth 123rd year of Ascendancy at 02:53 Killed by snow giant boulder thrower at level 20 on the 47th Regrowth 123rd year of Ascendancy at 18:09 Killed by snow giant thunderer at level 20 on the 47th Regrowth 123rd year of Ascendancy at 19:28 Killed by snow giant thunderer at level 20 on the 47th Regrowth 123rd year of Ascendancy at 20:13 Killed by snow giant thunderer at level 20 on the 47th Regrowth 123rd year of Ascendancy at 21:03 Killed by Rantha the Worm at level 20 on the 48th Regrowth 123rd year of Ascendancy at 08:29 Killed by golem (servant of Lvili) at level 20 on the 48th Regrowth 123rd year of Ascendancy at 09:29 Killed by snow giant boulder thrower at level 20 on the 48th Regrowth 123rd year of Ascendancy at 12:16 Killed by golem (servant of Lvili) at level 21 on the 49th Regrowth 123rd year of Ascendancy at 19:30 Killed by snow giant thunderer at level 21 on the 49th Regrowth 123rd year of Ascendancy at 21:15 Killed by golem (servant of Lvili) at level 21 on the 49th Regrowth 123rd year of Ascendancy at 22:01 Killed by Bethykira the snow giant chieftain at level 21 on the 49th Regrowth 123rd year of Ascendancy at 23:01 Killed by teluvorta at level 21 on the 50th Regrowth 123rd year of Ascendancy at 05:36 Killed by ultimate telugoroth at level 21 on the 50th Regrowth 123rd year of Ascendancy at 09:10 Killed by golem (servant of Lvili) at level 21 on the 51st Regrowth 123rd year of Ascendancy at 19:29 Killed by golem (servant of Lvili) at level 21 on the 51st Regrowth 123rd year of Ascendancy at 22:19 Killed by Chronolith Twin at level 22 on the 52nd Regrowth 123rd year of Ascendancy at 15:47 Killed by Chronolith Clone at level 22 on the 52nd Regrowth 123rd year of Ascendancy at 16:50 Killed by Chronolith Twin at level 22 on the 52nd Regrowth 123rd year of Ascendancy at 17:37 Killed by skeleton archer at level 22 on the 76th Regrowth 123rd year of Ascendancy at 08:13 Killed by armoured skeleton warrior at level 22 on the 78th Regrowth 123rd year of Ascendancy at 09:44 Killed by fire wyrm at level 22 on the 78th Regrowth 123rd year of Ascendancy at 16:28 Killed by golem (servant of Lvili) at level 22 on the 78th Regrowth 123rd year of Ascendancy at 17:42 Killed by fire wyrm at level 22 on the 78th Regrowth 123rd year of Ascendancy at 18:55 Killed by fire wyrm at level 23 on the 78th Regrowth 123rd year of Ascendancy at 21:21 Killed by golem (servant of Lvili) at level 23 on the 78th Regrowth 123rd year of Ascendancy at 22:43 Killed by fire wyrm at level 23 on the 79th Regrowth 123rd year of Ascendancy at 00:12 Killed by fire drake at level 23 on the 79th Regrowth 123rd year of Ascendancy at 04:04 Killed by fire drake hatchling at level 23 on the 79th Regrowth 123rd year of Ascendancy at 05:23 Killed by fire wyrm at level 23 on the 79th Regrowth 123rd year of Ascendancy at 08:00 Killed by fire drake hatchling at level 23 on the 79th Regrowth 123rd year of Ascendancy at 09:35 Killed by fire wyrm at level 23 on the 79th Regrowth 123rd year of Ascendancy at 13:12 Killed by fire wyrm at level 23 on the 79th Regrowth 123rd year of Ascendancy at 16:36 Killed by Borfast the Broken at level 23 on the 1st Time of Balance 123rd year of Ascendancy at 05:22 Killed by skeleton warrior at level 23 on the 1st Time of Balance 123rd year of Ascendancy at 18:44 Killed by skeleton magus at level 23 on the 1st Time of Balance 123rd year of Ascendancy at 19:42 Killed by elder vampire at level 23 on the 1st Time of Balance 123rd year of Ascendancy at 21:35 Killed by Aletta Soultorn at level 23 on the 1st Pyre 123rd year of Ascendancy at 00:34 Killed by armoured skeleton warrior at level 23 on the 1st Pyre 123rd year of Ascendancy at 05:48 Killed by skeleton mage at level 23 on the 1st Pyre 123rd year of Ascendancy at 07:06 Killed by armoured skeleton warrior at level 23 on the 1st Pyre 123rd year of Ascendancy at 07:51 Killed by armoured skeleton warrior at level 24 on the 1st Pyre 123rd year of Ascendancy at 14:11 Killed by armoured skeleton warrior at level 24 on the 1st Pyre 123rd year of Ascendancy at 16:23 Killed by golem (servant of Lvili) at level 24 on the 1st Pyre 123rd year of Ascendancy at 18:06 Killed by multi-hued drake at level 24 on the 2nd Pyre 123rd year of Ascendancy at 21:18 Killed by fire wyrm at level 24 on the 4th Pyre 123rd year of Ascendancy at 13:48 Killed by fire drake at level 24 on the 4th Pyre 123rd year of Ascendancy at 14:35 Killed by fire wyrm at level 24 on the 4th Pyre 123rd year of Ascendancy at 15:50 Killed by fire wyrm at level 24 on the 4th Pyre 123rd year of Ascendancy at 17:00 Killed by fire wyrm at level 24 on the 4th Pyre 123rd year of Ascendancy at 18:19 Killed by fire wyrm at level 24 on the 4th Pyre 123rd year of Ascendancy at 19:49 Killed by fire wyrm at level 24 on the 4th Pyre 123rd year of Ascendancy at 20:21 Killed by fire wyrm at level 24 on the 4th Pyre 123rd year of Ascendancy at 21:29 Killed by lava floor at level 24 on the 5th Pyre 123rd year of Ascendancy at 00:12 Killed by fire wyrm at level 24 on the 5th Pyre 123rd year of Ascendancy at 00:59 Killed by fire drake hatchling at level 24 on the 5th Pyre 123rd year of Ascendancy at 02:05 Killed by fire wyrm at level 24 on the 5th Pyre 123rd year of Ascendancy at 06:07 Killed by fire drake hatchling at level 24 on the 5th Pyre 123rd year of Ascendancy at 07:05 Killed by fire drake at level 24 on the 5th Pyre 123rd year of Ascendancy at 08:07 Killed by fire wyrm at level 24 on the 5th Pyre 123rd year of Ascendancy at 12:00 Killed by fire wyrm at level 24 on the 5th Pyre 123rd year of Ascendancy at 12:45 Killed by fire wyrm at level 24 on the 5th Pyre 123rd year of Ascendancy at 13:50 Killed by fire wyrm at level 24 on the 5th Pyre 123rd year of Ascendancy at 15:13 Killed by fire wyrm at level 24 on the 5th Pyre 123rd year of Ascendancy at 16:14 Killed by multi-hued drake at level 25 on the 7th Pyre 123rd year of Ascendancy at 12:20 Killed by golem (servant of Lvili) at level 25 on the 7th Pyre 123rd year of Ascendancy at 13:34 Killed by golem (servant of Lvili) at level 25 on the 7th Pyre 123rd year of Ascendancy at 17:15 Killed by golem (servant of Lvili) at level 25 on the 9th Pyre 123rd year of Ascendancy at 03:35 Killed by Mayoyalaith the giant spider at level 25 on the 9th Pyre 123rd year of Ascendancy at 09:54 Killed by multi-hued drake at level 25 on the 9th Pyre 123rd year of Ascendancy at 17:44 Killed by multi-hued drake at level 25 on the 10th Pyre 123rd year of Ascendancy at 23:03 Killed by golem (servant of Lvili) at level 26 on the 11st Pyre 123rd year of Ascendancy at 11:05 Killed