Zarie the level 6 Cornac Cursed by cheez

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassCursed
Level / Exp6 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 27)
Dexterity10 (base 10)
Constitution16 (base 16)
Magic10 (base 10)
Willpower19 (base 14)
Cunning10 (base 10)

Resources

Life206/206
Hate59/100
Healing Factor0.79559716992998
Regeneration0.19889929248249

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage43
Accuracy25
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower21.15
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)21.19 (73.452380952381%)
Defense3
Ranged Defense3
Fatigue16
Physical Save15.75
Spell Save10.15
Mental Save20.075

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cursed / Strife1.30
0/5
0/5
0/5
0/5
Cursed / Slaughter1.30
0/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5
Cursed / Gloom1.30
1/5
0/5
0/5
0/5
Cursed / Rampage1.00
5/5
3/5
0/5
0/5

Generic Talents

Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
2/5
2/5
0/5

Effects

talent
talent

Quests

done
active

Equipment

Tool
On feet
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

You pickup 0.55 gold pieces.
Zarie picks up (l.):
zircon.
Zarie picks up (g.):
agate.
Zarie picks up (l.):
citrine.
Zarie picks up (m.):
zircon.
Zarie picks up (m.):
zircon.
Zarie picks up (l.):
citrine.
There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Zarie deactivates Stalk.

Zarie activates Stalk.

Zarie deactivates Gloom.

Zarie activates Gloom.

Space around you starts to dissolve...


Resting starts...

Rested for 12 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 28 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.57 gold from the transmogrification of
miner's iron helm (0 def, 5 armour).
You gain 1.47 gold from the transmogrification of
elm magestaff of fate (10-12 power, 2 apr, arcane element).
You gain 1.06 gold from the transmogrification of
acidic iron greatsword (16-25.6 power, 1 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-19.5 power, 25 apr).
You gain 1.13 gold from the transmogrification of
sun infusion of the duelist (rad 6; power 33; turns 4; dispells darkness).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.