Gequinne the level 1 Cornac Possessor by wajnurfes

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassPossessor
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution10 (base 10)
Magic10 (base 10)
Willpower16 (base 16)
Cunning12 (base 12)

Resources

Life90/90
Psi112/112
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage8
Accuracy20
Crit Chance1%
APR2
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save7
Spell Save9
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Possession1.50
2/5
0/5
0/5
0/5
Psionic / Psionic menace1.30
0/5
0/5
0/5
0/5
Psionic / Battle psionics1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
2/5
0/5
0/5
0/5
Psionic / Psychic blows1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
0/5
0/5
0/5
0/5
Psionic / Mentalism1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 10 turns (stop reason: all resources and life at maximum).


Shady cornac man says: 'Hey you. Come here.'


Gequinne switches his weapons to:
mossy mindstar
mossy mindstar.

Gequinne wears:
iron mace (108% power, 2 apr).

Gequinne switches his weapons to: unarmed.


Gequinne switches his weapons to:
iron mace.

Gequinne switches his weapons to: unarmed.


Gequinne wears:
iron mace (108% power, 2 apr).

You can check the ingredients you possess by pressing Escape and selecting 'Show ingredients'.
Accepted quest 'The Brotherhood of Alchemists'! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


There is a Derth (Town) here (press '' or right click to use).
Connection to online server lost, trying to reconnect.
Saving game...

Saving done.