by golem (servant of Lvili) at level 26 on the 13rd Pyre 123rd year of Ascendancy at 05:40 Killed by Zubiwe the ghoulking at level 26 on the 15th Pyre 123rd year of Ascendancy at 00:01 Killed by golem (servant of Lvili) at level 26 on the 16th Pyre 123rd year of Ascendancy at 17:15 Killed by golem (servant of Lvili) at level 26 on the 16th Pyre 123rd year of Ascendancy at 18:35 Killed by golem (servant of Lvili) at level 26 on the 16th Pyre 123rd year of Ascendancy at 20:09 Killed by golem (servant of Lvili) at level 26 on the 16th Pyre 123rd year of Ascendancy at 23:49 Killed by golem (servant of Lvili) at level 26 on the 17th Pyre 123rd year of Ascendancy at 01:01 Killed by golem (servant of Lvili) at level 26 on the 17th Pyre 123rd year of Ascendancy at 02:23 Killed by skeleton mage at level 26 on the 17th Pyre 123rd year of Ascendancy at 03:46 Killed by skeleton mage at level 26 on the 17th Pyre 123rd year of Ascendancy at 05:03 Killed by golem (servant of Lvili) at level 26 on the 17th Pyre 123rd year of Ascendancy at 06:36 Killed by golem (servant of Lvili) at level 26 on the 17th Pyre 123rd year of Ascendancy at 07:57 Killed by armoured skeleton warrior at level 27 on the 18th Pyre 123rd year of Ascendancy at 06:22 Killed by barrow wight at level 27 on the 18th Pyre 123rd year of Ascendancy at 07:55 Killed by elder vampire at level 27 on the 18th Pyre 123rd year of Ascendancy at 09:25 Killed by grave wight at level 27 on the 18th Pyre 123rd year of Ascendancy at 10:40 Killed by ogre mauler at level 27 on the 20th Pyre 123rd year of Ascendancy at 10:53 Killed by Glorarissra the elven guard at level 28 on the 21st Pyre 123rd year of Ascendancy at 02:14 Killed by golem (servant of Lvili) at level 28 on the 21st Pyre 123rd year of Ascendancy at 03:37 Killed by golem (servant of Lvili) at level 28 on the 21st Pyre 123rd year of Ascendancy at 06:57 Killed by ogre guard at level 28 on the 21st Pyre 123rd year of Ascendancy at 08:36 Killed by elven tempest at level 28 on the 21st Pyre 123rd year of Ascendancy at 18:01 Killed by golem (servant of Lvili) at level 28 on the 21st Pyre 123rd year of Ascendancy at 18:46 Killed by Ce'Nuseta the ogre warmaster at level 28 on the 21st Pyre 123rd year of Ascendancy at 20:03 Killed by Elamina the elven corruptor at level 28 on the 22nd Pyre 123rd year of Ascendancy at 01:08 Killed by golem (servant of Lvili) at level 28 on the 22nd Pyre 123rd year of Ascendancy at 02:10 Killed by Elamina the elven corruptor at level 28 on the 22nd Pyre 123rd year of Ascendancy at 03:04 Killed by golem (servant of Lvili) at level 28 on the 22nd Pyre 123rd year of Ascendancy at 08:04 Killed by golem (servant of Lvili) at level 28 on the 22nd Pyre 123rd year of Ascendancy at 11:10 Killed by golem (servant of Lvili) at level 28 on the 22nd Pyre 123rd year of Ascendancy at 12:06 Killed by golem (servant of Lvili) at level 28 on the 22nd Pyre 123rd year of Ascendancy at 17:14 Killed by elven elite warrior at level 28 on the 22nd Pyre 123rd year of Ascendancy at 18:34 Killed by golem (servant of Lvili) at level 28 on the 22nd Pyre 123rd year of Ascendancy at 19:30 Killed by Acolyte of the Sect of Kryl-Feijan at level 28 on the 23rd Pyre 123rd year of Ascendancy at 00:00 Killed by golem (servant of Lvili) at level 28 on the 23rd Pyre 123rd year of Ascendancy at 01:31 Killed by golem (servant of Lvili) at level 28 on the 23rd Pyre 123rd year of Ascendancy at 11:16 Killed by golem (servant of Lvili) at level 29 on the 23rd Pyre 123rd year of Ascendancy at 18:16 Killed by war hound at level 29 on the 27th Pyre 123rd year of Ascendancy at 05:51 Killed by golem (servant of Lvili) at level 29 on the 27th Pyre 123rd year of Ascendancy at 16:28 Killed by Cyrama the orc soldier at level 29 on the 28th Pyre 123rd year of Ascendancy at 12:47 Killed by Cyrama the orc soldier at level 29 on the 28th Pyre 123rd year of Ascendancy at 13:33 Killed by golem (servant of Lvili) at level 29 on the 29th Pyre 123rd year of Ascendancy at 05:16 |
Primary Stats
| Strength | 38 (base 32) |
| Dexterity | 44 (base 29) |
| Constitution | 42 (base 29) |
| Magic | 54 (base 48) |
| Willpower | 18 (base 11) |
| Cunning | 19 (base 10) |
Resources
| Life | 634/634 |
| Mana | 360/360 |
| Healing Factor | 1.1 |
| Regeneration | 2.915 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -63.333333333333% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 13 |
| Lite | 4 |
| Infravision | 12 |
| See Stealth | 14 |
| See Invisible | 10 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Mainhand
| Damage | 103 |
| Accuracy | 37 |
| Crit Chance | 8% |
| APR | 24 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 42 |
| Crit Chance | 23% |
| Speed | 1 |
Offense: Mind
| Mindpower | 26 |
| Crit Chance | 9% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 15 (30%) |
| Defense | 33 |
| Ranged Defense | 33 |
| Fatigue | 0 |
| Physical Save | 32 |
| Spell Save | 23 |
| Mental Save | 20 |
Defense: Resistances
| All | + 4%( 70%) |
Defense: Immunities
| Confusion Resistance | 10% |
| Pinning Resistance | 100% |
| Instadeath Resistance | 100% |
| Blind Resistance | 48% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% for 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Advanced-golemancy | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Golemancy | 1.30 |
| 5/5 |
| 5/5 |
| 3/5 |
| 4/5 |
| Spell / Explosive admixtures | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Frost alchemy | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Acid alchemy | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Fire alchemy | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / Staff combat | 1.50 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Spell / Stone alchemy | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 1/5 |
| Spell / Divination | 0.80 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| Race / Higher | 1.00 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 2 of Trollmire. Escort: injured seer (level 2 of Trollmire)As a reward you gained talent category Spell / Divination (at mastery 0.80). | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Daikara. Escort: lone alchemist (level 2 of Daikara)As a reward you improved talent Channel Staff (+1 level(s)). | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Dreadfell. Escort: lone alchemist (level 2 of Dreadfell)As a reward you improved talent Channel Staff (+1 level(s)). | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Dreadfell. Escort: lone alchemist (level 3 of Dreadfell)As a reward you improved talent Channel Staff (+1 level(s)). | done |
