Trinity the level 5 Higher Archmage by soulmiser

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHigher
ClassArchmage
Level / Exp5 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution11 (base 10)
Magic24 (base 21)
Willpower17 (base 13)
Cunning16 (base 11)

Resources

Life-4/157
Mana30/196
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance9%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+6%
Physical+10%
Acid+6%
Arcane+6%
Cold+6%
Fire+6%

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save8
Spell Save14
Mental Save11

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
done
failed
active
done

Equipment

Tool
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Matrix style! (Roguelike) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Trinity the Higher Archmage level 4
75th Pyre 122nd year of Ascendancy at 02:28
see stats
Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Trinity the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 21:38
see stats

Log

Norgos, the Guardian uses Infusion: Sun.
Trinity loses sight!

Trinity has been illuminated.

Talent Flame is ready to use.

Trinity casts Pulverizing Auger.

Trinity's spell attains critical power!
Trinity hits Something for 128 physical damage.

Trinity casts Arcane Reconstruction.

Trinity receives 146 healing.
Something hits
Trinity for 31 physical, 4 darkness (35 total damage).
Trinity feels pain again.


The Cog spins up and deflects the blow from Trinity!
Trinity is stunned!

Something hits
Trinity for 24 physical, 0 darkness (24 total damage).
Trinity stops regenerating health quickly.


Something hits
Trinity for 35 physical, 5 darkness (40 total damage).
The Cog spins up and deflects the blow from Trinity!
Something hits
Trinity for 43 physical, 0 darkness (43 total damage).
Trinity recovers sight.

Trinity is no longer illuminated.


Trinity is not stunned anymore.

Talent Manathrust is ready to use.
Talent Command Staff is ready to use.
Talent Flame is ready to use.
Saving game...