Scot the level 6 Cornac Void Scholar by keltknight

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassVoid Scholar
Level / Exp6 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic29 (base 27)
Willpower10 (base 10)
Cunning17 (base 17)

Resources

Life122/142
Vschol_void0/40
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth19.500146650446
See Invisible19.500146650446

Offense: Mainhand

Damage12
Accuracy4
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance9%
Speed1

Offense: Mind

Mindpower13
Crit Chance3%
Speed1

Offense: Damage Bonus

Arcane+4%
Cold+4%
Temporal+10%

Defense: Base

Armour (hardiness)10 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save8
Spell Save13
Mental Save9

Defense: Resistances

Temporal+ 12%( 70%)
Lightning+ 12%( 70%)
Cold+ 14%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance21%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Celestial / Vacuum1.30
2/5
0/5
0/5
0/5
Celestial / Dilation1.30
2/5
1/5
0/5
0/5
Celestial / Chaos1.30
1/5
1/5
0/5
0/5
Celestial / Collapse1.30
0/5
0/5
0/5
0/5
Celestial / Subspace1.30
1/5
1/5
0/5
0/5
Celestial / Dissolution1.30
1/5
1/5
0/5
0/5

Generic Talents

Celestial / Void1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Celestial / Logia1.30
4/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

On fingers
On feet
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 52 turns (stop reason: at exit).


Scot wears:
polar hardened leather gloves of magic (+2) (0 def, 2 armour).

Scot wears:
warrior's copper ring of tenacity.

You gain 3.87 gold from the transmogrification of
pouch of iron shots 'Glitterstun' (14/14, 21-25 power, 1 apr).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 1.37 gold from the transmogrification of
prismatic rough leather armour of acid resistance (3 def, 2 armour).
You gain 0.96 gold from the transmogrification of
prismatic rough leather armour (3 def, 2 armour).
You gain 5.91 gold from the transmogrification of
rejuvenating iron mail armour of lightning resistance (2 def, 4 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (12-17 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (12-16 power, 2 apr).
You gain 0.95 gold from the transmogrification of
mossy mindstar of life (2-2 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 6.70 gold from the transmogrification of
Hazehash.
You gain 2.39 gold from the transmogrification of
flaming steel greatsword of erosion (21-34 power, 2 apr).
You gain 1.03 gold from the transmogrification of
flaming iron greatsword (18-29 power, 1 apr).
You gain 3.45 gold from the transmogrification of
hateful iron greatmaul of daylight (18-27 power, 1 apr).
You gain 0.53 gold from the transmogrification of
teleportation rune (range 20; cd 15).
You gain 1.65 gold from the transmogrification of
shielding rune of the duelist (absorb 81; dur 4; cd 14).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the titan (absorb 30; cd 20).
There is a way to the next level here (press '' or right click to use).