You successfully escorted the lost anorithil to the recall portal on level 4 of Old Forest. Escort: lost anorithil (level 4 of Old Forest)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Old Forest. Escort: lost sun paladin (level 1 of Old Forest)As a reward you improved Strength by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lost sun paladin (level 1 of Ruins of Kor'Pul)As a reward you improved Strength by +2. | done |
You successfully escorted the temporal explorer to the recall portal on level 8 of Dreadfell. Escort: temporal explorer (level 8 of Dreadfell)As a reward you improved talent Foresight (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded the transmogrification chest to automatically transmute metallic items into gems before transmogrifying them. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 53. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * You've found the needed xorn fragment. * You've found the needed chunk of ghoul flesh. * You've found the needed pouch of luminous horror dust. Marus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * You've found the needed snow giant kidney. * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' * You've found the needed length of troll intestine. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed vial of greater demon bile. * 'Needed: one ice wyrm tooth. Ice Wyrms lose teeth fairly often, so you might get lucky and not have to do battle with one. But dress warm just in case.' * You've found the needed vial of wight ectoplasm. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed warg claw. * You've found the needed pouch of bone giant dust. * You've found the needed honey tree root. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Wanderer's Rest (4 def, 0 armour) Wanderer's Rest (4 def, 0 armour)Infused by psionic forces 0.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 (+2 eff.) Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Talent mastery: +0.20 Psionic / Augmented mobility Pinning immunity: +100% Movement speed: +10% It can be used to activate talent Telekinetic Leap (costing 20 power out of 20/20) : Effective talent level: 3.6 Power cost: 20 out of 20/20. Range: 6 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 6 squares away. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
| Quiver | 9 alchemist citrine 9 alchemist citrine0.00 Encumbrance. Type: alchemist-gem / yellow ; tier 1 When used as an alchemist bomb: Bomb thrown range +1 Gems can be sold for money or used in arcane rituals. |
| Light source | Voidvagrant the alchemist's lamp Voidvagrant the alchemist's lampPowered by arcane forces Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: lite / lite ; tier 3 When wielded/worn: Damage when hit (Melee): 12 fire Changes resistances: +5% arcane / +6% fire Changes resistances penetration: +10% darkness Changes damage: +3% arcane Mental save: +8 (+4 eff.) Light radius: +6 See stealth: +7 See invisible: +5 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Layama (0 def, 5 armour) Layama (0 def, 5 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +5 Str / +11 Dex / +3 Cun / +10 Con Changes resistances: +17% darkness / -20% light Life regen: +2.40 Stamina each turn: +0.80 Only die when reaching: -40.00 life Infravision radius: +5 A cap made of leather. |
| Tool | Prox's Lucky Halfling Foot Prox's Lucky Halfling FootPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+3 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
| On fingers | titan's copper ring of sensing titan's copper ring of sensingPowered by arcane forces Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +3 Con Physical save: +6 (+3 eff.) Blindness immunity: +20% Infravision radius: +3 See stealth: +7 See invisible: +5 Rings can have magical properties. |
| On fingers | Bloodcaller BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-7 eff.) Life leech chance: +15% Life leech: +30% You won the Ring of Blood trial, and this is your reward. |
| Around waist | grounding rough leather belt of unlife grounding rough leather belt of unlifePowered by arcane forces Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% blight / +6% temporal / +6% lightning The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
| In main hand | Bolbum's Big Knocker (64-76.8 power, 10 apr, physical element) Bolbum's Big Knocker (64-76.8 power, 10 apr, physical element)Requires: - Magic 38 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 64.0 - 76.8 Uses stat: 140% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +10 Attack speed: 100% Damage (Melee): +10 % chance of confusion When wielded/worn: Accuracy: +7 (+3 eff.) Changes damage: +20% physical Talent mastery: +0.20 Spell / Staff combat Spellpower: +12 (+4 eff.) Spell crit. chance: +18% It can be used to activate talent Channel Staff (costing 9 power out of 20/20) : Effective talent level: 3.0 Power cost: 9 out of 20/20. Range: 8 Travel Speed: 2000% of base Is: a spell Description: Channel raw mana through your staff, projecting a bolt of your staff's damage type, doing 94% staff damage. The bolt will only hurt hostile targets, and pass safely through friendly ones. This attack always has a 100% chance to hit, and ignores the target's Armour. When projecting a bolt with your staff its damage modifier is increased by 20%. A thick staff with a heavy knob on the end. It was said to be used by the grand alchemist Bolbum in the Age of Allure. Much renowned is the fear of his students for their master, and the high rate of cranial injuries amongst them. Bolbum died with seven daggers in his back and his much-cursed staff went missing after. |
| On hands | corrosive hardened leather gloves of the starseeker (0 def, 2 armour) corrosive hardened leather gloves of the starseeker (0 def, 2 armour)Powered by arcane forces Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Damage (Melee): 7 acid Changes stats: +3 Cun / +3 Mag Changes resistances: +7% acid / +6% light / +5% darkness Changes damage: +5% acid Infravision radius: +2 It can be used to activate talent Starfall, placing all other charms into a 20 cooldown : Effective talent level: 1.0 Power cost: 20 out of 20/20. Range: 6 Travel Speed: instantaneous Is: a spell Description: A star falls on a radius 1 area, doing 54.52 darkness damage on impact and stunning all within the area for 4 turns. The damage dealt will increase with your Spellpower. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Robe of Force (12 def, 8 armour) Robe of Force (12 def, 8 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Armour: +8 Defense: +12 (+6 eff.) Changes stats: +3 Cun / +4 Wil Changes resistances: +15% acid / +12% physical Changes resistances penetration: +10% mind / +10% physical Changes damage: +5% mind / +5% physical Physical save: +10 (+5 eff.) Mindpower: +8 (+4 eff.) Mental crit. chance: +4% It can be used to send out a range 5 beam of kinetic energy, dealing 27.33 to 34.17 physical damage (based on Willpower and Cunning) with knockback, costing 10 power out of 10/10. This thin cloth robe is surrounded by a pulsating shroud of telekinetic force. |
