Sayana the level 10 Cornac Archer by servilelupus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArcher
Level / Exp10 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity30 (base 30)
Constitution19 (base 19)
Magic10 (base 10)
Willpower13 (base 10)
Cunning18 (base 18)

Resources

Life258/258
Stamina144/144
Healing Factor1.4
Regeneration0.35

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision6

Offense: Mainhand

Damage40
Accuracy41
Crit Chance4%
APR7
Speed0.80

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower16.3
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense9
Ranged Defense9
Fatigue7
Physical Save10.85
Spell Save8.05
Mental Save10.85

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery - bows1.50
3/5
3/5
2/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Technique / Archery prowess1.30
4/5
1/5
2/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
2/5
0/5
1/5
0/5
Technique / Field control1.00
4/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
0/5
0/5

Effects

Quests

done
active
active
done
done

Equipment

Tool
On feet
Around waist
Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Sayana the Cornac Archer level 10
1st Summertide 122nd year of Ascendancy at 17:21
see stats
The Arena Unlocked Arena mode.
By Sayana the Cornac Archer level 8
7th Mirth 122nd year of Ascendancy at 22:45
see stats

Log

Rested for 5 turns (stop reason: all resources and life at maximum).

Resting starts...

Talent Infusion: Regeneration is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.05 gold from the transmogrification of
iron torque of kinetic psionic shield [power 23] (20 cooldown).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (18/18, 11.5-16.1 power, 5 apr).
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (16.5-23.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (11.5-16.1 power, 2 apr).
You gain 1.37 gold from the transmogrification of
arcing steel waraxe of massacre (20.5-28.7 power, 3 apr).
You gain 1.03 gold from the transmogrification of
horrifying mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 4.81 gold from the transmogrification of
Eilinevea the steel mace (15-21 power, 3 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (12-16.8 power, 2 apr).
You gain 0.70 gold from the transmogrification of
steel greatsword of massacre (31.5-50.4 power, 2 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.