Small Medium @ Large the level 5 Dwarf Solipsist by soulmiser

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDwarf
ClassSolipsist
Level / Exp5 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity8 (base 10)
Constitution15 (base 12)
Magic8 (base 10)
Willpower22 (base 19)
Cunning17 (base 17)

Resources

Life126/126
Psi146/146
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage6
Accuracy16
Crit Chance5%
APR17
Speed1.00

Offense: Offhand

Damage6
Accuracy16
Crit Chance5%
APR17
Speed1.00

Offense: Spell

Spellpower4
Crit Chance3%
Speed1

Offense: Mind

Mindpower22.85
Crit Chance5%
Speed1

Offense: Damage Bonus

Blight+4%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save10.15
Spell Save16.5
Mental Save13.65

Defense: Resistances

All 0%( 70%)

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
3/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
3/5
0/5
0/5
0/5
Psionic / Slumber1.30
1/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
0/5
0/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Feedback1.30
0/5
0/5
0/5
0/5
Psionic / Mentalism1.30
1/5
0/5
0/5
0/5
Psionic / Dreaming1.30
3/5
0/5
0/5
0/5

Effects

Quests

active
active
done

Equipment

Tool
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a Escape route from Reknor here (press '' or right click to use).
Ran for 16 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Deep Bellow here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Escape route from Reknor here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Deep Bellow here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Deep Bellow here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Saving done.

There is a Iron Council (Town) here (press '' or right click to use).
You feel very confident walking into this place.