| Cloak | cashmere cloak 'Berytogen' (2 def, 0 armour) cashmere cloak 'Berytogen' (2 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +8 (+3 eff.) Armour penetration: +7 Physical crit. chance: +3.0% Defense: +2 (+1 eff.) Changes resistances penetration: +10% physical Critical mult.: +16.00% Stealth bonus: +10 Maximum stamina: +5.00 Healing mod.: +10% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | mindweaver's steel amulet of manastreaming mindweaver's steel amulet of manastreamingPowered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +2 Mag / +2 Wil Mental save: +6 (+3 eff.) Confusion immunity: +10% Mana each turn: +0.14 Spellpower on spell critical (stacks up to 3 times): +3 Maximum mana: +24.00 Mindpower: +5 (+3 eff.) Amulets can have magical properties. |
Inventory
healing infusion (heal 50) healing infusion (heal 50)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and poison effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. regeneration infusion of the titan (heal 277 over 5 turns)regeneration infusion of the titan (heal 277 over 5 turns) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 277 life over 5 turns. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Blood of Life Blood of LifeInfused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
Rune of the Rift (222.00 temporal damage, removed from time 4 turns) Rune of the Rift (222.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 222.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. lightning rune of the psychic (219 lightning damage)lightning rune of the psychic (219 lightning damage) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to fire a beam of lightning, doing 73.13 to 219.40 lightning damage. Also transform you into pure lightning for 2 turns; any damage will teleport you to an adjacent tile and ignore the damage (can only happen once per turn) Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Withering Orbs Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+3 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
This item will automatically be transmogrified when you leave the level. gold amuletgold amulet 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 Amulets can have magical properties. |
wanderer's gold amulet of magic (+6) wanderer's gold amulet of magic (+6)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Fatigue: -5% Changes stats: +6 Dex / +4 Mag / +5 Cun / +3 Con Life regen: +0.60 Stamina each turn: +0.90 Movement speed: +10% Amulets can have magical properties. |
pixie's stralite ring of misery pixie's stralite ring of miseryPowered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Effects on melee hit: * 14% chance to cause random gloom Damage (Melee): 10 bleed Effects on ranged hit: * 10% chance to cause random gloom Damage (Ranged): 8 bleed Changes stats: +6 Cun / +6 Mag Hate when firing a critical mind attack: +2.00 Maximum hate: +11.00 Spellpower: +10 (+3 eff.) It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 4.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 163% weapon damage. If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 44%. Rings can have magical properties. |
wizard's copper ring wizard's copper ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +3 Mag Spell save: +6 (+3 eff.) Rings can have magical properties. |
Spellblaze Shard (20-26 power, 10 apr) Spellblaze Shard (20-26 power, 10 apr)Requires: - Dexterity 17 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 20.0 - 26.0 Uses stats: 45% Str, 45% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +10 Physical crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +6% Damage (Melee): +10 blight / +10 fire burn Burst (radius 2) on crit: +20 infective blight / +20 fire When wielded/worn: Changes stats: +5 Mag Changes resistances: +10% blight / +10% fire This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. |
This item will automatically be transmogrified when you leave the level. GlintnightGlintnight Requires: - Dexterity 24 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 3 It must be held with both hands. Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +9 On weapon hit: * Slows global speed by 40% Burst (radius 1) on hit: +8 light When wielded/worn: Accuracy: +10 (+4 eff.) Physical crit. chance: +8.0% Changes resistances: +3% light Changes damage: +6% light Light radius: +1 Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level. gifted thorny mindstar (9.5-10.45 power, 24 apr, mind damage)gifted thorny mindstar (9.5-10.45 power, 24 apr, mind damage) Requires: - Willpower 24 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 9.5 - 10.5 Uses stats: 40% Wil, 20% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +24 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Mindpower: +10 (+5 eff.) Mental crit. chance: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Sceptre of the Archlich (40-48 power, 12 apr, darkness element) Sceptre of the Archlich (40-48 power, 12 apr, darkness element)Requires: - Magic 40 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 4 It must be held with both hands. It is part of a set of items. It desires to be surrounded by undeath. Base power: 40.0 - 48.0 Uses stat: 130% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +12 Attack speed: 100% When wielded/worn: Changes damage: +26% darkness Talent masteries: +0.20 Spell / Necrotic minions +0.20 Celestial / Star fury +0.10 Spell / Advanced necrotic minions Spellpower: +28 (+9 eff.) Spell crit. chance: +14% This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out. |
Staff of Destruction (20-24 power, 4 apr, fire element) Staff of Destruction (20-24 power, 4 apr, fire element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 150% Mag Damage type: Fire Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% lightning / +20% fire / +20% arcane / +20% cold Talent granted: +1 Command Staff Spellpower: +10 (+3 eff.) Spell crit. chance: +15% Talent on hit(spell): Impending Doom (10% chance level 1). This unique-looking staff is carved with runes of destruction. |
