Whiteout the level 11 Whitehoof Annihilator by zephyril

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceWhitehoof
ClassAnnihilator
Level / Exp11 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity26 (base 27)
Constitution14 (base 10)
Magic16 (base 10)
Willpower7 (base 10)
Cunning36 (base 35)

Resources

Life-76/270
Steam98/100
Healing Factor1.0372895330004
Regeneration0.2593223832501

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth26
See Invisible27

Offense: Mainhand

Damage26
Accuracy45
Crit Chance29%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower16
Crit Chance9%
Speed1

Offense: Mind

Mindpower19
Crit Chance9%
Speed1

Offense: Damage Bonus

Fire+11%
Arcane+4%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)19.522593642275 (82.32946707186%)
Defense21
Ranged Defense21
Fatigue31
Physical Save22
Spell Save8
Mental Save22

Defense: Resistances

Fire+ 22%( 70%)
Cold+ 15%( 70%)

Defense: Immunities

Disarm Resistance83%
Bleed Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Silence Resistance50%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
1/5
0/5
0/5
Steamtech / Gadgets1.30
3/5
1/5
2/5
0/5
Steamtech / Magnetism1.30
0/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
0/5
0/5
0/5
Steamtech / Turrets1.30
4/5
1/5
3/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
1/5
1/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
1/5
0/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
3/5
0/5
0/5

Effects

Quests

active
active
done
active
active

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By Whiteout the Whitehoof Annihilator level 3
10th Retaking 124th year of Ascendancy at 13:45
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Whiteout the Whitehoof Annihilator level 10
14th Retaking 124th year of Ascendancy at 22:36
see stats

Log

Steamgun turret's Steamgun Turret performs a ranged critical strike against Sun paladin recruit!
Orc gunslinger uses
Double Shots.
Steamgun turret's Steamgun Turret hits Sun paladin recruit for
121 physical damage.

Whiteout activates
Boltgun.
Target out of range. Hold to force your weapon to fire at targets beyond its range (8).
Sun-mage's light area effect hits
Whiteout for (6 exoskeleton), 59 light (59 total damage).
Sun-mage's light area effect hits Orc gunslinger for
52 light damage.
Whiteout's Flechette Burst performs a ranged critical strike against Sun paladin recruit!
Sun paladin recruit is cut deeply.

Sun paladin recruit is crippled.

Orc gunslinger shoots!
Whiteout's Flechette Burst hits Sun paladin recruit for
84 acid, 14 physical (98 total damage).
Whiteout's Flechette Burst hits Sun paladin recruit for
57 acid, 14 physical (71 total damage).
Steamgun turret's Steamgun Turret hits Sun paladin recruit for
85 physical damage.
Orc gunslinger feels pain again.

Steamgun turret's Steamgun Turret killed Sun paladin recruit!
Sun-mage is on fire!

Orc gunslinger's Shoot hits Sun-mage for
45 physical damage.
Orc gunslinger's Shoot hits Sun-mage for
40 physical, 7 acid (47 total damage).

Sun-mage's light area effect hits
Whiteout for (6 exoskeleton), 59 light (59 total damage).
Sun-mage's light area effect hits Orc gunslinger for
65 light damage.
Whiteout uses
Block.
Steamgun turret's Steamgun Turret hits Sun-mage for
80 physical damage.
Orc gunslinger shoots!
Burning from Orc gunslinger hits Sun-mage for
23 fire damage.
Sun-mage casts
Searing Light.
Sun-mage hits Whiteout for (20 blocked), (0 exoskeleton), 109 light (109 total damage).
Whiteout the level 11 whitehoof annihilator was jerkied to death by a sun-mage on level 1 of Sunwall Outpost.