elven-wood starstaff of wizardry (25-30 power, 5 apr, temporal element) elven-wood starstaff of wizardry (25-30 power, 5 apr, temporal element)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes stats: +1 Mag / +3 Wil Changes damage: +25% temporal Talent granted: +1 Command Staff Maximum mana: +47.00 Spellpower: +17 (+5 eff.) Spell crit. chance: +4% Staves designed for wielders of magic, by the greats of the art. |
magelord's yew vilestaff of breaching (20-24 power, 4 apr, fire element) magelord's yew vilestaff of breaching (20-24 power, 4 apr, fire element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Physical crit. chance: +10.0% Damage (Melee): 25 arcane Changes resistances penetration: +10% fire Changes damage: +20% fire Talent granted: +1 Command Staff Maximum mana: +45.00 Spellpower: +16 (+5 eff.) Spell crit. chance: +3% Staves designed for wielders of magic, by the greats of the art. |
magewarrior's short elven-wood starstaff of invocation (25-30 power, 5 apr, darkness element) magewarrior's short elven-wood starstaff of invocation (25-30 power, 5 apr, darkness element)Requires: - Magic 35 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 4 Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Accuracy: +10 (+4 eff.) Physical crit. chance: +5.0% Physical power: +8 (+3 eff.) Changes damage: +25% darkness Talent granted: +1 Command Staff Critical mult.: +10.00% Spellpower on spell critical (stacks up to 3 times): +7 Spellpower: +24 (+8 eff.) Spell crit. chance: +6% It can be used to conjure elemental energy in a radius 8 cone, dealing 53.33 to 63.99 darkness damage, putting all charms on cooldown for 8 turns. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. yew magestaff of illumination (20-24 power, 4 apr, cold element)yew magestaff of illumination (20-24 power, 4 apr, cold element) Requires: - Magic 24 Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Defense: +8 (+4 eff.) Effects on melee hit: * 7% chance to blind Changes damage: +20% cold Talent granted: +1 Command Staff Spellpower: +9 (+3 eff.) Spell crit. chance: +3% Light radius: +3 It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 1.0 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 6 that illuminates the area. At level 3, it also blinds all who see it (except the caster) for 3 turns. At level 4, it also deals 57.85 light damage. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. caustic dwarven-steel waraxe of disruption (17.5-24.5 power, 4 apr)caustic dwarven-steel waraxe of disruption (17.5-24.5 power, 4 apr) Requires: - Strength 24 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 3 Base power: 17.5 - 24.5 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Physical crit. chance: +4.5% Attack speed: 100% On weapon hit: * 11% chance to corrode armour * disrupts spell-casting Damage against: +11% Unnatural When wielded/worn: Changes resistances penetration: +7% acid Life regen: +1.00 One-handed war axes. |
hardened leather belt 'Dazzlebreeze' hardened leather belt 'Dazzlebreeze'Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes resistances: +7% lightning / +9% temporal Changes resistances penetration: +5% mind Changes damage: +6% mind Light radius: +3 A belt that goes around your waist. |
Aragorn (2 def, 0 armour) Aragorn (2 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes resistances: +6% mind / +9% acid Changes resistances penetration: +5% acid / +10% mind Maximum life: +32.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Wrap of Stone (0 def, 10 armour) Wrap of Stone (0 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 2 When wielded/worn: Armour: +10 Armour Hardiness: +15% Changes resistances: +5% physical Changes damage: +5% physical Talent masteries: +0.20 Chronomancy / Gravity +0.10 Spell / Stone +0.10 Chronomancy / Matter +0.20 Spell / Earth Spellpower: +6 (+2 eff.) It can be used to activate talent Stone Wall (costing 60 power out of 60/60) : Effective talent level: 1.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 5 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 95.93 physical damage. Duration and damage will improve with your Spellpower. This thick cloak is incredibly tough, yet bends and flows with ease. |
enveloping linen cloak of the voidstalker (6 def, 0 armour) enveloping linen cloak of the voidstalker (6 def, 0 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +6 (+3 eff.) Changes resistances: +11% darkness / +10% temporal Physical save: +6 (+3 eff.) Defense after a teleport: +11 Resist all after a teleport: +11% New effects duration reduction after a teleport: +10% It can be used to blink randomly (up to range 8) within 2 spaces of a target hostile creature, putting all charms on cooldown for 10 turns. A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
spellcowled cashmere cloak of mindcraft (2 def, 0 armour) spellcowled cashmere cloak of mindcraft (2 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +2 Mag / +6 Wil / +3 Cun Spell save: +9 (+4 eff.) Maximum mana: +63.00 Mental crit. chance: +5% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Firewalker (8 def, 2 armour) Firewalker (8 def, 2 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +2 Defense: +8 (+4 eff.) Damage when hit (Melee): 18 fire Changes stats: +6 Cun / +6 Mag Changes resistances: +20% fire / -10% cold Changes resistances penetration: +20% fire Changes damage: +20% fire This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot. |
Vestments of the Conclave (0 def, 0 armour) Vestments of the Conclave (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +6 Mag Changes damage: +10% arcane Spell crit. chance: +15% An ancient set of robes that has survived from the Age of Allure. Primal magic forces inhabit it. It was made by Humans for Humans; only they can harness the true power of the robes. |
This item will automatically be transmogrified when you leave the level. cashmere robe of life (2 def, 0 armour)cashmere robe of life (2 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes resistances: +11% blight Life regen: +2.60 Maximum life: +57.00 Healing mod.: +17% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
dispeller's woollen robe of protection (3 def, 3 armour) dispeller's woollen robe of protection (3 def, 3 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Armour: +3 Defense: +3 (+2 eff.) Changes resistances: +7% lightning / +7% darkness / +8% blight / +7% fire / +7% cold / +7% light Physical save: +26 (+11 eff.) Spell save: +23 (+11 eff.) Mental save: +11 (+5 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
dreamer's cashmere robe of power (2 def, 0 armour) dreamer's cashmere robe of power (2 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes resistances: +13% mind / +10% darkness Changes damage: +6% all Physical save: +13 (+6 eff.) Spell save: +12 (+6 eff.) Mental save: +21 (+10 eff.) Spellpower: +12 (+4 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. A cloth vestment. It offers no intrinsic protection but can be enchanted. |
focusing cashmere robe of power (2 def, 0 armour) focusing cashmere robe of power (2 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +6 Mag / +5 Wil Changes damage: +13% all Mana each turn: +0.10 Psi each turn: +0.10 Spellpower: +16 (+5 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
mindwoven linen robe of light (+16%) (0 def, 0 armour) mindwoven linen robe of light (+16%) (0 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +16% light Changes damage: +11% light Mental save: +15 (+7 eff.) Mindpower: +3 (+2 eff.) Mental crit. chance: +3% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
mindwoven woollen robe of the mountain (+11%) (0 def, 0 armour) mindwoven woollen robe of the mountain (+11%) (0 def, 0 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes resistances: +11% physical Changes damage: +11% physical Mental save: +17 (+8 eff.) Mindpower: +2 (+1 eff.) Mental crit. chance: +2% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
woollen robe of alchemy (0 def, 0 armour) woollen robe of alchemy (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes resistances: +12% acid / +12% physical / +10% fire / +10% cold Changes damage: +6% acid / +5% physical / +6% fire / +8% cold Talent cooldown: Refit Golem (-2 turns) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Aetherwalk (6 def, 0 armour) Aetherwalk (6 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Defense: +6 (+3 eff.) Fatigue: +1% Changes stats: +8 Cun / +8 Mag Changes resistances: +12% arcane Changes resistances cap: +5% arcane Spellpower: +5 (+1 eff.) It can be used to phase door up to range 6, within radius 2 of the target location, costing 24 power out of 24/24. A wispy purple aura surrounds these translucent black boots. |
This item will automatically be transmogrified when you leave the level. Beekan (0 def, 2 armour)Beekan (0 def, 2 armour) Requires: - Talent Armour Training Infused by nature 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour penetration: +5 Armour: +2 Damage (Melee): 10 acid Changes resistances: +7% acid Changes damage: +6% acid / +3% physical Life regen: +0.60 Metal gloves protecting the hands up to the middle of the lower arm. |
This item will automatically be transmogrified when you leave the level. Fists of the Desert Scorpion (8 def, 4 armour)Fists of the Desert Scorpion (8 def, 4 armour) Requires: - Talent Armour Training Crafted by a master Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +4 Defense: +8 (+4 eff.) Changes stats: +3 Str / +3 Cun / +3 Wil Changes damage: +8% physical Talent mastery: +0.20 Technique / Grappling Disarm immunity: +40% Mindpower: +3 (+2 eff.) It can be used to activate talent Mindhook (costing 16 power out of 24/24) : Effective talent level: 4.8 Power cost: 16 out of 24/24. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Briefly extend your telekinetic reach to grab an enemy and haul them towards you. Works on enemies up to 6 squares away. The cooldown decreases, and the range increases, with additional talent points spent. These wickedly spiked gauntlets belonged to an orc captain in the Age of Pyre who conquered the western sands, using them as a base to lay raids on Elvala to the south. Known as The Scorpion, he seemed unconquerable in battle, able to pull enemies towards him with vicious mental force and lay down lethal blows on them. Often a flurry of these yellow and black gauntlets would be the last thing great Shaloren mages would see before having the life crushed from them. Finally The Scorpion was defeated by the alchemist Nessylia, who went to face the fiendish orc alone. The captain pulled the elf towards him with a brutish cackle, but before he could batter the life from her flesh she tore off her robes, revealing eighty incendiary bombs strapped to her flesh. With a spark from her fingers she triggered an explosion that could be seen for miles around. To this day Nessylia is still remembered in song for the sacrifice of her immortal life to protect her people. |
This item will automatically be transmogrified when you leave the level. Hanagachik the dwarven-steel gauntlets (0 def, 2 armour)Hanagachik the dwarven-steel gauntlets (0 def, 2 armour) Requires: - Talent Armour Training Infused by nature 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Damage (Melee): 10 nature Damage when hit (Melee): 4 arcane Changes stats: +2 Wil Changes resistances: +7% nature Changes resistances penetration: +5% arcane Changes damage: +6% nature Damage Shield penetration: +20% Defense after a teleport: +5 Resist all after a teleport: +2% New effects duration reduction after a teleport: +10% Metal gloves protecting the hands up to the middle of the lower arm. |
Un'fezan's Cap (1 def, 0 armour) Un'fezan's Cap (1 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 It is part of a set of items. Needs something equally stylish and cool to go with it. When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +8 Cun / +4 Wil Changes resistances: +10% temporal / +10% physical Talent mastery: +0.20 Chronomancy / Timetravel Spellpower: +8 (+2 eff.) Mindpower: +8 (+4 eff.) Reduces paradox anomalies(equivalent to willpower): +5 It can be used to activate talent Wormhole (costing 15 power out of 15/15) : Effective talent level: 1.0 Power cost: 15 out of 15/15. Range: 10 Travel Speed: instantaneous Is: a spell Description: You fold the space between yourself and a second point within a range of 10, creating a pair of wormholes. Any creature stepping on either wormhole will be teleported near the other (radius 5 accuracy). The wormholes will last 3 turns and must be placed at least two tiles apart. The chance of teleporting enemies will scale with your Spellpower. This fez once belonged to a traveler; it always seems to be found lying around in odd locations. Fezzes are cool. |
This item will automatically be transmogrified when you leave the level. aegis cashmere wizard hat (2 def, 0 armour)aegis cashmere wizard hat (2 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Life regen: +3.30 Damage Shield Power: +6% A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level. cashmere wizard hat 'Gunefang' (2 def, 0 armour)cashmere wizard hat 'Gunefang' (2 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +2 Wil Changes resistances: +3% temporal Changes damage: +15% arcane Grants telepathy: Dragon Mental save: +10 (+5 eff.) Poison immunity: +5% Disease immunity: +10% Maximum mana: +58.00 A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level. insulating dwarven-steel helm of dexterity (+4) (0 def, 4 armour)insulating dwarven-steel helm of dexterity (+4) (0 def, 4 armour) Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +4 Fatigue: +4% Changes stats: +4 Dex Changes resistances: +8% fire / +7% cold A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
mindwoven linen wizard hat of the sentry (1 def, 0 armour) mindwoven linen wizard hat of the sentry (1 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Psi each turn: +0.11 Mindpower: +2 (+1 eff.) Mental crit. chance: +2% Infravision radius: +4 See stealth: +7 See invisible: +6 Activating this item is instant. It can be used to activate talent Circle of Warding, placing all other charms into a 40 cooldown : Effective talent level: 3.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a circle of radius 3 at your feet; the circle slows incoming projectiles by 37%, and attempts to push all creatures other then yourself out of its radius, inflicting 7.43 light damage and 7.43 darkness damage per turn as it does so. The circle lasts 6 turns. The effects will increase with your Spellpower. A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level. prismatic hardened leather cap of strength (+5) (0 def, 3 armour)prismatic hardened leather cap of strength (+5) (0 def, 3 armour) Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +5 Str Changes resistances: +12% light / +12% darkness A cap made of leather. |
shielding linen wizard hat of darkness (+16%) (1 def, 0 armour) shielding linen wizard hat of darkness (+16%) (1 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +3 Mag Changes resistances: +16% darkness Changes damage: +11% darkness Spell save: +6 (+3 eff.) A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level. hardened leather armour of clarity (3 def, 6 armour)hardened leather armour of clarity (3 def, 6 armour) Requires: - Strength 16 Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +3 (+2 eff.) Fatigue: +8% Changes resistances: +6% mind Mental save: +13 (+6 eff.) A suit of armour made of leather. |
27 agate 27 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used as an alchemist bomb: Bomb damage +5% Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
94 alchemist agate 94 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
22 onyx 22 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used as an alchemist bomb: Bomb damage +15% Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
41 aquamarine 41 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all When used as an alchemist bomb: Mana regain 20 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
33 lapis lazuli 33 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used as an alchemist bomb: Mana regain 30 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
30 opal 30 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used as an alchemist bomb: Bomb damage +10% Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
sapphire sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) When used as an alchemist bomb: Additional 30 ice damage Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
36 topaz 36 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used as an alchemist bomb: Bomb thrown range +3 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
Mummified Egg-sac of Ungolรซ Mummified Egg-sac of UngolรซInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders, costing 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
Rungof's Fang Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
13 alchemist spinel 13 alchemist spinel0.00 Encumbrance. Type: alchemist-gem / green ; tier 1 When used as an alchemist bomb: Mana regain 10 Gems can be sold for money or used in arcane rituals. |
15 emerald 15 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all When used as an alchemist bomb: Additional 50 poison damage Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 jade 2 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all When used as an alchemist bomb: Slows by 17% Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
23 spinel 23 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used as an alchemist bomb: Mana regain 10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
turquoise turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 When used as an alchemist bomb: Additional 30 acid damage Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light (66 power, based on Willpower), costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Wintertide Phial Wintertide PhialPowered by arcane forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Light radius: +1 Infravision radius: +6 It can be used to cleanse your mind of up to 5 (based on Magic) detrimental mental effects, costing 40 power out of 60/60. This phial seems filled with darkness, yet it cleanses your thoughts. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
24 garnet 24 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used as an alchemist bomb: Life regen 5% of max life Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
ruby ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used as an alchemist bomb: Bomb damage +20% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
dwarven-steel torque of mindblast [power 165] (6 cooldown) dwarven-steel torque of mindblast [power 165] (6 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 3 It can be used to fire a blast of psionic energies in a range 6 beam dealing 82.50 to 165.00 mind damage, putting all charms on cooldown for 6 turns. Torques are made by powerful psionics to store psionic powers. |
This item will automatically be transmogrified when you leave the level. psionic dwarven-steel torque of thermal psionic shield [power 73] (20 cooldown)psionic dwarven-steel torque of thermal psionic shield [power 73] (20 cooldown) Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 3 It can be used to setup a psionic shield, reducing all fire, cold, light, and arcane damage by 73 for 7 turns, putting all charms on cooldown for 20 turns. When used: 100% chance to regenerate 5 psi. Torques are made by powerful psionics to store psionic powers. |
This item will automatically be transmogrified when you leave the level. quick dwarven-steel torque of clear mind [power 1] (8 cooldown)quick dwarven-steel torque of clear mind [power 1] (8 cooldown) Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 3 It can be used to absorb and nullify at most 1 detrimental mental status effects in the next 10 turns, putting all charms on cooldown for 8 turns. Torques are made by powerful psionics to store psionic powers. |
Duvagen [power 21] (14 cooldown) Duvagen [power 21] (14 cooldown)Infused by nature 2.00 Encumbrance. [Random Unique] Type: charm / totem ; tier 2 When wielded/worn: Effects on melee hit: * 40% chance to corrode armour Damage when hit (Melee): 4 acid Changes resistances: +6% acid Changes damage: +6% blight Talent cooldown: Invoke Tentacle (+5 turn) Talent granted: +1 Invoke Tentacle It can be used to harden the skin for 7 turns increasing armour by 21 and armour hardiness by 40%, putting all charms on cooldown for 14 turns. When used: 100% chance to regenerate 3 equilibrium. Natural totems are made by powerful wilders to store nature power. |
28 amethyst 28 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used as an alchemist bomb: Additional 25 arcane damage Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Voravea the ash wand of trap destruction [power 38] (15 cooldown) Voravea the ash wand of trap destruction [power 38] (15 cooldown)Powered by arcane forces 2.00 Encumbrance. [Random Unique] Type: charm / wand ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Ranged Defense: +4 (+2 eff.) Changes resistances: +1% physical Talent granted: +2 Volcano Mental save: +3 (+1 eff.) Silence immunity: +10% Maximum vim: +7.00 It can be used to disarm traps (38 bonus disarm power, based on Magic) along a range 3 line, putting all charms on cooldown for 15 turns. When used: 100% chance to regenerate 3 negative energy. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
arcane elm wand of conjuration [power 91] (10 cooldown) arcane elm wand of conjuration [power 91] (10 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 1 It can be used to fire a bolt of a random element with (base) damage 46 to 91, putting all charms on cooldown for 10 turns. When used: 100% chance to regenerate 2 mana. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
This item will automatically be transmogrified when you leave the level. defiled yew wand of trap destruction [power 58] (15 cooldown)defiled yew wand of trap destruction [power 58] (15 cooldown) Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 3 When wielded/worn: Maximum vim: +11.00 It can be used to disarm traps (58 bonus disarm power, based on Magic) along a range 3 line, putting all charms on cooldown for 15 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
13 quartz 13 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% When used as an alchemist bomb: Additional 10 physical repulsion damage Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
27 ametrine 27 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used as an alchemist bomb: Lights terrain (power 10) Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
22 citrine 22 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 When used as an alchemist bomb: Bomb thrown range +1 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
16 zircon 16 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all When used as an alchemist bomb: 20% chance to daze for 3 turns Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Lvili the Higher Alchemist level 27
20th Pyre 123rd year of Ascendancy at 01:27 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Lvili the Higher Alchemist level 11
41st Dusk 122nd year of Ascendancy at 09:50 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Lvili the Higher Alchemist level 16
72nd Dusk 122nd year of Ascendancy at 13:15 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Lvili the Higher Alchemist level 19
36th Regrowth 123rd year of Ascendancy at 10:58 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Lvili the Higher Alchemist level 15
59th Dusk 122nd year of Ascendancy at 17:07 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Lvili the Higher Alchemist level 10
5th Dusk 122nd year of Ascendancy at 17:56 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Lvili the Higher Alchemist level 20
44th Regrowth 123rd year of Ascendancy at 21:53 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Lvili the Higher Alchemist level 18
8th Haze 122nd year of Ascendancy at 03:18 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Lvili the Higher Alchemist level 14
56th Dusk 122nd year of Ascendancy at 15:59 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Lvili the Higher Alchemist level 18
32nd Regrowth 123rd year of Ascendancy at 13:16 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Lvili the Higher Alchemist level 18
14th Haze 122nd year of Ascendancy at 01:24 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Lvili the Higher Alchemist level 23
1st Time of Balance 123rd year of Ascendancy at 23:13 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Lvili the Higher Alchemist level 26
17th Pyre 123rd year of Ascendancy at 10:01 see stats
Log
Talent Knockback is ready to use.
Arymith the orc warrior casts Sun Ray.
Golem (servant of Lvili) resists the blinding light!
golem (servant of Lvili) reflects damage back to Arymith the orc warrior!
golem (servant of Lvili) hits Arymith the orc warrior for 33 light damage.
Arymith the orc warrior hits golem (servant of Lvili) for 111 light damage.
Golem (servant of Lvili)'s skin returns to normal.
Golem (servant of Lvili) uses Knockback.
Arymith the orc warrior casts Wave of Power.
Arymith the orc warriorstrikes twice with Wave of Power!
golem (servant of Lvili) reflects damage back to Arymith the orc warrior!
golem (servant of Lvili) hits Arymith the orc warrior for 76 physical, 3 cold, 8 light, 9 nature, 46 physical, 3 cold, 8 light, 9 nature (162 total damage).
Arymith the orc warrior hits golem (servant of Lvili) for 217 physical, 11 cold, 28 light, 131 physical, 11 cold, 28 light (426 total damage).
Golem (servant of Lvili) is confused and fails to use Knockback.
Talent Arcane Pull is ready to use.
Golem (servant of Lvili)'s armour is more intact.
Golem (servant of Lvili) uses Self-destruction.
Arymith the orc warrior deactivates Second Life.
Arymith the orc warrior has been healed by a blast of positive energy!
Character control switched to Lvili.
Lvili is no longer surging arcane power.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
